Started by upstream project "jogl" build number 982
originally caused by:
Started by upstream project "joal-demos" build number 329
originally caused by:
Started by upstream project "joal" build number 433
originally caused by:
Started by upstream project "gluegen" build number 667
originally caused by:
Started by user Sven Gothel
Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012 in workspace /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia
Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@faf408c:macosx64-NV320M-10_6-jogamp-x64-sgothel-012
Using strategy: Default
Last Built Revision: Revision 75b3d37a3b15c071b49609921244bcb62d329fa9 (origin/master)
Fetching changes from 1 remote Git repository
Fetching upstream changes from origin
Commencing build of Revision 36dc4f5ab6957a4078842c488afb51df2fdc0630 (origin/master)
Checking out Revision 36dc4f5ab6957a4078842c488afb51df2fdc0630 (origin/master)
No emails were triggered.
[make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=982 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.basename=jogl -Djogl.build.commit=36dc4f5ab6957a4078842c488afb51df2fdc0630 -Djogl.build.id=2013-04-26_06-59-29 -Dgluegen.basename=gluegen clean all junit.run
Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] isI386=${isI386}
[echo] isAMD64=true
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
common.init:
[echo] setup.noAWT: ${setup.noAWT}
[echo] setup.noNativeAWT: ${setup.noNativeAWT}
[echo] setup.noNativeDesktop: ${setup.noNativeDesktop}
[echo] Loaded /Users/jogamp/jogl.properties.
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/15/android.jar
[echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar
[echo] isSWTRuntimeAvailable=true
init:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] java.excludes.all: ${java.excludes.awt}
declare.common:
clean:
java.generate.cleantemp:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
partitioning.setup:
[echo] isX11 : ${isX11}
[echo] setup.noNativeDesktop : ${setup.noNativeDesktop}
[echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
[echo] setup.addNativeNVidiaCG: true
[echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
clean:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
init:
build.nativewindow:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] java.excludes.all: ${java.excludes.awt}
declare.common:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
common.gluegen.build:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] isI386=${isI386}
[echo] isAMD64=true
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.build.check.android-launcher:
android-launcher.build:
android-launcher.package:
gluegen.build.check.java:
gluegen.build.java:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c.impl:
base.compile:
java.generate.check:
java.generate:
java.generate.cleantemp:
[echo] Generating platform-specifics: X11
java.generate.platforms:
[echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg
java.generate.windowlib:
[echo] Generating Windowing Lib implementation class
java.generate.copy2temp:
[copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo] Generating platform-specifics: Win32
java.generate.platforms:
[echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg
java.generate.windowlib:
[echo] Generating Windowing Lib implementation class
java.generate.copy2temp:
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 8 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo] Generating platform-specifics: MacOSX
java.generate.platforms:
[echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg
java.generate.windowlib:
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] WARNING: during forced struct emission: struct "JAWT_SurfaceLayers" not found
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo]
[echo] GlueGen has successfully generated files.
java.compile.javase:
[javac] Compiling 103 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
[javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/nativewindow/classes/jogamp/nativewindow/jawt/windows/Win32SunJDKReflection.java uses unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
java.compile:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.armv6:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.ia64:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.nativewindow.windowlib.x11:
c.build.nativewindow.windowlib.windows:
c.build.nativewindow.windowlib.macosx:
[echo] Output lib name = nativewindow_macosx
[echo] c.compiler.use-jawt false
[echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT}
[echo] Compiling nativewindow_macosx
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
[cc] 2 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
[cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/nativewindow/obj
c.build.nativewindow.windowlib:
c.build.nativewindow.awt:
[echo] Output lib name = nativewindow_awt
[echo] c.compiler.use-jawt true
[echo] nativewindow_awt.useLibJAWT true
[echo] Compiling nativewindow_awt
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
[cc] 4 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/nativewindow/obj
c.build.nativewindow:
c.manifest:
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow
build-jars-awt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-awt.jar
build-jars-x11:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-x11.jar
build-jars-windows:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-win.jar
build-jars-macosx:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-osx.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar
build-jars:
generate.version.txt:
all:
build.jogl:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
partitioning.setup:
[echo] isX11 : ${isX11}
[echo] setup.noNativeDesktop : ${setup.noNativeDesktop}
[echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
[echo] setup.addNativeNVidiaCG: true
[echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}
declare.common:
declare.gl.gles1:
declare.gl.gles2:
declare.gl.gles:
declare.gl.gl2:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/libav
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg
common.gluegen.build:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] isI386=${isI386}
[echo] isAMD64=true
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.build.check.android-launcher:
android-launcher.build:
android-launcher.package:
gluegen.build.check.java:
gluegen.build.java:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c.impl:
base.compile:
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl
build.gluegen-gl.jar:
[javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar
java.generate.check:
java.generate:
[echo] Generating GL interface and implementation
java.generate.gl_if:
[echo] Generating GL interface
java.generate.copy2temp:
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_es1_if:
[echo] Generating GL2_ES1 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_es2_if:
[echo] Generating GL2_ES2 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_gl3_if:
[echo] Generating GL2_GL3 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl2:
[echo] Generating GL2 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl3:
[echo] Generating GL3 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl3bc:
[echo] Generating GL3bc implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl4:
[echo] Generating GL4 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl4bc:
[echo] Generating GL4bc implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gles1:
[echo] Generating GLES1 interface and implementation
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gles2:
[echo] Generating GLES2 interface and implementation
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl.all:
java.generate.window.system.es:
[echo] Generating EGL implementation class
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"
java.generate.window.system.es.ext:
[echo] Generating EGLExt implementation class
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "EGLClientBuffer pData;" of type "EGLClientPixmapHI") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSyncKHR"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLImageKHR"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_eglCreateFenceSyncNV" assuming size of equivalent C return type (sizeof(EGLClientBuffer)): java.nio.ByteBuffer dispatch_eglCreateFenceSyncNV(long dpy, int condition, java.nio.IntBuffer attrib_list)
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: x11
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: x11
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements)
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: win32
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: win32
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] ANTLR Parsing Error: line 393:618286: unexpected token: RECT token name:ID
[gluegen] line 393:618286: unexpected token: RECT
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.specifierQualifierList(GnuCParser.java:3267)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclaration(GnuCParser.java:3167)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclarationList(GnuCParser.java:3137)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structOrUnionSpecifier(GnuCParser.java:2721)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.typeSpecifier(GnuCParser.java:2534)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declSpecifiers(GnuCParser.java:1908)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declaration(GnuCParser.java:546)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalDef(GnuCParser.java:490)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalList(GnuCParser.java:258)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.translationUnit(GnuCParser.java:219)
[gluegen] at com.jogamp.gluegen.GlueGen.run(GlueGen.java:131)
[gluegen] at com.jogamp.gluegen.GlueGen.main(GlueGen.java:363)
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: macosx
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: macosx
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.base:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.GL2ES1:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.GL2:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[echo]
[echo] GlueGen and BuildStaticGLInfo have successfully generated files.
java.generate.cg.check:
java.generate.cg:
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO' (line 64 file stub_includes/cg/Cg/cgGL_profiles.h)
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext()
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0)
java.compile.firstpass:
[javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
java.generate.composable.pipeline.check.es1:
java.generate.composable.pipeline.es1:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java
java.generate.composable.pipeline.check.es2:
java.generate.composable.pipeline.es2:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java
java.generate.composable.pipeline.check.gl2:
java.generate.composable.pipeline.gl2:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java
java.generate.composable.pipeline.check.gl3:
java.generate.composable.pipeline.gl3:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java
java.generate.composable.pipeline.check.gl4:
java.generate.composable.pipeline.gl4:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java
java.generate.composable.pipeline:
java.compile.secondpass.javase:
[javac] Compiling 542 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
java.compile.secondpass.android:
[javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
java.compile.secondpass:
java.generate.composable.pipeline.custom.check.glfixfunc:
java.generate.composable.pipeline.custom.glfixfunc:
[java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java
java.generate.composable.pipeline.custom:
java.compile.thirdpass.javase:
[javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
java.compile.thirdpass:
java.compile:
[copy] Copying 56 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.armv6:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.ia64:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.jogl.prepare:
c.build.jogl.desktop:
[echo] Output lib name = jogl_desktop
[echo] Compiling jogl_desktop
[cc] 12 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryBundleInfo_initSymbols0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl.mobile:
[echo] Output lib name = jogl_mobile
[echo] Compiling jogl_mobile
[cc] Starting dependency analysis for 3 files.
[cc] 3 files are up to date.
[cc] 0 files to be recompiled from dependency analysis.
[cc] 4 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl.cg:
[echo] Output lib name = jogl_cg
[echo] Compiling jogl_cg
[cc] 1 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl:
c.manifest:
build-jars-dependset:
build-jars-android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-android.jar
build-jars-mobile-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile-dbg.jar
build-jars-os-desktop-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-x11.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-win.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-osx.jar
build-jars-desktop-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop-dbg.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu-gldesktop.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-gldesktop.jar
build-jars-awt-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-awt.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-awt.jar
build-jars-swt-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-swt.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-sdk.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-graph.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-fixedfuncemu.jar
[jar] Building MANIFEST-only jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-omx.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg-natives-macosx-universal.jar
build-jars:
generate.version.txt:
all:
build.newt:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/egl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/vc/iv
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj
java.compile.javase:
[javac] Compiling 86 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt
build-jars-opengl:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-ogl.jar
build-jars-awt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-awt.jar
build-jars-swt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-swt.jar
build-jars-driver:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-linux.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-x11.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-win.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-osx.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-kd.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-old.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-vc.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-intelgdl.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-event.jar
java.compile.android:
[javac] Compiling 9 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
build-jars-android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-android.jar
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.armv6:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.linux.ia64:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.newt.prepare:
c.build.newt.prepare.android:
c.build.newt.windowlib:
[echo] Output lib name = newt
[echo] Compiling newt
[cc] 3 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
[cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/newt/obj
c.build.newt.natives:
c.build.newt:
c.manifest:
build-jars-native:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar
generate.version.txt:
all:
one.dir.skip.check:
one.lib.dir:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib
one.jar.dir.prep:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
[copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
one.jar.dir.android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-android.jar
one.jar.dir:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-noawt.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-mobile.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-natives-macosx-universal.jar
android.package.jogl.skip.check:
android.jogl.package:
one.dir:
tag.build:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build
test.compile:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/obj
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
[copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[copy] Copied 46 empty directories to 33 empty directories under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
test.compile.javase:
[javac] Compiling 307 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
test.compile.android:
[javac] Compiling 28 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test-android.jar
test.package.android:
developer-src-zip:
[zip] Building zip: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-java-src.zip
developer-zip-archive:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal/jar
[copy] Copying 52 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal/jar
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal/lib
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal/lib
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal/jnlp-files
[copy] Copying 35 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal/jnlp-files
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal/etc
[copy] Copying 5 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal/etc
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal
[exec]
[exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15
[exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
[exec] Scanning
[exec]
[exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal.7z
[exec]
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jogl-java-src.zip
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/gluegen-gl.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/jogl-all-android.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/jogl-all-mobile.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/jogl-all-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/jogl-all-noawt.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/jogl-all.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-awt.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-cg-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-cg.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-core.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-gldesktop-dbg.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-gldesktop.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-glmobile-dbg.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-glmobile.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-glu-gldesktop.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-glu.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-omx.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-os-android.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-os-osx.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-os-win.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-os-x11.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-sdk.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-swt.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/jogl-test-android.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/jogl-test.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-util-awt.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-util-fixedfuncemu.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-util-gldesktop.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-util-graph.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/jogl-util.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/nativewindow-awt.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/nativewindow-core.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/nativewindow-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/nativewindow-os-osx.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/nativewindow-os-win.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/nativewindow-os-x11.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-awt.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-core.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-driver-android.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-driver-bcm-old.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-driver-bcm-vc.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-driver-intelgdl.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-driver-kd.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-driver-linux.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-driver-osx.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-driver-win.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-driver-x11.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-event.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-ogl.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jar/atomic/newt-swt.jar
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/etc/test.bat
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/etc/test_dbg.bat
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer-napplet.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-gl3-napplet.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-launcheronly.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet2.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special-napplet.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01-napplet.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01-napplet.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube-napplet.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-version-lancheronly.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-version-napplet.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-version.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-test-applets.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/Userguide.html
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/etc/test.sh
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/etc/test_dbg.sh
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/CHANGELOG.txt
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/LICENSE.txt
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/README.txt
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/lib/libjogl_cg.jnilib
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/lib/libjogl_desktop.jnilib
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/lib/libjogl_mobile.jnilib
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/lib/libnativewindow_awt.jnilib
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/lib/libnativewindow_macosx.jnilib
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/lib/libnewt.jnilib
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-all-awt-cg.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-all-awt.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-all-mobile.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-all-noawt.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-runner-newt.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-applet-version.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-application-version.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/atomic/jogl-awt.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/jogl-javaws-version.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/atomic/jogl-noawt.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/atomic/nativewindow-awt.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/atomic/nativewindow-noawt.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/atomic/newt-awt-jogl.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/atomic/newt-awt.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/atomic/newt-noawt-jogl.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/jnlp-files/atomic/newt-noawt.jnlp
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/etc/profile.jogl
[exec] Compressing jogl-2.0-b982-20130426-macosx-universal/artifact.properties
[exec]
[exec] Everything is Ok
[delete] Deleting directory /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal
all:
junit.run:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
junit.run.settings:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
junit.run.if.enabled:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
junit.run.local:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.noui:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.475 sec
[junit]
[junit] Testcase: testCM_m1xm2 took 0.015 sec
[junit] Testcase: testCM_m2xm1 took 0 sec
[junit] Testcase: testRM_m1xm2 took 0 sec
[junit] Testcase: testRM_m2xm1 took 0 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.475 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.241 sec
[junit]
[junit] Testcase: test took 0.128 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.241 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.099 sec
[junit]
[junit] Testcase: testNaN took 0.016 sec
[junit] Testcase: test01 took 0.002 sec
[junit] Testcase: test02 took 0.001 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.099 sec
[junit]
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.headless:
[echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952903066 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] junit.framework.TestListener: startTest(testRegionRendererR2T01)
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] junit.framework.TestListener: endTest(testRegionRendererR2T01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
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[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02)
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.015 sec
[apply] ------------- Standard Output ---------------
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952903066 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952913670 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRegionRendererR2T01 took 9.583 sec
[apply] Testcase: testRegionRendererMSAA01 took 0.585 sec
[apply] Testcase: testRegionRendererMSAA02 took 0.335 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952913670 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952915418 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.116 sec
[apply] ------------- Standard Error -----------------
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952915418 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952917471 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 1.791 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952917471 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952919620 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
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[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
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[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
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[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] ** new frame ** (sleep: 100ms)
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
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[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952925948 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.393 sec
[apply] ------------- Standard Output ---------------
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[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
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[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952925948 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererR2T01 took 4.087 sec
[apply] Testcase: testTextRendererMSAA01 took 2.132 sec
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952928527 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x4b947496, handle 0x7faf1b97b060, jogamp.opengl.gl4.GL4bcImpl@2880cac9,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5,
[apply] Handle 0x7faf1a4414a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf1a4417b0
[apply] , SurfaceHandle 0x7faf1a4414a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <688a548b, 51b4a74b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952930797 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.34 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952928527 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x4b947496, handle 0x7faf1b97b060, jogamp.opengl.gl4.GL4bcImpl@2880cac9,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5,
[apply] Handle 0x7faf1a4414a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf1a4417b0
[apply] , SurfaceHandle 0x7faf1a4414a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <688a548b, 51b4a74b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952930797 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 2.056 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952932342 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
[apply] Loop # 0 / 15
[apply] junit.framework.TestListener: startTest(test01Onscreen)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac953650
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 1 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab4530a0
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 2 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac955530
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 3 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab483b90
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 4 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac955530
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 5 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab46d610
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 6 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac955530
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 7 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac97ba70
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 8 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac9638f0
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 9 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac955530
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 10 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab473030
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 11 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab46cce0
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 12 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac971320
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 13 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab46cce0
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 14 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab487550
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
[apply] junit.framework.TestListener: endTest(test01Onscreen)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.652 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952932342 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
[apply] Loop # 0 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac953650
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 1 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab4530a0
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 2 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac955530
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 3 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab483b90
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 4 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac955530
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 5 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab46d610
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 6 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac955530
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 7 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac97ba70
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 8 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac9638f0
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 9 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac955530
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 10 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab473030
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 11 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab46cce0
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 12 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ac971320
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 13 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab46cce0
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 14 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff9ab487550
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952935929 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Onscreen took 2.6 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952935929 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952937560 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_Plain)
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd0304649d0
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd0304649d0
[apply] Thread[Thread-7,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd0304649d0
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
[apply] junit.framework.TestListener: endTest(test01_Plain)
[apply] junit.framework.TestListener: startTest(test01_Anim)
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd03046ef50
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
[apply] junit.framework.TestListener: endTest(test01_Anim)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952938961 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.469 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952937560 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd0304649d0
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd0304649d0
[apply] Thread[Thread-7,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd0304649d0
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd03046ef50
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952938961 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_Plain took 1.19 sec
[apply] Testcase: test01_Anim took 0.144 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952940561 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_Plain)
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b815bfb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe33201d1a0
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe3314752a0
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fe3314752a0
[apply] Thread[Thread-7,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fe3314752a0
[apply] Window1: frames 2
[apply] Window2: frames 4
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01_Plain)
[apply] junit.framework.TestListener: startTest(test01_Anim)
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe3314440b0
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe331465b60
[apply] Window1: frames 18
[apply] Window2: frames 45
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01_Anim)
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952943206 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.726 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952940561 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b815bfb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe33201d1a0
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe3314752a0
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fe3314752a0
[apply] Thread[Thread-7,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fe3314752a0
[apply] Window1: frames 2
[apply] Window2: frames 4
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe3314440b0
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe331465b60
[apply] Window1: frames 18
[apply] Window2: frames 45
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952943206 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_Plain took 1.569 sec
[apply] Testcase: test01_Anim took 1.006 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952945731 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee719635c0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee719635c0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <a81b1fb, 48cbdb20>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x3f9f3736, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee719635c0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee719635c0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <a81b1fb, 48cbdb20>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee719635c0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee719635c0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <a81b1fb, 48cbdb20>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x3f9f3736, handle 0x7fee7042dd40, jogamp.opengl.gl4.GL4bcImpl@3c50507,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee719635c0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee719635c0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <a81b1fb, 48cbdb20>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c50507, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee719635c0
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7bcd107f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3cc262[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a0fced4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6a6779e6, 2f74219d>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x714ae2c1, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6a6779e6, 2f74219d>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6a6779e6, 2f74219d>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x714ae2c1, handle 0x7fee7042fc90, jogamp.opengl.gl4.GL4bcImpl@1a0fced4,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6a6779e6, 2f74219d>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee70452280
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4b1c2b67]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4b1c2b67]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3d3cdaa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@466355dc[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4)
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x5ddc0e7a, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x5ddc0e7a, handle 0x7fee7046a440, jogamp.opengl.gl4.GL4bcImpl@6a8046f4,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@bb273cc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@70d05c13[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4)
[apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x48ff4cf, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@558352d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@558352d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fee70452280
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952956291 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x48ff4cf, handle 0x7fee704284f0, jogamp.opengl.gl4.GL4bcImpl@558352d8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@20b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d3576a2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4)
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.937 sec
[apply] ------------- Standard Output ---------------
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee719635c0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee719635c0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <a81b1fb, 48cbdb20>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x3f9f3736, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee719635c0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee719635c0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <a81b1fb, 48cbdb20>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee719635c0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee719635c0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <a81b1fb, 48cbdb20>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x3f9f3736, handle 0x7fee7042dd40, jogamp.opengl.gl4.GL4bcImpl@3c50507,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee719635c0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee719635c0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <a81b1fb, 48cbdb20>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3c01d5a0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53cffeb4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c701a27]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7bcd107f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3cc262[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6a6779e6, 2f74219d>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x714ae2c1, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6a6779e6, 2f74219d>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6a6779e6, 2f74219d>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x714ae2c1, handle 0x7fee7042fc90, jogamp.opengl.gl4.GL4bcImpl@1a0fced4,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6a6779e6, 2f74219d>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x776be68f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x59556d12], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4cedf389]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4b1c2b67], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6d2702], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x26659db7]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3d3cdaa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@466355dc[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x5ddc0e7a, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x5ddc0e7a, handle 0x7fee7046a440, jogamp.opengl.gl4.GL4bcImpl@6a8046f4,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@bb273cc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@70d05c13[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x48ff4cf, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x48ff4cf, handle 0x7fee704284f0, jogamp.opengl.gl4.GL4bcImpl@558352d8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@371bed71,
[apply] Handle 0x7fee70452280,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fee70452280
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@20b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d3576a2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952945731 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c50507, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee719635c0
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3c01d5a0]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fee719635c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a0fced4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fee70452280
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4b1c2b67]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4b1c2b67]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@558352d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@558352d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fee70452280
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fee70452280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fee70452280
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952956291 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 6.712 sec
[apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.314 sec
[apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.734 sec
[apply] Testcase: testGL2ES2_FBODemoMSAA4 took 2.028 sec
[apply] Testcase: testEGLES2_Demo0Normal took 0 sec
[apply] Testcase: testEGLES2_Demo0MSAA4 took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952967000 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x26c623af, handle 0x7fbc03051140, jogamp.opengl.gl4.GL4bcImpl@3d5311bd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18b1aebf,
[apply] Handle 0x7fbc02464bf0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc02464f00
[apply] , SurfaceHandle 0x7fbc02464bf0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <39478a43, 7c65216>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952971235 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.733 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952967000 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x26c623af, handle 0x7fbc03051140, jogamp.opengl.gl4.GL4bcImpl@3d5311bd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18b1aebf,
[apply] Handle 0x7fbc02464bf0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc02464f00
[apply] , SurfaceHandle 0x7fbc02464bf0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <39478a43, 7c65216>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952971235 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 4.158 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952974046 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_Main)
[apply] junit.framework.TestListener: endTest(test01_Main)
[apply] junit.framework.TestListener: startTest(test01)
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] window resized: 64/64 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] window resized: 64/64 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] window resized: 64/64 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.315 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952974046 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] window resized: 64/64 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] window resized: 64/64 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] window resized: 64/64 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f9ccd13c120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952977296 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_Main took 0.002 sec
[apply] Testcase: test01 took 3.172 sec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952977296 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952979241 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@208a0544, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fb62a84db40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fb62a84db40
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2e00e753[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@18b1aebf[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb62a84db40,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x27b62aab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5090d8ea], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x28ab54eb],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x4c53ab04], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x900bac2],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fb62a84db40
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7bcd107f, handle 0x7fb62a845210, jogamp.opengl.gl4.GL4bcImpl@208a0544,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb62a84db40,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x27b62aab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5090d8ea], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x28ab54eb],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x4c53ab04], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x900bac2],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fb62a84db40
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb62a834230,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fb62a8330e0
[apply] , SurfaceHandle 0x7fb62a834230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@66941db6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@62acc57, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@63cd66ea, ], windowLock <421fbfd6, 326b9c84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x6de1dadb, handle 0x7fb629c128b0, jogamp.opengl.gl4.GL4bcImpl@36f0b7f8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb62a834230,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fb62a8330e0
[apply] , SurfaceHandle 0x7fb62a834230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@66941db6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@62acc57, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@63cd66ea, ], windowLock <421fbfd6, 326b9c84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fb62a8330e0
[apply] , SurfaceHandle 0x7fb62a834230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@66941db6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@62acc57, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@63cd66ea, ], windowLock <421fbfd6, 326b9c84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fb629c9f770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@27a897a9[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@2d7cec96[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb629c9f770,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x1f8166e5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x2880cac9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x688a548b],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fb629c9f770
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <16e1eea8, 4afb6354>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x12d56b37, handle 0x7fb629c9fd30, jogamp.opengl.gl4.GL4bcImpl@4b947496,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb629c9f770,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x1f8166e5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x2880cac9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x688a548b],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fb629c9f770
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <16e1eea8, 4afb6354>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] XXX: 256x256, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fb62a84db40
[apply] XXX: 256x256, c 2
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fb629c9f770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window resized: 64/64 512x512
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fb62a84db40
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fb629c9f770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window resized: 64/64 768x768
[apply] XXX: 768x768, c 1
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fb62a84db40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fb629c9f770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 9
[apply] window resized: 64/64 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fb62a84db40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fb629c9f770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] junit.framework.TestListener: endTest(test01)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.077 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952979241 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@208a0544, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fb62a84db40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fb62a84db40
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2e00e753[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@18b1aebf[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb62a84db40,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x27b62aab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5090d8ea], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x28ab54eb],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x4c53ab04], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x900bac2],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fb62a84db40
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7bcd107f, handle 0x7fb62a845210, jogamp.opengl.gl4.GL4bcImpl@208a0544,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb62a84db40,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x27b62aab], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5090d8ea], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x28ab54eb],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x4c53ab04], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x900bac2],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fb62a84db40
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb62a834230,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fb62a8330e0
[apply] , SurfaceHandle 0x7fb62a834230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@66941db6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@62acc57, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@63cd66ea, ], windowLock <421fbfd6, 326b9c84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x6de1dadb, handle 0x7fb629c128b0, jogamp.opengl.gl4.GL4bcImpl@36f0b7f8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb62a834230,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fb62a8330e0
[apply] , SurfaceHandle 0x7fb62a834230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@66941db6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@62acc57, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@63cd66ea, ], windowLock <421fbfd6, 326b9c84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fb62a8330e0
[apply] , SurfaceHandle 0x7fb62a834230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@66941db6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@62acc57, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@63cd66ea, ], windowLock <421fbfd6, 326b9c84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fb629c9f770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@27a897a9[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@2d7cec96[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb629c9f770,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x1f8166e5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x2880cac9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x688a548b],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fb629c9f770
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <16e1eea8, 4afb6354>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x12d56b37, handle 0x7fb629c9fd30, jogamp.opengl.gl4.GL4bcImpl@4b947496,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd,
[apply] Handle 0x7fb629c9f770,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x1f8166e5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x2880cac9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x688a548b],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fb629c9f770
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <16e1eea8, 4afb6354>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] XXX: 256x256, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fb62a84db40
[apply] XXX: 256x256, c 2
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fb629c9f770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window resized: 64/64 512x512
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fb62a84db40
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fb629c9f770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window resized: 64/64 768x768
[apply] XXX: 768x768, c 1
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fb62a84db40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fb629c9f770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 9
[apply] window resized: 64/64 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fb62a84db40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fb629c9f770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952982246 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.932 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952982246 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952984679 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f880d17a6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7f880d17a6f0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18b1aebf[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@7c65216[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@559113f8,
[apply] Handle 0x7f880d17a6f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x8542529], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x27b62aab], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4c53ab04],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xee51b2c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x900bac2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x635aed57],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7f880d17a6f0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <66941db6, 62acc57>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4c3c2378, handle 0x7f880d11b890, jogamp.opengl.gl4.GL4bcImpl@12401369,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@559113f8,
[apply] Handle 0x7f880d17a6f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x8542529], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x27b62aab], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4c53ab04],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xee51b2c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x900bac2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x635aed57],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7f880d17a6f0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <66941db6, 62acc57>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@559113f8,
[apply] Handle 0x7f880d144660,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f880d15f4e0
[apply] , SurfaceHandle 0x7f880d144660 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@63cd66ea, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@421fbfd6, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@326b9c84, ], windowLock <36f0b7f8, 75be16f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4ebac9b9, handle 0x7f880d158fa0, jogamp.opengl.gl4.GL4bcImpl@12d56b37,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@559113f8,
[apply] Handle 0x7f880d144660,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f880d15f4e0
[apply] , SurfaceHandle 0x7f880d144660 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@63cd66ea, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@421fbfd6, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@326b9c84, ], windowLock <36f0b7f8, 75be16f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f880d15f4e0
[apply] , SurfaceHandle 0x7f880d144660 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@63cd66ea, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@421fbfd6, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@326b9c84, ], windowLock <36f0b7f8, 75be16f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window resized: 64/64 512x512
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f880d17a6f0
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window resized: 64/64 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f880d17a6f0
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window resized: 64/64 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f880d17a6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.769 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952984679 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f880d17a6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7f880d17a6f0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18b1aebf[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@7c65216[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@559113f8,
[apply] Handle 0x7f880d17a6f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x8542529], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x27b62aab], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4c53ab04],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xee51b2c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x900bac2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x635aed57],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7f880d17a6f0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <66941db6, 62acc57>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4c3c2378, handle 0x7f880d11b890, jogamp.opengl.gl4.GL4bcImpl@12401369,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@559113f8,
[apply] Handle 0x7f880d17a6f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x8542529], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x27b62aab], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4c53ab04],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xee51b2c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x900bac2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x635aed57],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7f880d17a6f0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <66941db6, 62acc57>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@559113f8,
[apply] Handle 0x7f880d144660,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f880d15f4e0
[apply] , SurfaceHandle 0x7f880d144660 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@63cd66ea, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@421fbfd6, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@326b9c84, ], windowLock <36f0b7f8, 75be16f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4ebac9b9, handle 0x7f880d158fa0, jogamp.opengl.gl4.GL4bcImpl@12d56b37,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@559113f8,
[apply] Handle 0x7f880d144660,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f880d15f4e0
[apply] , SurfaceHandle 0x7f880d144660 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@63cd66ea, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@421fbfd6, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@326b9c84, ], windowLock <36f0b7f8, 75be16f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f880d15f4e0
[apply] , SurfaceHandle 0x7f880d144660 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@63cd66ea, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@421fbfd6, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@326b9c84, ], windowLock <36f0b7f8, 75be16f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window resized: 64/64 512x512
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f880d17a6f0
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window resized: 64/64 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f880d17a6f0
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window resized: 64/64 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f880d17a6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952987379 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.626 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952987379 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952989230 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testOnScreenDblBuf)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7f850a43c780
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] 1 s: 60 f / 1103 ms, 54.3 fps, 18 ms/f; total: 60 f, 54.3 fps, 18 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Fin start ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@559113f8,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x400
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@27b62aab, com.jogamp.opengl.test.junit.util.QuitAdapter@28ab54eb, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@28ab54eb, ], windowLock <8542529, 4c53ab04>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x400
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@27b62aab, com.jogamp.opengl.test.junit.util.QuitAdapter@28ab54eb, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@28ab54eb, ], windowLock <8542529, 4c53ab04>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testOnScreenDblBuf)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952991701 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.798 sec
[apply] ------------- Standard Output ---------------
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Fin start ...
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@559113f8,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x400
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@27b62aab, com.jogamp.opengl.test.junit.util.QuitAdapter@28ab54eb, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@28ab54eb, ], windowLock <8542529, 4c53ab04>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x400
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@27b62aab, com.jogamp.opengl.test.junit.util.QuitAdapter@28ab54eb, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@28ab54eb, ], windowLock <8542529, 4c53ab04>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952989230 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7f850a43c780
[apply] 1 s: 60 f / 1103 ms, 54.3 fps, 18 ms/f; total: 60 f, 54.3 fps, 18 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366952991701 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnScreenDblBuf took 2.311 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 16
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1366953005169 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLojunit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] ck[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@45490eb5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3f64b09c, 6b86f247>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@45490eb5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3f64b09c, 6b86f247>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@d4dd758, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7174d93a, 2e61a907>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@d4dd758, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7174d93a, 2e61a907>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e3a1ec6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , surfaceLock <28787c16, 7e1a9d1b>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@540984b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53ce669e, 13b33a0e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c3c9c31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1118fa47, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <29d381d2, 7cf01771>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@76933bcb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c3ac93e, 37722456>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c001eb0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <1b1756a4, 193936e1>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7b41fab6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28b301f2, 44cbbe>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7fd88db7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c3e9e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c31f2a7
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bbc5dce0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc5dce0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc5dce0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53d439fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bd13d940
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bd13d940
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bd13d940
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@501ba94d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48082751, f4d5bc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@501ba94d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48082751, f4d5bc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@ed0220c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26b496d, 51a19458>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@ed0220c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26b496d, 51a19458>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] GearsGL2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e716cb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , surfaceLock <d18d189, 58648016>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@2e1551b0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79a61172, 5c391c3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1366953021592 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 16.962 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@45490eb5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3f64b09c, 6b86f247>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@45490eb5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3f64b09c, 6b86f247>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@d4dd758, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7174d93a, 2e61a907>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@d4dd758, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7174d93a, 2e61a907>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , surfaceLock <28787c16, 7e1a9d1b>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@540984b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53ce669e, 13b33a0e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <29d381d2, 7cf01771>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@76933bcb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c3ac93e, 37722456>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <1b1756a4, 193936e1>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7b41fab6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28b301f2, 44cbbe>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@501ba94d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48082751, f4d5bc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@501ba94d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48082751, f4d5bc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@ed0220c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26b496d, 51a19458>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@ed0220c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26b496d, 51a19458>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@26d66426,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , surfaceLock <d18d189, 58648016>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@2e1551b0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79a61172, 5c391c3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1366953005169 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc61ca0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc30470
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e3a1ec6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c3c9c31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc59c80
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1118fa47, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c001eb0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bd161aa0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7fd88db7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c3e9e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c31f2a7
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bbc5dce0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc5dce0
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bbc5dce0
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bd125f20
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53d439fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb0bd13d940
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bd13d940
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb0bd13d940
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb0bbc28c60
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] GearsGL2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e716cb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1366953021592 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 3.447 sec
[apply] Testcase: testGL2OnScreenSglBuf took 3.319 sec
[apply] Testcase: testGL2OnScreenDblBuf took 1.141 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 2.469 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.226 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 2.05 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 2.059 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.244 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 1.058 sec
[apply] Testcase: testES2OnScreenSglBuf took 0 sec
[apply] Testcase: testES2OnScreenDblBuf took 0 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.003 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 12
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953037640 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLojunit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] ck[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencilMSAA)
[apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 1.331 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953037640 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953038886 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 1.083 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBufMSAA took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBufStencilMSAA took 0 sec
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953038886 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953043916 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 20
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@39cf4a2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6659fb21[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68ed662d[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16e1eea8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4b947496[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7f724a9d[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2b5356d5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6c69d02b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2f87c55c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7aae3364[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@77ff92f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e4865ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a9cfec1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a0fced4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4a48edb5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@79ee2c2c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@76a9b9c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@680e2291[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@205ddb6e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@71f1235b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@50d17ec3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@69d95da8[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@67e13e07[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@74af72d8[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@366782a9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45b34126[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6a6779e6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2f74219d[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@776be68f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4cedf389[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA8881)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@239a029e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5421e554[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA8881)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGB555)
[apply] Requested GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGB555)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA5551)
[apply] Requested GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ba85d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68de462, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@421690ab[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5773ec72[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA5551)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@235dd910[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6655bb93[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6aba4211[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a47a0d4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstGears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ff4cf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@132789d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953053675 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] reamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@39ed1b0b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d8a8ce2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@20b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d3576a2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencilMSAA)
[apply] Tests run: 20, Failures: 0, Errors: 0, Time elapsed: 9.85 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6659fb21[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68ed662d[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4b947496[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7f724a9d[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2b5356d5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6c69d02b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2f87c55c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7aae3364[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4a48edb5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@79ee2c2c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@76a9b9c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@680e2291[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@205ddb6e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@71f1235b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@50d17ec3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@69d95da8[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@67e13e07[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@74af72d8[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@366782a9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45b34126[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6a6779e6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2f74219d[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@776be68f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4cedf389[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@239a029e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5421e554[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@421690ab[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5773ec72[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@235dd910[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6655bb93[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6aba4211[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a47a0d4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@39ed1b0b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d8a8ce2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@20b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d3576a2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953043916 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@39cf4a2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16e1eea8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@77ff92f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e4865ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a9cfec1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a0fced4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ba85d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68de462, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ff4cf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@132789d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953053675 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 1.983 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.459 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.236 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.202 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.351 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 1.356 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.191 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.433 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.181 sec
[apply] Testcase: testGL2OffScreenPbufferDblBufStencil took 0.183 sec
[apply] Testcase: testGL2OffScreenPbufferDblBufMSAA took 0.197 sec
[apply] Testcase: testGL2OffScreenPbufferDblBufStencilMSAA took 0.196 sec
[apply] Testcase: testGL2OffScreenBitmapDblBuf took 1.22 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufRGBA8881 took 0.188 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufRGB555 took 1.466 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufRGBA5551 took 0.157 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.167 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufStencil took 0.158 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.178 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufStencilMSAA took 0.166 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953062185 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48a77106, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@32955cd5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1d766806[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6490832e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4b947496[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953064010 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.9 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@32955cd5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1d766806[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6490832e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4b947496[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953062185 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48a77106, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953064010 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 1.024 sec
[apply] Testcase: testGL2OffScreenBitmapDblBuf took 0.426 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.306 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 28
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953068356 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLojunit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ck[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fb6101e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18b1aebf[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6d372656[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@456dfa45, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3749eb9f, 560c3014>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@421690ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572836410
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572836410
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572836410
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572822ba0
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7dc5ddc9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4963f7a1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6655bb93, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <68de462, 4d8ce14a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@20b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d3576a2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@290fd7f6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4f2b6c89, 2be2befa>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fe903d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3801318b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@565bb966[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@688c4a77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <526d0040, 722b9406>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@195ed659[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@214a7a12[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5983e7de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <62ebcdbb, 670fe2b9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@f8622f3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2f60877b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@663b1f38, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <337ec9f7, 48fd918a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@13b33a0e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLThread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a5eb489, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f9ec4ed
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2092dcdb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572838070
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572838070
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572838070
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@112c3327, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb05acd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@38aa233f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29f01a29
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52458f41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54c01e99
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@44cbbe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@249c2715
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c9e67a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572832260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572832260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572832260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4929b0e1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@501ba94d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48082751
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f4d5bc9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3caa4b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] EventListener@5ba8773c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7f328c7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4fa4ded3, 5121177e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@55dec1dd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1389c036[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@564ac216, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <460c5e9c, 561777b1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7b41fab6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@28b301f2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6cf1f051, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7fd88db7, 62402af3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2814a18d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@627a4489[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7aa89ce3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53d439fe, 122b7db1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed0220c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b496d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51a19458
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d2368df[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@fba0f36[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@a7e8c4d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7a2d189c, 26aae86e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f758500, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c6ed322
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c82a60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c82a60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c82a60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6a969c29[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45e67e6a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@238b8914, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1dd49247, 6ecf829d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d96f4b5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@219ba640
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71bfc4fc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@651db6bb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@59d0d45b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1d25d06e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3a083b1b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <72608760, 1f57ea4a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2339e351, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@67ce85c4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@27b03c1a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@61578aab, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3a51127a, 2094257f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 14.64 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18b1aebf[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6d372656[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@456dfa45, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3749eb9f, 560c3014>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7dc5ddc9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4963f7a1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6655bb93, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <68de462, 4d8ce14a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@20b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d3576a2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@290fd7f6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4f2b6c89, 2be2befa>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3801318b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@565bb966[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@688c4a77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <526d0040, 722b9406>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@195ed659[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@214a7a12[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5983e7de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <62ebcdbb, 670fe2b9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@f8622f3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2f60877b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@663b1f38, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <337ec9f7, 48fd918a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@13b33a0e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5ba8773c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7f328c7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4fa4ded3, 5121177e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@55dec1dd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1389c036[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@564ac216, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <460c5e9c, 561777b1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWinSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953082891 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] dow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7b41fab6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@28b301f2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6cf1f051, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7fd88db7, 62402af3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2814a18d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@627a4489[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7aa89ce3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53d439fe, 122b7db1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d2368df[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@fba0f36[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@a7e8c4d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7a2d189c, 26aae86e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6a969c29[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45e67e6a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@238b8914, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1dd49247, 6ecf829d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@59d0d45b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1d25d06e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3a083b1b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <72608760, 1f57ea4a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@67ce85c4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@27b03c1a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@61578aab, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3a51127a, 2094257f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953068356 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fb6101e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c66da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@421690ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572836410
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572836410
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572836410
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572836410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572822ba0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fe903d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c74990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a5eb489, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f9ec4ed
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2092dcdb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572838070
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572838070
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572838070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572838070
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@112c3327, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb05acd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@38aa233f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29f01a29
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52458f41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54c01e99
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c90990
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@44cbbe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@249c2715
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c9e67a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc572832260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc572832260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572832260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc572832260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4929b0e1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@501ba94d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48082751
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f4d5bc9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc57281dfe0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3caa4b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed0220c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b496d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51a19458
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c80880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f758500, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c6ed322
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c82a60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c82a60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c82a60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc57284cd10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d96f4b5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@219ba640
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71bfc4fc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@651db6bb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc571c7e590
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2339e351, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953082891 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 1.53 sec
[apply] Testcase: testGL2OnScreenSglBuf took 1.503 sec
[apply] Testcase: testGL2OnScreenDblBuf took 0.461 sec
[apply] Testcase: testGL2OnScreenDblBufStencil took 0.369 sec
[apply] Testcase: testGL2OnScreenDblBufMSAA took 1.211 sec
[apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.872 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.243 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.246 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.287 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 1.262 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.72 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 1.907 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.858 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 1.661 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.664 sec
[apply] Testcase: testES2OnScreenSglBuf took 0.003 sec
[apply] Testcase: testES2OnScreenDblBuf took 0 sec
[apply] Testcase: testES2OnScreenDblBufStencil took 0 sec
[apply] Testcase: testES2OnScreenDblBufMSAA took 0.001 sec
[apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0.001 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953110515 ms +++ localhosjunit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes)
[apply] t/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fc2e3152170
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fc2e3152170
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 116, displays 443
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes)
[apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] start anim thread 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] start resize thread 2
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] start anim thread 2
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 127x127, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 127x127, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 127x127, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 170, displays 705
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953119096 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.165 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953110515 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fc2e3152170
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fc2e3152170
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fc2e3152170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fc2e3152170
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 116, displays 443
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] start anim thread 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] start resize thread 2
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] start anim thread 2
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fc2e1c897e0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 127x127, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 127x127, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 127x127, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fc2e1c897e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 170, displays 705
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953119096 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_1A1RThreads_100Resizes took 5.863 sec
[apply] Testcase: test01_3A3RThreads_50Resizes took 2.646 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01GLDebugDisabled)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953125604 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] junit.framework.TestListener: endTest(test01GLDebugDisabled)
[apply] junit.framework.TestListener: startTest(test01GLDebugEnabled)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] junit.framework.TestListener: endTest(test01GLDebugEnabled)
[apply] junit.framework.TestListener: startTest(test02GLDebugError)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] junit.framework.TestListener: endTest(test02GLDebugError)
[apply] junit.framework.TestListener: startTest(test03GLDebugInsert)
[apply] junit.framework.TestListener: endTest(test03GLDebugInsert)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953127698 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.159 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953125604 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953127698 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebugDisabled took 1.622 sec
[apply] Testcase: test01GLDebugEnabled took 0.284 sec
[apply] Testcase: test02GLDebugError took 0.076 sec
[apply] Testcase: test03GLDebugInsert took 0.046 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953130390 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled)
[apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled)
[apply] junit.framework.TestListener: startTest(test02GLDebug01Error)
[apply] junit.framework.TestListener: endTest(test02GLDebug01Error)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953131877 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.552 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953130390 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953131877 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebug01Disabled took 1.061 sec
[apply] Testcase: test01GLDebug01Enabled took 0.276 sec
[apply] Testcase: test02GLDebug01Error took 0.085 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(test01_ES1)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953134757 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] junit.framework.TestListener: endTest(test01_ES1)
[apply] junit.framework.TestListener: startTest(test02__ES2)
[apply] junit.framework.TestListener: endTest(test02__ES2)
[apply] junit.framework.TestListener: startTest(test03_GL2)
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] junit.framework.TestListener: endTest(test03_GL2)
[apply] junit.framework.TestListener: startTest(test04_GL3)
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] junit.framework.TestListener: endTest(test04_GL3)
[apply] junit.framework.TestListener: startTest(test05_GL4)
[apply] junit.framework.TestListener: endTest(test05_GL4)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953136265 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.577 sec
[apply] ------------- Standard Output ---------------
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953134757 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953136265 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_ES1 took 0.922 sec
[apply] Testcase: test02__ES2 took 0 sec
[apply] Testcase: test03_GL2 took 0.253 sec
[apply] Testcase: test04_GL3 took 0.266 sec
[apply] Testcase: test05_GL4 took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] junit.framework.TestListener: startTest(test00ShowAvailProfiles)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953139848 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] junit.framework.TestListener: endTest(test00ShowAvailProfiles)
[apply] junit.framework.TestListener: startTest(test10GL2PolygonModeFailure)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] junit.framework.TestListener: endTest(test10GL2PolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test11GL3bcPolygonModeFailure)
[apply] junit.framework.TestListener: endTest(test11GL3bcPolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test12GL3PolygonModeFailure)
[apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] junit.framework.TestListener: endTest(test12GL3PolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test20GL2BindArrayAttributeFails)
[apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] junit.framework.TestListener: endTest(test20GL2BindArrayAttributeFails)
[apply] junit.framework.TestListener: startTest(test21GL3bcBindArrayAttributeFails)
[apply] junit.framework.TestListener: endTest(test21GL3bcBindArrayAttributeFails)
[apply] junit.framework.TestListener: startTest(test22GL3BindArrayAttributeFails)
[apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953141346 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test22GL3BindArrayAttributeFails)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 1.567 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953139848 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953141346 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00ShowAvailProfiles took 0.988 sec
[apply] Testcase: test10GL2PolygonModeFailure took 0.18 sec
[apply] Testcase: test11GL3bcPolygonModeFailure took 0.001 sec
[apply] Testcase: test12GL3PolygonModeFailure took 0.109 sec
[apply] Testcase: test20GL2BindArrayAttributeFails took 0.084 sec
[apply] Testcase: test21GL3bcBindArrayAttributeFails took 0.001 sec
[apply] Testcase: test22GL3BindArrayAttributeFails took 0.069 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(test01FFP__GL2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953143595 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] junit.framework.TestListener: endTest(test01FFP__GL2)
[apply] junit.framework.TestListener: startTest(test02FFP__ES1)
[apply] junit.framework.TestListener: endTest(test02FFP__ES1)
[apply] junit.framework.TestListener: startTest(test03FFP__ES2)
[apply] junit.framework.TestListener: endTest(test03FFP__ES2)
[apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2)
[apply] junit.framework.TestListener: startTest(test11GLSL_GL2)
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test11GLSL_GL2)
[apply] junit.framework.TestListener: startTest(test12GLSL_ES2)
[apply] junit.framework.TestListener: endTest(test12GLSL_ES2)
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.798 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953143595 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953146299 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01FFP__GL2 took 1.588 sec
[apply] Testcase: test02FFP__ES1 took 0.001 sec
[apply] Testcase: test03FFP__ES2 took 0.001 sec
[apply] Testcase: test04FFP__GL2ES2 took 0.766 sec
[apply] Testcase: test11GLSL_GL2 took 0.274 sec
[apply] Testcase: test12GLSL_ES2 took 0.001 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953146299 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testInitSingleton)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953149383 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] junit.framework.TestListener: endTest(testInitSingleton)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.209 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953149383 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953150521 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testInitSingleton took 1.076 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953150521 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT
[apply] junit.framework.TestListener: tests to run: 12
[apply] junit.framework.TestListener: startTest(testVersion)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953153137 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
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[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b667-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: b5ede1f7779bb55e25df4a5724c72f79d8f96640
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.nativewindow
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[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b982-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: 36dc4f5ab6957a4078842c488afb51df2fdc0630
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b982-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: 36dc4f5ab6957a4078842c488afb51df2fdc0630
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.newt
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b982-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: 36dc4f5ab6957a4078842c488afb51df2fdc0630
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
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[apply] Profiles
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[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] junit.framework.TestListener: endTest(testVersion)
[apply] junit.framework.TestListener: startTest(testGLProfileDefault)
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
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[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
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[apply] GL2ES2 true
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[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
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[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] junit.framework.TestListener: endTest(testGLProfileDefault)
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[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
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[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
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[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable)
[apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1)
[apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXjunit.framework.TestListener: endTest(testGLProfileGL2ES1)
[apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2)
[apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
[apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2)
[apply] junit.framework.TestListener: startTest(testGL4bc)
[apply] junit.framework.TestListener: endTest(testGL4bc)
[apply] junit.framework.TestListener: startTest(testGL3bc)
[apply] junit.framework.TestListener: endTest(testGL3bc)
[apply] junit.framework.TestListener: startTest(testGL2)
[apply] junit.framework.TestListener: endTest(testGL2)
[apply] junit.framework.TestListener: startTest(testGL4)
[apply] junit.framework.TestListener: endTest(testGL4)
[apply] junit.framework.TestListener: startTest(testGL3)
[apply] T_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] Profile GL4bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGL3)
[apply] junit.framework.TestListener: startTest(testGLES1)
[apply] junit.framework.TestListener: endTest(testGLES1)
[apply] junit.framework.TestListener: startTest(testGLES2)
[apply] junit.framework.TestListener: endTest(testGLES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953155711 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 2.645 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
[apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
[apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
[apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953153137 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b667-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: b5ede1f7779bb55e25df4a5724c72f79d8f96640
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.nativewindow
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b982-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: 36dc4f5ab6957a4078842c488afb51df2fdc0630
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b982-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: 36dc4f5ab6957a4078842c488afb51df2fdc0630
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.newt
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b982-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: 36dc4f5ab6957a4078842c488afb51df2fdc0630
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] Profile GL4bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953155711 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testVersion took 1.179 sec
[apply] Testcase: testGLProfileDefault took 0.406 sec
[apply] Testcase: testGLProfileMaxProgrammable took 0.182 sec
[apply] Testcase: testGLProfileGL2ES1 took 0.182 sec
[apply] Testcase: testGLProfileGL2ES2 took 0.168 sec
[apply] Testcase: testGL4bc took 0 sec
[apply] Testcase: testGL3bc took 0 sec
[apply] Testcase: testGL2 took 0.215 sec
[apply] Testcase: testGL4 took 0 sec
[apply] Testcase: testGL3 took 0.166 sec
[apply] Testcase: testGLES1 took 0.001 sec
[apply] Testcase: testGLES2 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953158342 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953160559 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.285 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953158342 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953160559 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 1.547 sec
[apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 0.126 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 0.145 sec
[apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 0.112 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 0.131 sec
[apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 0.091 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953162667 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953170681 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac2eb50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac2eb50
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b868080
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b868080
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] total: 1.971s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d8a8ce2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac85d50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac85d50
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ce53220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac1ca00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac1ca00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ea45536, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac82f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac82f40
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] 2013-04-26 07:12:52.141 java[44394:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6632060c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b87a2e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b87a2e0
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] total: 0.779s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@249c2715, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c9e67a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e4be2cc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b86bdf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b86bdf0
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11e9c82e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b554d32
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3f136e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2814a18d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac85d50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac85d50
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fc4f0f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19202d69
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac2eb50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac2eb50
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@66922804, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b496d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51a19458
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47124746
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac82260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac82260
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18987a33, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@427eb6e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d18d189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58648016
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b8766b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b8766b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c391c3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a969c29
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45e67e6a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f758500
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b86af70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b86af70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6fe78c96, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f1916f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b86aac0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b86aac0
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@69fe571f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3909ea96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a083b1b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72608760
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b861bc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b861bc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61578aab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a51127a
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e29c58e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8691dee
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b85bd00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b85bd00
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6cb32ed4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60cf710e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53077fc9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11568fb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b876050
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b876050
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b552b76, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56d90453
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac82b70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2-Animator,5,main]
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f78b68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20e183e9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b864340
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@552c8fa8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@608b8a47
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69236cd5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14be49e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b876360
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28db23f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b14b82b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fc54796
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60ded0f0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44676e3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b864030
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62770d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76027982
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c778255
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52aca5c80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3adec8b3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6293df2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a20f443
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@298488ef
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b859670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b859670
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 3.246s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953176862 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.261 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953162667 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953170681 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac2eb50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac2eb50
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b868080
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b868080
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] total: 1.971s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d8a8ce2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac85d50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac85d50
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ce53220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac1ca00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac1ca00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ea45536, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac82f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac82f40
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6632060c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b87a2e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b87a2e0
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] total: 0.779s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@249c2715, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c9e67a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e4be2cc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b86bdf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b86bdf0
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11e9c82e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b554d32
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3f136e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2814a18d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac85d50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac85d50
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fc4f0f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19202d69
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac2eb50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac2eb50
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@66922804, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b496d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51a19458
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47124746
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac82260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52ac82260
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18987a33, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@427eb6e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d18d189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58648016
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b8766b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b8766b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c391c3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a969c29
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45e67e6a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f758500
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b86af70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b86af70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6fe78c96, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f1916f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b86aac0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b86aac0
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@69fe571f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3909ea96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a083b1b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72608760
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b861bc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b861bc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61578aab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a51127a
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e29c58e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8691dee
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b85bd00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b85bd00
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6cb32ed4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60cf710e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53077fc9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11568fb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b876050
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b876050
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b552b76, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56d90453
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52ac82b70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2-Animator,5,main]
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f78b68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20e183e9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b864340
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@552c8fa8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@608b8a47
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69236cd5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14be49e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b876360
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28db23f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b14b82b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fc54796
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60ded0f0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44676e3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b864030
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62770d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76027982
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c778255
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52aca5c80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3adec8b3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6293df2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a20f443
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@298488ef
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb52b859670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fb52b859670
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 3.246s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953176862 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 1.975 sec
[apply] Testcase: test02FourThreads took 0.78 sec
[apply] Testcase: test16SixteenThreads took 3.246 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953182051 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953184056 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.696 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953182051 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953184056 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953184681 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 0.003 sec
[apply] Testcase: test02FourThreads took 0.001 sec
[apply] Testcase: test16SixteenThreads took 0.001 sec
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953184681 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953187550 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] 2013-04-26 07:13:22.489 java[44406:6807] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953295222 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testMain)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b667-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: b5ede1f7779bb55e25df4a5724c72f79d8f96640
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b982-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: 36dc4f5ab6957a4078842c488afb51df2fdc0630
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] junit.framework.TestListener: endTest(testMain)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953305455 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 118.022 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953187550 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953295222 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b667-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: b5ede1f7779bb55e25df4a5724c72f79d8f96640
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130426
[apply] Implementation Build: 2.0-b982-20130426
[apply] Implementation Branch: master
[apply] Implementation Commit: 36dc4f5ab6957a4078842c488afb51df2fdc0630
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953305455 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testMain took 9.973 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953315292 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testWriteRead01a)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953317298 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] 2013-04-26 07:15:18.223 java[44412:df07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: endTest(testWriteRead01a)
[apply] junit.framework.TestListener: startTest(testWriteRead01b)
[apply] junit.framework.TestListener: endTest(testWriteRead01b)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.842 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953315292 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953317298 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953318848 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWriteRead01a took 1.446 sec
[apply] Testcase: testWriteRead01b took 0.039 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953318848 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.986 sec
[apply]
[apply] Testcase: testX11WindowMemoryLeak took 2.555 sec
[apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.189 sec
[apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.188 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953326217 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953327222 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] 2013-04-26 07:15:28.428 java[44424:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fadb1427830
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fadb1427830
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fadb146fa60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fadb146fa60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953329396 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.251 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953326217 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953327222 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fadb1427830
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fadb1427830
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fadb146fa60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fadb146fa60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953329396 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 1.153 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953331638 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953332642 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:15:33.438 java[44430:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(test00MatrixToString)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatjunit.framework.TestListener: endTest(test00MatrixToString)
[apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess)
[apply] rix01NEWT - test01MviUpdateTraditionalAccess
[apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess)
[apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess)
[apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess)
[apply] junit.framework.TestListener: startTest(test03MvTranslate)
[apply] junit.framework.TestListener: endTest(test03MvTranslate)
[apply] junit.framework.TestListener: startTest(test04MvTranslateRotate)
[apply] junit.framework.TestListener: endTest(test04MvTranslateRotate)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 2.687 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953331638 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953332642 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953334258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00MatrixToString took 0.04 sec
[apply] Testcase: test01MviUpdateTraditionalAccess took 0.242 sec
[apply] Testcase: test02MviUpdateShaderAccess took 0.077 sec
[apply] Testcase: test03MvTranslate took 0.005 sec
[apply] Testcase: test04MvTranslateRotate took 0.009 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953334258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: endTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: startTest(testLookAtPosY)
[apply] junit.framework.TestListener: endTest(testLookAtPosY)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.144 sec
[apply]
[apply] Testcase: testLookAtNegZIsNoOp took 0.086 sec
[apply] Testcase: testLookAtPosY took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953338175 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@761eec35, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eda18ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@687bc899, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.257 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953338175 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@761eec35, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eda18ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@687bc899, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953340366 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 1.205 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953340366 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953342379 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:15:42.824 java[44442:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] GearsGL2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.671 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953342379 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] GearsGL2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953345967 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.399 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953345967 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953347804 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953349809 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:15:50.394 java[44448:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48a77106, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4911b910
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4911b910
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4911b910
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5356d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6c69d02b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@16e1eea8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.274 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953347804 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953349809 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48a77106, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4911b910
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4911b910
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4911b910
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953351995 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5356d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6c69d02b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@16e1eea8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953351995 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 1.011 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953353804 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953355811 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbbd2476d80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbbd2476d80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd3a65da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd3a6ec30
[apply] 2013-04-26 07:15:57.237 java[44454:da1f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd3a8e680
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen)
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbbd245f2d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbbd245f2d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ba85d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd248df90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ff4cf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd3a6cc70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@46edf730, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd3a69510
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953361719 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.993 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953353804 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953355811 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbbd2476d80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbbd2476d80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd3a65da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd3a6ec30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd3a8e680
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbbd245f2d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbbd245f2d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ba85d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd248df90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ff4cf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd3a6cc70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@46edf730, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fbbd3a69510
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953361719 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCommonAnimatorSharedOnscreen took 2.6 sec
[apply] Testcase: testCommonAnimatorSharedOffscreen took 2.314 sec
[apply] Testcase: testEachWithAnimatorSharedOffscreen took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953363634 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953365639 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] junit.framework.TestListener: startTest(test01OneLife)
[apply] 2013-04-26 07:16:06.718 java[44460:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fecf9833410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fecf9833410
[apply] 0 s: 60 f / 992 ms, 60.4 fps, 16 ms/f; total: 60 f, 60.4 fps, 16 ms/f
[apply] junit.framework.TestListener: endTest(test01OneLife)
[apply] junit.framework.TestListener: startTest(test01AnotherLife)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 2372.172ms
[apply] GLProfile.initSingleton(): 1026.097ms
[apply] Demo Code: 1344.133ms
[apply] GLProfile.shutdown(): 2.904ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] 0 s: 60 f / 990 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f
[apply] junit.framework.TestListener: endTest(test01AnotherLife)
[apply] junit.framework.TestListener: startTest(test01TwoLifes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1711.145ms
[apply] GLProfile.initSingleton(): 584.726ms
[apply] Demo Code: 1126.419ms
[apply] GLProfile.shutdown(): 0.105ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] 0 s: 60 f / 997 ms, 60.1 fps, 16 ms/f; total: 60 f, 60.1 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1694.726ms
[apply] GLProfile.initSingleton(): 584.418ms
[apply] Demo Code: 1110.307ms
[apply] GLProfile.shutdown(): 0.098ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ba8773c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1685.896ms
[apply] GLProfile.initSingleton(): 581.97ms
[apply] Demo Code: 1103.926ms
[apply] GLProfile.shutdown(): 0.096ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] junit.framework.TestListener: endTest(test01TwoLifes)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 9.649 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953363634 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953365639 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fecf9833410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fecf9833410
[apply] 0 s: 60 f / 992 ms, 60.4 fps, 16 ms/f; total: 60 f, 60.4 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 2372.172ms
[apply] GLProfile.initSingleton(): 1026.097ms
[apply] Demo Code: 1344.133ms
[apply] GLProfile.shutdown(): 2.904ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] 0 s: 60 f / 990 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1711.145ms
[apply] GLProfile.initSingleton(): 584.726ms
[apply] Demo Code: 1126.419ms
[apply] GLProfile.shutdown(): 0.105ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] 0 s: 60 f / 997 ms, 60.1 fps, 16 ms/f; total: 60 f, 60.1 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1694.726ms
[apply] GLProfile.initSingleton(): 584.418ms
[apply] Demo Code: 1110.307ms
[apply] GLProfile.shutdown(): 0.098ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ba8773c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fecf8c7b900
[apply] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1685.896ms
[apply] GLProfile.initSingleton(): 581.97ms
[apply] Demo Code: 1103.926ms
[apply] GLProfile.shutdown(): 0.096ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953373177 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OneLife took 2.378 sec
[apply] Testcase: test01AnotherLife took 1.712 sec
[apply] Testcase: test01TwoLifes took 3.382 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953373177 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953375201 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 8
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953377206 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
[apply] 2013-04-26 07:16:18.289 java[44466:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c100c580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] junit.framework.TestListener: endTest(test01NormalPre_1Win)
[apply] junit.framework.TestListener: startTest(test02NormalPost_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0417540
[apply] junit.framework.TestListener: endTest(test02NormalPost_1Win)
[apply] junit.framework.TestListener: startTest(test03ExclPre_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c1088560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] junit.framework.TestListener: endTest(test03ExclPre_1Win)
[apply] junit.framework.TestListener: startTest(test04ExclPost_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c1088560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0417540
[apply] junit.framework.TestListener: endTest(test04ExclPost_1Win)
[apply] junit.framework.TestListener: startTest(test05NormalPre_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0468150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0458f80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c109d7c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] junit.framework.TestListener: endTest(test05NormalPre_4Win)
[apply] junit.framework.TestListener: startTest(test06NormalPost_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0417540
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c10889a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c04589e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c10d7040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] junit.framework.TestListener: endTest(test06NormalPost_4Win)
[apply] junit.framework.TestListener: startTest(test07ExclPre_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0417540
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0468100
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c10b13f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c10c2060
[apply] junit.framework.TestListener: endTest(test07ExclPre_4Win)
[apply] junit.framework.TestListener: startTest(test08ExclPost_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0468b40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c100c730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c10b3dc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c046c460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 14.628 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953375201 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953377206 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c100c580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0417540
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c1088560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c1088560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0417540
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0468150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0458f80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c109d7c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0417540
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c10889a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c04589e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c10d7040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0417540
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0468100
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c10b13f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c10c2060
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c0468b40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c100c730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c10b3dc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff2c046c460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953389746 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01NormalPre_1Win took 2.794 sec
[apply] Testcase: test02NormalPost_1Win took 0.359 sec
[apply] Testcase: test03ExclPre_1Win took 2.996 sec
[apply] Testcase: test04ExclPost_1Win took 0.361 sec
[apply] Testcase: test05NormalPre_4Win took 1.716 sec
[apply] Testcase: test06NormalPost_4Win took 0.449 sec
[apply] Testcase: test07ExclPre_4Win took 3.19 sec
[apply] Testcase: test08ExclPost_4Win took 0.431 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953389746 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953391692 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 8
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953393698 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] 2013-04-26 07:16:34.454 java[44472:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f303fd00
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] junit.framework.TestListener: endTest(test01NormalPre_1Win)
[apply] junit.framework.TestListener: startTest(test02NormalPost_1Win)
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24518e0
[apply] junit.framework.TestListener: endTest(test02NormalPost_1Win)
[apply] junit.framework.TestListener: startTest(test03ExclPre_1Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24518e0
[apply] junit.framework.TestListener: addFailure(test03ExclPre_1Win, expected:<true> but was:<false>)
[apply] junit.framework.TestListener: endTest(test03ExclPre_1Win)
[apply] junit.framework.TestListener: startTest(test04ExclPost_1Win)
[apply] Clearing drawable ECT was done 'later' @ 5000ms, ok false
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f246ede0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] junit.framework.TestListener: endTest(test04ExclPost_1Win)
[apply] junit.framework.TestListener: startTest(test05NormalPre_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24994e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f3073a30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f3080d70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f3089110
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] junit.framework.TestListener: endTest(test05NormalPre_4Win)
[apply] junit.framework.TestListener: startTest(test06NormalPost_4Win)
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f3081240
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f2498440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24aca40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24ac3f0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test06NormalPost_4Win)
[apply] junit.framework.TestListener: startTest(test07ExclPre_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30da920
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30868c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30a1340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30c95b0
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] junit.framework.TestListener: endTest(test07ExclPre_4Win)
[apply] junit.framework.TestListener: startTest(test08ExclPost_4Win)
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30da920
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30a1340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24a1900
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30ce8a0
[apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] Tests run: 8, Failures: 1, Errors: 0, Time elapsed: 18.04 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953391692 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953393698 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f303fd00
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24518e0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24518e0
[apply] Clearing drawable ECT was done 'later' @ 5000ms, ok false
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f246ede0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24994e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f3073a30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f3080d70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f3089110
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f3081240
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f2498440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24aca40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24ac3f0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30da920
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30868c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30a1340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30c95b0
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30da920
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30a1340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f24a1900
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd5f30ce8a0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953409645 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01NormalPre_1Win took 2.795 sec
[apply] Testcase: test02NormalPost_1Win took 0.362 sec
[apply] Testcase: test03ExclPre_1Win took 5.894 sec
[apply] FAILED
[apply] expected:<true> but was:<false>
[apply] junit.framework.AssertionFailedError: expected:<true> but was:<false>
[apply] at com.jogamp.opengl.test.junit.jogl.acore.ect.ExclusiveContextBase00.runTestGL(ExclusiveContextBase00.java:218)
[apply] at com.jogamp.opengl.test.junit.jogl.acore.ect.ExclusiveContextBase00.test03ExclPre_1Win(ExclusiveContextBase00.java:382)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply]
[apply] Testcase: test04ExclPost_1Win took 0.523 sec
[apply] Testcase: test05NormalPre_4Win took 1.788 sec
[apply] Testcase: test06NormalPost_4Win took 0.529 sec
[apply] Testcase: test07ExclPre_4Win took 3.336 sec
[apply] Testcase: test08ExclPost_4Win took 0.531 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953409645 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Result: 1
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953411829 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953413835 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] junit.framework.TestListener: startTest(test01Normal_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f32821b40
[apply] 2013-04-26 07:16:55.244 java[44479:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] 0 s: 60 f / 518 ms, 115.8 fps, 8 ms/f; total: 60 f, 115.8 fps, 8 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 197.0 fps, 5 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 258.6 fps, 3 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 306.1 fps, 3 ms/f
[apply] 0 s: 60 f / 129 ms, 465.1 fps, 2 ms/f; total: 300 f, 328.5 fps, 3 ms/f
[apply] 1 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 360 f, 356.7 fps, 2 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 420 f, 379.4 fps, 2 ms/f
[apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 480 f, 398.0 fps, 2 ms/f
[apply] 1 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 540 f, 416.9 fps, 2 ms/f
[apply] junit.framework.TestListener: endTest(test01Normal_1Win)
[apply] junit.framework.TestListener: startTest(test03Excl_1Win)
[apply] 1 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 600 f, 429.7 fps, 2 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f31c8c1f0
[apply] 0 s: 60 f / 104 ms, 576.9 fps, 1 ms/f; total: 60 f, 576.9 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 120 f, 689.6 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 180 f, 737.7 fps, 1 ms/f
[apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 240 f, 750.0 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 300 f, 769.2 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 360 f, 782.6 fps, 1 ms/f
[apply] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 420 f, 818.7 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 480 f, 854.0 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 883.7 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 909.0 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 930.8 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 949.8 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 780 f, 966.5 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 840 f, 981.3 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 900 f, 994.4 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 960 f, 1006.2 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 1016.9 fps, 0 ms/f
[apply] 1 s: 60 f / 55 ms, 1090.9 fps, 0 ms/f; total: 1080 f, 1020.7 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1140 f, 1029.8 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1038.0 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1260 f, 1045.6 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1052.6 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1380 f, 1059.0 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1065.0 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1500 f, 1070.6 fps, 0 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] junit.framework.TestListener: endTest(test03Excl_1Win)
[apply] junit.framework.TestListener: startTest(test05Normal_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f32815cd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f31c7ca70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f328503d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f31ca9550
[apply] 0 s: 60 f / 237 ms, 253.1 fps, 3 ms/f; total: 60 f, 253.1 fps, 3 ms/f
[apply] 0 s: 60 f / 208 ms, 288.4 fps, 3 ms/f; total: 120 f, 269.6 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 280.8 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 286.7 fps, 3 ms/f
[apply] 1 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 300 f, 287.3 fps, 3 ms/f
[apply] 1 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 360 f, 289.1 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f32815cd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f32864e80
[apply] junit.framework.TestListener: endTest(test05Normal_4Win)
[apply] junit.framework.TestListener: startTest(test07Excl_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f31c9f7b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f3286e2a0
[apply] 0 s: 60 f / 225 ms, 266.6 fps, 3 ms/f; total: 60 f, 266.6 fps, 3 ms/f
[apply] 0 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 120 f, 282.3 fps, 3 ms/f
[apply] 0 s: 60 f / 221 ms, 271.4 fps, 3 ms/f; total: 180 f, 278.6 fps, 3 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 284.3 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 287.9 fps, 3 ms/f
[apply] 1 s: 60 f / 204 ms, 294.1 fps, 3 ms/f; total: 360 f, 288.9 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] junit.framework.TestListener: endTest(test07Excl_4Win)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953421081 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 9.32 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953411829 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953413835 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f32821b40
[apply] 0 s: 60 f / 518 ms, 115.8 fps, 8 ms/f; total: 60 f, 115.8 fps, 8 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 197.0 fps, 5 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 258.6 fps, 3 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 306.1 fps, 3 ms/f
[apply] 0 s: 60 f / 129 ms, 465.1 fps, 2 ms/f; total: 300 f, 328.5 fps, 3 ms/f
[apply] 1 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 360 f, 356.7 fps, 2 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 420 f, 379.4 fps, 2 ms/f
[apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 480 f, 398.0 fps, 2 ms/f
[apply] 1 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 540 f, 416.9 fps, 2 ms/f
[apply] 1 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 600 f, 429.7 fps, 2 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f31c8c1f0
[apply] 0 s: 60 f / 104 ms, 576.9 fps, 1 ms/f; total: 60 f, 576.9 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 120 f, 689.6 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 180 f, 737.7 fps, 1 ms/f
[apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 240 f, 750.0 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 300 f, 769.2 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 360 f, 782.6 fps, 1 ms/f
[apply] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 420 f, 818.7 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 480 f, 854.0 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 883.7 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 909.0 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 930.8 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 949.8 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 780 f, 966.5 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 840 f, 981.3 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 900 f, 994.4 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 960 f, 1006.2 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 1016.9 fps, 0 ms/f
[apply] 1 s: 60 f / 55 ms, 1090.9 fps, 0 ms/f; total: 1080 f, 1020.7 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1140 f, 1029.8 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1038.0 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1260 f, 1045.6 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1052.6 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1380 f, 1059.0 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1065.0 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1500 f, 1070.6 fps, 0 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f32815cd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f31c7ca70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f328503d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f31ca9550
[apply] 0 s: 60 f / 237 ms, 253.1 fps, 3 ms/f; total: 60 f, 253.1 fps, 3 ms/f
[apply] 0 s: 60 f / 208 ms, 288.4 fps, 3 ms/f; total: 120 f, 269.6 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 280.8 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 286.7 fps, 3 ms/f
[apply] 1 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 300 f, 287.3 fps, 3 ms/f
[apply] 1 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 360 f, 289.1 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f32815cd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f32864e80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f31c9f7b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f3286e2a0
[apply] 0 s: 60 f / 225 ms, 266.6 fps, 3 ms/f; total: 60 f, 266.6 fps, 3 ms/f
[apply] 0 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 120 f, 282.3 fps, 3 ms/f
[apply] 0 s: 60 f / 221 ms, 271.4 fps, 3 ms/f; total: 180 f, 278.6 fps, 3 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 284.3 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 287.9 fps, 3 ms/f
[apply] 1 s: 60 f / 204 ms, 294.1 fps, 3 ms/f; total: 360 f, 288.9 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953421081 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Normal_1Win took 2.49 sec
[apply] Testcase: test03Excl_1Win took 1.47 sec
[apply] Testcase: test05Normal_4Win took 1.564 sec
[apply] Testcase: test07Excl_4Win took 1.547 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953422938 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] junit.framework.TestListener: startTest(test01Normal_1Win)
[apply] 2013-04-26 07:17:03.989 java[44485:d203] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf70477510
[apply] 0 s: 60 f / 208 ms, 288.4 fps, 3 ms/f; total: 60 f, 288.4 fps, 3 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 401.3 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 465.1 fps, 2 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 240 f, 506.3 fps, 1 ms/f
[apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 300 f, 496.6 fps, 2 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 360 f, 520.9 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 420 f, 539.1 fps, 1 ms/f
[apply] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 480 f, 537.5 fps, 1 ms/f
[apply] 1 s: 60 f / 122 ms, 491.8 fps, 2 ms/f; total: 540 f, 532.0 fps, 1 ms/f
[apply] 1 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 600 f, 524.0 fps, 1 ms/f
[apply] 1 s: 60 f / 120 ms, 500.0 fps, 2 ms/f; total: 660 f, 521.7 fps, 1 ms/f
[apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 720 f, 527.8 fps, 1 ms/f
[apply] junit.framework.TestListener: endTest(test01Normal_1Win)
[apply] junit.framework.TestListener: startTest(test03Excl_1Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf71052360
[apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 60 f, 461.5 fps, 2 ms/f
[apply] 0 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 120 f, 530.9 fps, 1 ms/f
[apply] 0 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 180 f, 550.4 fps, 1 ms/f
[apply] 0 s: 60 f / 82 ms, 731.7 fps, 1 ms/f; total: 240 f, 586.7 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 300 f, 625.0 fps, 1 ms/f
[apply] 0 s: 60 f / 82 ms, 731.7 fps, 1 ms/f; total: 360 f, 640.5 fps, 1 ms/f
[apply] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 420 f, 666.6 fps, 1 ms/f
[apply] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 480 f, 681.8 fps, 1 ms/f
[apply] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 540 f, 691.4 fps, 1 ms/f
[apply] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 600 f, 706.7 fps, 1 ms/f
[apply] 0 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 660 f, 697.6 fps, 1 ms/f
[apply] 1 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 720 f, 696.3 fps, 1 ms/f
[apply] 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 780 f, 689.6 fps, 1 ms/f
[apply] 1 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 840 f, 681.8 fps, 1 ms/f
[apply] 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 900 f, 677.2 fps, 1 ms/f
[apply] junit.framework.TestListener: endTest(test03Excl_1Win)
[apply] junit.framework.TestListener: startTest(test05Normal_4Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf70477510
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf704848e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf71072260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf7107cb40
[apply] 0 s: 60 f / 248 ms, 241.9 fps, 4 ms/f; total: 60 f, 241.9 fps, 4 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 120 f, 269.6 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 280.8 fps, 3 ms/f
[apply] 0 s: 60 f / 210 ms, 285.7 fps, 3 ms/f; total: 240 f, 282.0 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 286.2 fps, 3 ms/f
[apply] 1 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 360 f, 286.8 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] junit.framework.TestListener: endTest(test05Normal_4Win)
[apply] junit.framework.TestListener: startTest(test07Excl_4Win)
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf704a18c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf7047ab30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf71074a90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf704b2b00
[apply] 0 s: 60 f / 252 ms, 238.0 fps, 4 ms/f; total: 60 f, 238.0 fps, 4 ms/f
[apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 120 f, 264.9 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 276.9 fps, 3 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 283.0 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 286.8 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 289.6 fps, 3 ms/f
[apply] junit.framework.TestListener: endTest(test07Excl_4Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953430213 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.358 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953422938 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf70477510
[apply] 0 s: 60 f / 208 ms, 288.4 fps, 3 ms/f; total: 60 f, 288.4 fps, 3 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 401.3 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 465.1 fps, 2 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 240 f, 506.3 fps, 1 ms/f
[apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 300 f, 496.6 fps, 2 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 360 f, 520.9 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 420 f, 539.1 fps, 1 ms/f
[apply] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 480 f, 537.5 fps, 1 ms/f
[apply] 1 s: 60 f / 122 ms, 491.8 fps, 2 ms/f; total: 540 f, 532.0 fps, 1 ms/f
[apply] 1 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 600 f, 524.0 fps, 1 ms/f
[apply] 1 s: 60 f / 120 ms, 500.0 fps, 2 ms/f; total: 660 f, 521.7 fps, 1 ms/f
[apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 720 f, 527.8 fps, 1 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf71052360
[apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 60 f, 461.5 fps, 2 ms/f
[apply] 0 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 120 f, 530.9 fps, 1 ms/f
[apply] 0 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 180 f, 550.4 fps, 1 ms/f
[apply] 0 s: 60 f / 82 ms, 731.7 fps, 1 ms/f; total: 240 f, 586.7 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 300 f, 625.0 fps, 1 ms/f
[apply] 0 s: 60 f / 82 ms, 731.7 fps, 1 ms/f; total: 360 f, 640.5 fps, 1 ms/f
[apply] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 420 f, 666.6 fps, 1 ms/f
[apply] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 480 f, 681.8 fps, 1 ms/f
[apply] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 540 f, 691.4 fps, 1 ms/f
[apply] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 600 f, 706.7 fps, 1 ms/f
[apply] 0 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 660 f, 697.6 fps, 1 ms/f
[apply] 1 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 720 f, 696.3 fps, 1 ms/f
[apply] 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 780 f, 689.6 fps, 1 ms/f
[apply] 1 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 840 f, 681.8 fps, 1 ms/f
[apply] 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 900 f, 677.2 fps, 1 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf70477510
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf704848e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf71072260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf7107cb40
[apply] 0 s: 60 f / 248 ms, 241.9 fps, 4 ms/f; total: 60 f, 241.9 fps, 4 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 120 f, 269.6 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 280.8 fps, 3 ms/f
[apply] 0 s: 60 f / 210 ms, 285.7 fps, 3 ms/f; total: 240 f, 282.0 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 286.2 fps, 3 ms/f
[apply] 1 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 360 f, 286.8 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf704a18c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf7047ab30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf71074a90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdf704b2b00
[apply] 0 s: 60 f / 252 ms, 238.0 fps, 4 ms/f; total: 60 f, 238.0 fps, 4 ms/f
[apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 120 f, 264.9 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 276.9 fps, 3 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 283.0 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 286.8 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 289.6 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953430213 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Normal_1Win took 2.579 sec
[apply] Testcase: test03Excl_1Win took 1.442 sec
[apply] Testcase: test05Normal_4Win took 1.553 sec
[apply] Testcase: test07Excl_4Win took 1.534 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953432056 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGL2ES2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953436064 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
[apply] Thread[Thread-7-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9bc6f0a0
[apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 2013-04-26 07:17:17.898 java[44491:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] 1 - switch - START 1019
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd9bc7bc40
[apply] 1 - switch - END 1019
[apply] 2 - switch - START 2030
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9bc6f0a0
[apply] 2 - switch - END 2030
[apply] Thread[Thread-7,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGL2ES2)
[apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGLES2)
[apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGLES2)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGL2ES2)
[apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@65efb4be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9bc6f0a0
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 1 - switch - START 1008
[apply] 1 - A w1-h 0x7fcd9bc6f0a0,-ctx 0x7fcd9c8460a0
[apply] 1 - A w2-h 0x7fcd9c83b120,-ctx 0x7fcd9c835f60
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd9c83b120
[apply] 1 - B w1-h 0x7fcd9bc6f0a0,-ctx 0x7fcd9c835f60
[apply] 1 - B w2-h 0x7fcd9c83b120,-ctx 0x7fcd9c8460a0
[apply] 1 - switch - END 1008
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] 2 - switch - START 2011
[apply] 2 - A w1-h 0x7fcd9bc6f0a0,-ctx 0x7fcd9c835f60
[apply] 2 - A w2-h 0x7fcd9c83b120,-ctx 0x7fcd9c8460a0
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9bc6f0a0
[apply] 2 - B w1-h 0x7fcd9bc6f0a0,-ctx 0x7fcd9c8460a0
[apply] 2 - B w2-h 0x7fcd9c83b120,-ctx 0x7fcd9c835f60
[apply] 2 - switch - END 2011
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGL2ES2)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGLES2)
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGLES2)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2)
[apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
[apply] Thread[Thread-14-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-14-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d79953c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4934ce4a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29d381d2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cf01771
[apply] Thread[Thread-14-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-14-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9c83b120
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-14-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@37722456, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd9c836d60
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x7fcd9c83b120,-ctx 0x7fcd9bc65910
[apply] 1 - A w2-h 0x7fcd9c836d60,-ctx 0x7fcd9bc93170
[apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd9c836d60
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9c83b120
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
[apply] 1 - B w1-h 0x7fcd9c83b120,-ctx 0x7fcd9bc93170
[apply] 1 - B w2-h 0x7fcd9c836d60,-ctx 0x7fcd9bc65910
[apply] 1 - switch - END 1009
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 2 - switch - START 2007
[apply] 2 - A w1-h 0x7fcd9c83b120,-ctx 0x7fcd9bc93170
[apply] 2 - A w2-h 0x7fcd9c836d60,-ctx 0x7fcd9bc65910
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd9c836d60
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9c83b120
[apply] 2 - B w1-h 0x7fcd9c83b120,-ctx 0x7fcd9bc65910
[apply] 2 - B w2-h 0x7fcd9c836d60,-ctx 0x7fcd9bc93170
[apply] 2 - switch - END 2007
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGLES2)
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGLES2)
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953444327 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 12.357 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953432056 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953436064 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
[apply] Thread[Thread-7-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9bc6f0a0
[apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 1 - switch - START 1019
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd9bc7bc40
[apply] 1 - switch - END 1019
[apply] 2 - switch - START 2030
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9bc6f0a0
[apply] 2 - switch - END 2030
[apply] Thread[Thread-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@65efb4be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9bc6f0a0
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 1 - switch - START 1008
[apply] 1 - A w1-h 0x7fcd9bc6f0a0,-ctx 0x7fcd9c8460a0
[apply] 1 - A w2-h 0x7fcd9c83b120,-ctx 0x7fcd9c835f60
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd9c83b120
[apply] 1 - B w1-h 0x7fcd9bc6f0a0,-ctx 0x7fcd9c835f60
[apply] 1 - B w2-h 0x7fcd9c83b120,-ctx 0x7fcd9c8460a0
[apply] 1 - switch - END 1008
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] 2 - switch - START 2011
[apply] 2 - A w1-h 0x7fcd9bc6f0a0,-ctx 0x7fcd9c835f60
[apply] 2 - A w2-h 0x7fcd9c83b120,-ctx 0x7fcd9c8460a0
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9bc6f0a0
[apply] 2 - B w1-h 0x7fcd9bc6f0a0,-ctx 0x7fcd9c8460a0
[apply] 2 - B w2-h 0x7fcd9c83b120,-ctx 0x7fcd9c835f60
[apply] 2 - switch - END 2011
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
[apply] Thread[Thread-14-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-14-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d79953c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4934ce4a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29d381d2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cf01771
[apply] Thread[Thread-14-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-14-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9c83b120
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-14-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@37722456, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd9c836d60
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x7fcd9c83b120,-ctx 0x7fcd9bc65910
[apply] 1 - A w2-h 0x7fcd9c836d60,-ctx 0x7fcd9bc93170
[apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd9c836d60
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9c83b120
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
[apply] 1 - B w1-h 0x7fcd9c83b120,-ctx 0x7fcd9bc93170
[apply] 1 - B w2-h 0x7fcd9c836d60,-ctx 0x7fcd9bc65910
[apply] 1 - switch - END 1009
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 2 - switch - START 2007
[apply] 2 - A w1-h 0x7fcd9c83b120,-ctx 0x7fcd9bc93170
[apply] 2 - A w2-h 0x7fcd9c836d60,-ctx 0x7fcd9bc65910
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd9c836d60
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd9c83b120
[apply] 2 - B w1-h 0x7fcd9c83b120,-ctx 0x7fcd9bc65910
[apply] 2 - B w2-h 0x7fcd9c836d60,-ctx 0x7fcd9bc93170
[apply] 2 - switch - END 2007
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953444327 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSwitch2WindowSingleContextGL2ES2 took 3.438 sec
[apply] Testcase: testSwitch2WindowSingleContextGLES2 took 0.001 sec
[apply] Testcase: testSwitch2GLWindowOneDemoGL2ES2 took 2.381 sec
[apply] Testcase: testSwitch2GLWindowOneDemoGLES2 took 0.001 sec
[apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGL2ES2 took 2.367 sec
[apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGLES2 took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953446181 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(test01GLADDelegateGL2ES2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953447184 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
[apply] Thread[Thread-7-null,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-null,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49bdc9d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] Thread[Thread-7-null,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f90bb818f50
[apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 2013-04-26 07:17:28.617 java[44497:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f90ba495dc0
[apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0050-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[apply] junit.framework.TestListener: endTest(test01GLADDelegateGL2ES2)
[apply] junit.framework.TestListener: startTest(test02GLADDelegateGLES2)
[apply] junit.framework.TestListener: endTest(test02GLADDelegateGLES2)
[apply] Thread[Thread-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.415 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953446181 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953447184 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
[apply] Thread[Thread-7-null,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-null,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49bdc9d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] Thread[Thread-7-null,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f90bb818f50
[apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f90ba495dc0
[apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0050-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[apply] Thread[Thread-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953450514 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLADDelegateGL2ES2 took 3.259 sec
[apply] Testcase: test02GLADDelegateGLES2 took 0 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953450514 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953452369 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(test01DefaultFBO)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953456378 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01DefaultFBO)
[apply] junit.framework.TestListener: startTest(test01StencilFBO)
[apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01StencilFBO)
[apply] junit.framework.TestListener: startTest(test01DefaultPBuffer)
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01DefaultPBuffer)
[apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer)
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953457897 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.607 sec
[apply] ------------- Standard Output ---------------
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953452369 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953456378 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953457897 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01DefaultFBO took 1.26 sec
[apply] Testcase: test01StencilFBO took 0.029 sec
[apply] Testcase: test01DefaultPBuffer took 0.028 sec
[apply] Testcase: test01AccumStencilPBuffer took 0.13 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953460375 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] junit.framework.TestListener: tests to run: 8
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply] 2013-04-26 07:17:40.980 java[44507:dd0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4)
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 3.004 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953460375 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953463296 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenMultiSampleAA0 took 1.551 sec
[apply] Testcase: testOnscreenMultiSampleAA2 took 0.217 sec
[apply] Testcase: testOnscreenMultiSampleAA4 took 0.2 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 0.209 sec
[apply] Testcase: testOffscreenMultiSampleAA0 took 0.164 sec
[apply] Testcase: testOffscreenMultiSampleAA2 took 0.159 sec
[apply] Testcase: testOffscreenMultiSampleAA4 took 0.168 sec
[apply] Testcase: testOffsreenMultiSampleAA8 took 0.182 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953463296 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953465014 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953469022 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] 2013-04-26 07:17:50.905 java[44514:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-10-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8)
[apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8)
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 6.215 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953465014 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953469022 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-10-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953471148 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953471148 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Testcase: testOnscreenMultiSampleAA0 took 1.391 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 0.294 sec
[apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 0.18 sec
[apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 0.187 sec
[apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0.001 sec
[apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953472987 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953473991 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] junit.framework.TestListener: startTest(test01OpaqueDecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd5cb14aaa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd5cb14aaa0
[apply] 2013-04-26 07:17:55.449 java[44520:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] junit.framework.TestListener: endTest(test01OpaqueDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentDecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd5cb14aaa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd5cb14aaa0
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01TransparentDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentUndecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd5c9c55280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd5c9c55280
[apply] junit.framework.TestListener: endTest(test01TransparentUndecorated)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.371 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953472987 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953473991 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd5cb14aaa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd5cb14aaa0
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd5cb14aaa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd5cb14aaa0
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd5c9c55280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd5c9c55280
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953477278 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OpaqueDecorated took 0.87 sec
[apply] Testcase: test01TransparentDecorated took 0.777 sec
[apply] Testcase: test01TransparentUndecorated took 0.65 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953477278 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953479096 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953480099 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] junit.framework.TestListener: startTest(test00)
[apply] 2013-04-26 07:18:00.795 java[44526:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] junit.framework.TestListener: endTest(test00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.977 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953479096 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953480099 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953482000 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 1.836 sec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953482000 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test00)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953483790 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] 2013-04-26 07:18:04.855 java[44532:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] 1 s: 60 f / 1138 ms, 52.7 fps, 18 ms/f; total: 60 f, 52.7 fps, 18 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] junit.framework.TestListener: endTest(test00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.596 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953483790 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] 1 s: 60 f / 1138 ms, 52.7 fps, 18 ms/f; total: 60 f, 52.7 fps, 18 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953486317 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 2.461 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953486317 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953488168 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(test00)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953489173 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] 2013-04-26 07:18:10.117 java[44538:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] junit.framework.TestListener: endTest(test00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.457 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953488168 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953489173 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953491540 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 2.299 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953491540 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953493378 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953495384 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:18:16.180 java[44544:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953496613 d 255ms]]
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1308300
[apply] 7 s: 60 f / 7864 ms, 7.6 fps, 131 ms/f; total: 60 f, 7.6 fps, 131 ms/f
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953504852 d 0ms]]
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953505081 junit.framework.TestListener: endTest(testElektronenMultiplizierer01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.851 sec
[apply] ------------- Standard Output ---------------
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1308300
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953493378 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953495384 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953496613 d 255ms]]
[apply] 7 s: 60 f / 7864 ms, 7.6 fps, 131 ms/f; total: 60 f, 7.6 fps, 131 ms/f
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953504852 d 0ms]]
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953505081 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953505150 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testElektronenMultiplizierer01 took 8.569 sec
[apply] d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953505150 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953506832 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] 2013-04-26 07:18:27.908 java[44550:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8be9947260
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8be9947260
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test02GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953509322 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.555 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953506832 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8be9947260
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8be9947260
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test02GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953509322 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 1.812 sec
[apply] Testcase: test02GL3 took 0.611 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953511158 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953513164 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] 2013-04-26 07:18:34.038 java[44556:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49bdc9d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fbf7aa3bd40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1096 ms, 54.7 fps, 18 ms/f; total: 60 f, 54.7 fps, 18 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fbf7aa297a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1026 ms, 58.4 fps, 17 ms/f; total: 60 f, 58.4 fps, 17 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953516818 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.727 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953511158 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953513164 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49bdc9d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fbf7aa3bd40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1096 ms, 54.7 fps, 18 ms/f; total: 60 f, 54.7 fps, 18 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fbf7aa297a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1026 ms, 58.4 fps, 17 ms/f; total: 60 f, 58.4 fps, 17 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953516818 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 2.352 sec
[apply] Testcase: test02GL3 took 1.232 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953518610 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953519615 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] 2013-04-26 07:18:40.753 java[44562:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.825 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953518610 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953519615 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953521360 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.721 sec
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953521360 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953523155 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953528164 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:18:49.059 java[44568:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
[apply] junit.framework.TestListener: startTest(test01_DefCaps_Anim)
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] junit.framework.TestListener: endTest(test01_DefCaps_Anim)
[apply] junit.framework.TestListener: startTest(test02_DefCaps_NoAnim)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
[apply] junit.framework.TestListener: endTest(test02_DefCaps_NoAnim)
[apply] junit.framework.TestListener: startTest(test12_FBOCaps_NoAnim)
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] junit.framework.TestListener: endTest(test12_FBOCaps_NoAnim)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.486 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953523155 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953528164 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953531573 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_DefCaps_Anim took 0.954 sec
[apply] Testcase: test02_DefCaps_NoAnim took 0.668 sec
[apply] Testcase: test12_FBOCaps_NoAnim took 0.649 sec
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953531573 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953533106 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01_GL3Core_Passthrough)
[apply] 2013-04-26 07:18:53.860 java[44574:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Init - START - useGeomShader 0 -> passthrough01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1267 ms, 47.3 fps, 21 ms/f; total: 60 f, 47.3 fps, 21 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] junit.framework.TestListener: endTest(test01_GL3Core_Passthrough)
[apply] junit.framework.TestListener: startTest(test02_GL3Core_FlipXYZ)
[apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a0fced4, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1101 ms, 54.4 fps, 18 ms/f; total: 60 f, 54.4 fps, 18 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] junit.framework.TestListener: endTest(test02_GL3Core_FlipXYZ)
[apply] junit.framework.TestListener: startTest(test11_GL3Compat_Passthrough)
[apply] junit.framework.TestListener: endTest(test11_GL3Compat_Passthrough)
[apply] junit.framework.TestListener: startTest(test12_GL3Compat_FlipXYZ)
[apply] junit.framework.TestListener: endTest(test12_GL3Compat_FlipXYZ)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953536968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 3.928 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953533106 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] Init - START - useGeomShader 0 -> passthrough01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1267 ms, 47.3 fps, 21 ms/f; total: 60 f, 47.3 fps, 21 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a0fced4, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1101 ms, 54.4 fps, 18 ms/f; total: 60 f, 54.4 fps, 18 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953536968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_GL3Core_Passthrough took 2.547 sec
[apply] Testcase: test02_GL3Core_FlipXYZ took 1.244 sec
[apply] Testcase: test11_GL3Compat_Passthrough took 0.001 sec
[apply] Testcase: test12_GL3Compat_FlipXYZ took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953538793 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation)
[apply] 2013-04-26 07:18:59.922 java[44580:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7a0d85cc, handle 0x7fbc83240440, jogamp.opengl.gl4.GL4bcImpl@31b446d1,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fbc81c30c00,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc81c3ce40
[apply] , SurfaceHandle 0x7fbc81c30c00 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test01ShaderState_Validation)
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] junit.framework.TestListener: endTest(test01ShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x3d5311bd, handle 0x7fbc8324a290, jogamp.opengl.gl4.GL4bcImpl@18b1aebf,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fbc81c6ed50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc81c6fa50
[apply] , SurfaceHandle 0x7fbc81c6ed50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <39478a43, 7c65216>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4b0ea9ba, handle 0x7fbc81c63f00, jogamp.opengl.gl4.GL4bcImpl@2fa918d5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fbc81c6fa50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc81c6ed50
[apply] , SurfaceHandle 0x7fbc81c6fa50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <69d6065, 46238a47>[count 1, qsz 0, owner <Thread-9>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.357s: 600f, 442.1 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x373c0b53, handle 0x7fbc832629f0, jogamp.opengl.gl4.GL4bcImpl@470b9279,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fbc81c6fa50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc81c6ed50
[apply] , SurfaceHandle 0x7fbc81c6fa50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48bd6a5f, b92a848>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble)
[apply] testShaderState00PerformanceSingle toggleEnable true: 0.835s: 600f, 718.5 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x50059a34, handle 0x7fbc8325f7d0, jogamp.opengl.gl4.GL4bcImpl@1fcef4f7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fbc81c6fa50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc81c6ed50
[apply] , SurfaceHandle 0x7fbc81c6fa50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c349471, ffdadcd>[count 1, qsz 0, owner <Thread-12>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 0.834s: 600f, 719.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953544215 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble)
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 5.504 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953538793 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7a0d85cc, handle 0x7fbc83240440, jogamp.opengl.gl4.GL4bcImpl@31b446d1,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fbc81c30c00,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc81c3ce40
[apply] , SurfaceHandle 0x7fbc81c30c00 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x3d5311bd, handle 0x7fbc8324a290, jogamp.opengl.gl4.GL4bcImpl@18b1aebf,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fbc81c6ed50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc81c6fa50
[apply] , SurfaceHandle 0x7fbc81c6ed50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <39478a43, 7c65216>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4b0ea9ba, handle 0x7fbc81c63f00, jogamp.opengl.gl4.GL4bcImpl@2fa918d5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fbc81c6fa50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc81c6ed50
[apply] , SurfaceHandle 0x7fbc81c6fa50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <69d6065, 46238a47>[count 1, qsz 0, owner <Thread-9>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.357s: 600f, 442.1 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x373c0b53, handle 0x7fbc832629f0, jogamp.opengl.gl4.GL4bcImpl@470b9279,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fbc81c6fa50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc81c6ed50
[apply] , SurfaceHandle 0x7fbc81c6fa50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48bd6a5f, b92a848>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable true: 0.835s: 600f, 718.5 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x50059a34, handle 0x7fbc8325f7d0, jogamp.opengl.gl4.GL4bcImpl@1fcef4f7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fbc81c6fa50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fbc81c6ed50
[apply] , SurfaceHandle 0x7fbc81c6fa50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c349471, ffdadcd>[count 1, qsz 0, owner <Thread-12>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 0.834s: 600f, 719.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953544215 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00NoShaderState_Validation took 1.477 sec
[apply] Testcase: test01ShaderState_Validation took 0.107 sec
[apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 1.681 sec
[apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 1.044 sec
[apply] Testcase: test04ShaderState_PerformanceDouble took 1.046 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953546142 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953547147 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] 2013-04-26 07:19:08.117 java[44586:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x6825c828, handle 0x7fa5cb84a770, jogamp.opengl.gl4.GL4bcImpl@dcb52ae,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1fa12495,
[apply] Handle 0x7fa5cb826660,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5cb820980
[apply] , SurfaceHandle 0x7fa5cb826660 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c68c26c, 31b446d1>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked)
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked)
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x3d5311bd, handle 0x7fa5cb830b50, jogamp.opengl.gl4.GL4bcImpl@18b1aebf,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1fa12495,
[apply] Handle 0x7fa5cac757c0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5cac758f0
[apply] , SurfaceHandle 0x7fa5cac757c0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <39478a43, 7c65216>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked)
[apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble)
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x255d17d7, handle 0x7fa5cac358e0, jogamp.opengl.gl4.GL4bcImpl@2c8376b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1fa12495,
[apply] Handle 0x7fa5cb869a80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5cb861bb0
[apply] , SurfaceHandle 0x7fa5cb869a80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26ae533a, 7eda18ac>[count 1, qsz 0, owner <Thread-9>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 2.605s: 600f, 230.3 fps, 4 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.147 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953546142 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953547147 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x6825c828, handle 0x7fa5cb84a770, jogamp.opengl.gl4.GL4bcImpl@dcb52ae,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1fa12495,
[apply] Handle 0x7fa5cb826660,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5cb820980
[apply] , SurfaceHandle 0x7fa5cb826660 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c68c26c, 31b446d1>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x3d5311bd, handle 0x7fa5cb830b50, jogamp.opengl.gl4.GL4bcImpl@18b1aebf,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1fa12495,
[apply] Handle 0x7fa5cac757c0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5cac758f0
[apply] , SurfaceHandle 0x7fa5cac757c0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <39478a43, 7c65216>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x255d17d7, handle 0x7fa5cac358e0, jogamp.opengl.gl4.GL4bcImpl@2c8376b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1fa12495,
[apply] Handle 0x7fa5cb869a80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5cb861bb0
[apply] , SurfaceHandle 0x7fa5cb869a80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26ae533a, 7eda18ac>[count 1, qsz 0, owner <Thread-9>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 2.605s: 600f, 230.3 fps, 4 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953552208 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testShaderState01ValidationSP1Linked took 1.761 sec
[apply] Testcase: testShaderState01ValidationSP1Unlinked took 0.238 sec
[apply] Testcase: testShaderState01PerformanceDouble took 2.987 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953552208 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953554018 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953555022 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] junit.framework.TestListener: startTest(testGLSLCompilation01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] junit.framework.TestListener: endTest(testGLSLCompilation01)
[apply] junit.framework.TestListener: startTest(testGLSLUse01)
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c65216, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb59946da60
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape FIN
[apply] 2013-04-26 07:19:16.301 java[44595:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testGLSLUse01)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.621 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953554018 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953555022 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c65216, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb59946da60
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953556508 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGLSLCompilation01 took 1.16 sec
[apply] Testcase: testGLSLUse01 took 0.256 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953556508 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953558433 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] 2013-04-26 07:19:19.683 java[44601:d703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x877ef83, handle 0x7fb45497d8a0, jogamp.opengl.gl4.GL4bcImpl@1fa12495,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c,
[apply] Handle 0x7fb4534407d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fb453440ba0
[apply] , SurfaceHandle 0x7fb4534407d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <31b446d1, 32955cd5>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] t1-t0: 961.538ms
[apply] t3-t0: 1592.372ms
[apply] t3-t2: 10.831ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953560091 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.723 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953558433 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x877ef83, handle 0x7fb45497d8a0, jogamp.opengl.gl4.GL4bcImpl@1fa12495,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c,
[apply] Handle 0x7fb4534407d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fb453440ba0
[apply] , SurfaceHandle 0x7fb4534407d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <31b446d1, 32955cd5>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] t1-t0: 961.538ms
[apply] t3-t0: 1592.372ms
[apply] t3-t2: 10.831ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953560091 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 1.596 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953562018 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953564023 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] 2013-04-26 07:19:25.088 java[44608:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could not find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953565682 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.772 sec
[apply] ------------- Standard Output ---------------
[apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could not find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953562018 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953564023 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953565682 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 1.54 sec
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 0.051 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953567574 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 7
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953570580 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:19:31.442 java[44616:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] INFO: PBuffer supported: true
[apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer)
[apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil)
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca84578d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aae3364, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca8484ef0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil)
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca845bfa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca845bfa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555)
[apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca8460a90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca99258b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@70d05c13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca994b340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca845c460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ce53220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca994c080
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca848df20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Create Window 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca994de10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 4.988 sec
[apply] ------------- Standard Output ---------------
[apply] INFO: PBuffer supported: true
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 1
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953567574 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953570580 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca84578d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aae3364, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca8484ef0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca845bfa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca845bfa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca8460a90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca99258b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@70d05c13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca994b340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca845c460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ce53220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca994c080
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca848df20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9ca994de10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953572480 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01aOffscreenWindowPBuffer took 0.16 sec
[apply] Testcase: test01bOffscreenWindowPBufferStencil took 0.062 sec
[apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 0.05 sec
[apply] Testcase: test01cOffscreenWindowPBuffer555 took 0.05 sec
[apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 0.096 sec
[apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 0.126 sec
[apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 0.179 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953572480 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953574285 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953575290 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap)
[apply] 2013-04-26 07:19:36.078 java[44622:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap)
[apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953576617 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.4 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953574285 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953575290 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953576617 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test11OffscreenWindowPixmap took 1.228 sec
[apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 0.036 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953578422 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953583429 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] junit.framework.TestListener: startTest(test01GL2Normal)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] 2013-04-26 07:19:44.792 java[44628:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39ed1b0b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7d8a8ce2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@132789d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test01GL2Normal)
[apply] junit.framework.TestListener: startTest(test03GL2FFPEmu)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@564ac216 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@564ac216
[apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@2814a18d ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@2814a18d
[apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@501ba94d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@48082751
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f4d5bc9
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] junit.framework.TestListener: endTest(test03GL2FFPEmu)
[apply] junit.framework.TestListener: startTest(test04GL2ES1Normal)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26d58939, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@54671f95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3e4a9a7d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@13e4a47e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eb5666
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test04GL2ES1Normal)
[apply] junit.framework.TestListener: startTest(test05ES2FFPEmu)
[apply] junit.framework.TestListener: endTest(test05ES2FFPEmu)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953598525 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 20.18 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953578422 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953583429 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39ed1b0b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7d8a8ce2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@132789d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@564ac216 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@564ac216
[apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@2814a18d ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@2814a18d
[apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@501ba94d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@48082751
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f4d5bc9
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26d58939, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@54671f95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3e4a9a7d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@13e4a47e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eb5666
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953598525 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2Normal took 5.654 sec
[apply] Testcase: test03GL2FFPEmu took 4.701 sec
[apply] Testcase: test04GL2ES1Normal took 4.67 sec
[apply] Testcase: test05ES2FFPEmu took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953600354 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953607367 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] 2013-04-26 07:20:07.888 java[44638:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn)
[apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 10.044 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953600354 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953607367 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953610282 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 1.514 sec
[apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 0.231 sec
[apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 0.218 sec
[apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 0.216 sec
[apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 0.215 sec
[apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 0.215 sec
[apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 0.231 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953610282 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953612052 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953624068 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] 2013-04-26 07:20:25.400 java[44645:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_Direct)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 14.364 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953612052 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953624068 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953626318 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 1.438 sec
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 0.295 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 0.23 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 0.215 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953626318 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953628155 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953640175 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:20:40.888 java[44651:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb9b4252e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fcb9b4252e0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam
[apply] junit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNG)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb9b4579e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fcb9b4579e0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953642029 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNG)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.037 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953628155 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953640175 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb9b4252e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fcb9b4252e0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb9b4579e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fcb9b4579e0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953642029 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNG_TGA_PAM took 0.495 sec
[apply] Testcase: testOffscreenWritePNG took 0.176 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953643897 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953649907 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize)
[apply] 2013-04-26 07:20:50.991 java[44657:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fedf3b0c3e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fedf3b0c3e0
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fedf3b0c3e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@195ed659, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fedf3b31d50
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fedf3b31d50
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fedf3b31d50
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedf3b31d50
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fedf24a3ce0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fedf24a3ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953652642 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.81 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953643897 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953649907 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fedf3b0c3e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fedf3b0c3e0
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fedf3b0c3e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@195ed659, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fedf3b31d50
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fedf3b31d50
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fedf3b31d50
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedf3b31d50
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fedf24a3ce0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fedf24a3ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953652642 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNGWithResize took 1.341 sec
[apply] Testcase: testOffscreenWritePNGWithResize took 0.38 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953654515 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953661526 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
[apply] junit.framework.TestListener: startTest(testReadES2_RGB)
[apply] 2013-04-26 07:21:02.030 java[44663:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGB-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953664178 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testReadES2_RGB)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.738 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953654515 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953661526 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
[apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGB-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953664178 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testReadES2_RGB took 2.575 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT
[apply] junit.framework.TestListener: tests to run: 11
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953665946 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(test01YUV444Base__GL2)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953672958 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2
[apply] 2013-04-26 07:21:14.008 java[44669:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
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[apply] Tests run: 11, Failures: 0, Errors: 0, Time elapsed: 21.455 sec
[apply] ------------- Standard Error -----------------
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953687333 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01YUV444Base__GL2 took 2.493 sec
[apply] Testcase: test01YUV444Base__ES2 took 1.203 sec
[apply] Testcase: test01YUV444Prog__GL2 took 1.13 sec
[apply] Testcase: test01YUV444Prog__ES2 took 1.103 sec
[apply] Testcase: test01YUV422hBase__ES2 took 1.167 sec
[apply] Testcase: test01YUV422hProg_ES2 took 1.1 sec
[apply] Testcase: test02YUV420Base__ES2 took 1.183 sec
[apply] Testcase: test02YUV420Prog_ES2 took 1.2 sec
[apply] Testcase: test02YUV420BaseGray_ES2 took 1.134 sec
[apply] Testcase: test03CMYK_01_ES2 took 1.234 sec
[apply] Testcase: test03YCCK_01_ES2 took 1.353 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT
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[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare)
[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
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[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.322 sec
[apply] ------------- Standard Error -----------------
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953692107 ms +++ localhost/127.0.0.1:59999 - Locked
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[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953692338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testPNGReadWriteAndCompare took 0.176 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953692338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml
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[apply] junit.framework.TestListener: startTest(testGray__GL2)
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[apply] 2013-04-26 07:21:36.292 java[44687:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953711194 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 13, Failures: 0, Errors: 0, Time elapsed: 17.117 sec
[apply] ------------- Standard Error -----------------
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[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953711194 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGray__GL2 took 2.344 sec
[apply] Testcase: testGray__ES2 took 1.186 sec
[apply] Testcase: testRGB3__GL2 took 1.146 sec
[apply] Testcase: testRGB3__ES2 took 1.108 sec
[apply] Testcase: testRGB4__GL2 took 1.11 sec
[apply] Testcase: testRGB4__ES2 took 1.107 sec
[apply] Testcase: testRGB4G_ES2 took 1.168 sec
[apply] Testcase: testInterl3__ES2 took 1.117 sec
[apply] Testcase: testInterl4__ES2 took 1.117 sec
[apply] Testcase: testInterl3G_ES2 took 1.118 sec
[apply] Testcase: testInterl4G_ES2 took 1.117 sec
[apply] Testcase: testPalette3__ES2 took 1.151 sec
[apply] Testcase: testPalette4__ES2 took 1.151 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953713111 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953715117 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:21:55.886 java[44693:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] junit.framework.TestListener: startTest(test1)
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] junit.framework.TestListener: endTest(test1)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953717668 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.622 sec
[apply] ------------- Standard Output ---------------
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953713111 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953715117 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953717668 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test1 took 1.383 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953719395 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953720400 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953721477 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953721453 d 145ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953721620 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] 2013-04-26 07:22:01.722 java[44699:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] duration: 142
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953721834 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] duration: 238
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722176 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722187 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c1940480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1940480
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722228 d 36ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1940480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1940480
[apply] duration: 120
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722481 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722485 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722527 d 45ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] duration: 123
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722815 d 3ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] duration: 222
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953723139 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953723141 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953723188 d 48ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] duration: 141
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953723460 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953723462 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953723531 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.235 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953719395 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953720400 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953721477 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953721453 d 145ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953721620 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] duration: 142
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953721834 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] duration: 238
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722176 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722187 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c1940480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1940480
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722228 d 36ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1940480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1940480
[apply] duration: 120
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722481 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722485 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722527 d 45ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] duration: 123
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953722815 d 3ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c0470d90
[apply] duration: 222
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953723139 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953723141 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953723188 d 48ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc1c1939a70
[apply] duration: 141
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953723460 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953723462 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953723531 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 2.124 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953725252 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953728260 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:22:09.162 java[44705:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(testDisplayCreate01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953729431 d 114ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] duration: 139
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953729791 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] duration: 219
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730112 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730120 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@162db19d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730176 d 60ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] duration: 119
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730451 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730453 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730497 d 32ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] duration: 121
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730769 d 4ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] duration: 224
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731095 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731097 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731131 d 29ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] duration: 128
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731377 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731379 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] junit.framework.TestListener: endTest(testDisplayCreate01)
[apply] junit.framework.TestListener: startTest(testDisplayCreate02)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6655bb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731422 d 52ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e9ffe3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec247b580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec247b580
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731509 d 39ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] duration: 188
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731768 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731769 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731769 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731788 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731789 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731789 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731790 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731790 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@663257b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec3971460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3971460
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731845 d 44ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec3974ee0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3974ee0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731901 d 48ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3971460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3971460
[apply] duration: 180
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732174 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732178 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732178 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732188 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732189 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732189 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732190 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732190 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] junit.framework.TestListener: endTest(testDisplayCreate02)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.074 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953725252 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953728260 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953729431 d 114ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] duration: 139
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953729791 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] duration: 219
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730112 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730120 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@162db19d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730176 d 60ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] duration: 119
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730451 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730453 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730497 d 32ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] duration: 121
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953730769 d 4ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] Thread[Thread-4-UserApp-JUnSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953732252 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] itTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3955560
[apply] duration: 224
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731095 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731097 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731131 d 29ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] duration: 128
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731377 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731379 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6655bb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731422 d 52ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e9ffe3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec247b580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec247b580
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731509 d 39ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec245b9e0
[apply] duration: 188
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731768 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731769 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731769 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731788 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731789 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731789 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731790 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731790 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@663257b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec3971460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3971460
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731845 d 44ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faec3974ee0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3974ee0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953731901 d 48ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3971460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7faec3971460
[apply] duration: 180
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732174 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732178 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732178 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732188 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732189 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732189 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732190 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953732190 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953732252 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01 took 2.08 sec
[apply] Testcase: testDisplayCreate02 took 0.808 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953734231 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953735235 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:22:15.861 java[44711:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2cf18e8e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26c623af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1a50ca0c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953740650 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.484 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953734231 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953735235 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2cf18e8e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26c623af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1a50ca0c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953740650 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 4.269 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953742550 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953744556 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:22:25.432 java[44718:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53cffeb4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9efc0144e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f9efc0144e0
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953746056 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.588 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953742550 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953744556 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53cffeb4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9efc0144e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f9efc0144e0
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953746056 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 0.329 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953747814 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953749819 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:22:30.567 java[44724:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d3c55670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d3c55670
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953750991 d 101ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751092 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751110 d 0ms]]
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] gear3 created: com.junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple)
[apply] jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d514f000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d514f000
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751179 d 41ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751232 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751234 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751274 d 32ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d3c5a490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d3c5a490
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751330 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751337 d 0ms]]
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751370 d 30ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751412 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751414 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4a48edb5[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16a9255c,
[apply] Handle 0x7fd3d5161c10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d516c910
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3ad3c6a3, com.jogamp.newt.event.TraceWindowAdapter@25961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@205ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@71f1235b, ], windowLock <e4865ce, 3313beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x76a9b9c, handle 0x7fd3d3c681a0, jogamp.opengl.gl4.GL4bcImpl@680e2291,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16a9255c,
[apply] Handle 0x7fd3d5161c10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d516c910
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3ad3c6a3, com.jogamp.newt.event.TraceWindowAdapter@25961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@205ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@71f1235b, ], windowLock <e4865ce, 3313beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d516c910
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3ad3c6a3, com.jogamp.newt.event.TraceWindowAdapter@25961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@205ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@71f1235b, ], windowLock <e4865ce, 3313beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751455 d 51ms]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple)
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751609 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751612 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751650 d 16ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e018c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@224c47db[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16a9255c,
[apply] Handle 0x7fd3d5161c10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d5165b80
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@4b1c2b67, com.jogamp.newt.event.TraceWindowAdapter@26659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@59556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@776be68f, ], windowLock <4cedf389, 1a0fced4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x197200b4, handle 0x7fd3d3c67200, jogamp.opengl.gl4.GL4bcImpl@3e018c74,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16a9255c,
[apply] Handle 0x7fd3d5161c10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d5165b80
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@4b1c2b67, com.jogamp.newt.event.TraceWindowAdapter@26659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@59556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@776be68f, ], windowLock <4cedf389, 1a0fced4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d5165b80
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@4b1c2b67, com.jogamp.newt.event.TraceWindowAdapter@26659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@59556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@776be68f, ], windowLock <4cedf389, 1a0fced4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751792 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751794 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7dc5ddc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d5165b80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d5165b80
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751835 d 21ms]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751958 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751960 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d3c5a490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d3c5a490
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751998 d 19ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d514f000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d514f000
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752050 d 30ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752181 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752184 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752184 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752191 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] duration1: 0
[apply] duration2: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a7c3885, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d5165b80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d5165b80
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752230 d 21ms]]
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d517a880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d517a880
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752287 d 44ms]]
[apply] duration1: 0
[apply] duration2: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752433 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752435 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752436 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752443 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 4.77 sec
[apply] ------------- Standard Output ---------------
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4a48edb5[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16a9255c,
[apply] Handle 0x7fd3d5161c10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d516c910
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3ad3c6a3, com.jogamp.newt.event.TraceWindowAdapter@25961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@205ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@71f1235b, ], windowLock <e4865ce, 3313beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x76a9b9c, handle 0x7fd3d3c681a0, jogamp.opengl.gl4.GL4bcImpl@680e2291,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16a9255c,
[apply] Handle 0x7fd3d5161c10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d516c910
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3ad3c6a3, com.jogamp.newt.event.TraceWindowAdapter@25961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@205ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@71f1235b, ], windowLock <e4865ce, 3313beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d516c910
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3ad3c6a3, com.jogamp.newt.event.TraceWindowAdapter@25961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@205ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@71f1235b, ], windowLock <e4865ce, 3313beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@224c47db[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16a9255c,
[apply] Handle 0x7fd3d5161c10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d5165b80
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@4b1c2b67, com.jogamp.newt.event.TraceWindowAdapter@26659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@59556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@776be68f, ], windowLock <4cedf389, 1a0fced4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x197200b4, handle 0x7fd3d3c67200, jogamp.opengl.gl4.GL4bcImpl@3e018c74,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16a9255c,
[apply] Handle 0x7fd3d5161c10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d5165b80
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@4b1c2b67, com.jogamp.newt.event.TraceWindowAdapter@26659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@59556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@776be68f, ], windowLock <4cedf389, 1a0fced4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd3d5165b80
[apply] , SurfaceHandle 0x7fd3d5161c10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@4b1c2b67, com.jogamp.newt.event.TraceWindowAdapter@26659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@59556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@776be68f, ], windowLock <4cedf389, 1a0fced4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953747814 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953749819 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d3c55670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d3c55670
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953750991 d 101ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751092 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751110 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d514f000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d514f000
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751179 d 41ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751232 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751234 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751274 d 32ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d3c5a490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d3c5a490
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751330 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751337 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751370 d 30ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751412 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751414 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751455 d 51ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751609 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751612 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751650 d 16ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, versionSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953752508 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e018c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d5161c10
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751792 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751794 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7dc5ddc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d5165b80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d5165b80
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751835 d 21ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751958 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751960 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d3c5a490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d3c5a490
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953751998 d 19ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d514f000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d514f000
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752050 d 30ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752181 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752184 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752184 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752191 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a7c3885, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d5165b80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d5165b80
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752230 d 21ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3d517a880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd3d517a880
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752287 d 44ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752433 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752435 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752436 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953752443 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953752508 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowNativeRecreate01aSimple took 0.341 sec
[apply] Testcase: testWindowNativeRecreate01bSimple took 0.177 sec
[apply] Testcase: testWindowDecor01aSimple took 0.198 sec
[apply] Testcase: testWindowDecor01bSimple took 0.182 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.164 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.231 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.251 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated
[apply] junit.framework.TestListener: tests to run: 4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953755706 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953764718 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] junit.framework.TestListener: startTest(testWindowDecor01Simple)
[apply] 2013-04-26 07:22:45.775 java[44730:d00b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce70c88ac0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fce70c88ac0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953765840 d 115ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766185 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766202 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] junit.framework.TestListener: endTest(testWindowDecor01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@456dfa45, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce70c9a320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fce70c9a320
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766272 d 28ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766516 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766532 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766535 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766535 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fce70c9a320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fce70c9a320
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766573 d 58ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766632 d 1ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766633 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ea45536, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fce70c9e520
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fce70c9e520
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766646 d 53ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766699 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766700 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766950 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766952 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767183 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767199 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@649a8a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fce70c9a320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fce70c9a320
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767276 d 25ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767302 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767302 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fce7233e060
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fce7233e060
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767349 d 46ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767395 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767398 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767600 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767602 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767851 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767866 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953767931 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 12.304 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953755706 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953764718 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce70c88ac0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fce70c88ac0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953765840 d 115ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766185 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766202 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@456dfa45, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce70c9a320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fce70c9a320
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766272 d 28ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766516 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766532 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766535 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766535 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fce70c9a320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fce70c9a320
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766573 d 58ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766632 d 1ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766633 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ea45536, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fce70c9e520
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fce70c9e520
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766646 d 53ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766699 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766700 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766950 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953766952 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767183 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767199 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@649a8a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fce70c9a320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fce70c9a320
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767276 d 25ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767302 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767302 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fce7233e060
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fce7233e060
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767349 d 46ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767395 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767398 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767600 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767602 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767851 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366953767866 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953767931 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecor01Simple took 0.497 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.331 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.664 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.667 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953769805 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953770810 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] 2013-04-26 07:22:52.011 java[44736:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2c8376b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b92a848
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@496614e7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ce66f56
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] junit.framework.TestListener: endTest(testRemoteWindow01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953772456 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.718 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953769805 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953770810 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2c8376b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b92a848
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@496614e7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ce66f56
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953772456 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 1.582 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953774282 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953777289 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] junit.framework.TestListener: endTest(testRemoteWindow01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.807 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953774282 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953777289 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953778020 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 0.673 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953778020 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] 2013-04-26 07:22:58.233 java[44742:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953779804 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(testScreenModeInfo00)
[apply] junit.framework.TestListener: endTest(testScreenModeInfo00)
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953780809 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr sz: 1920x1200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953780967 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.228 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953779804 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953780809 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]]
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr sz: 1920x1200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953780967 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo00 took 0.006 sec
[apply] Testcase: testScreenModeInfo01 took 0.1 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953782935 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953785940 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] 2013-04-26 07:23:06.528 java[44754:d013] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@208a0544, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcf5312ba10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fcf5312ba10
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953787375 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.533 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953782935 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953785940 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@208a0544, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcf5312ba10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fcf5312ba10
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953787375 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo01 took 1.359 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953789407 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953792415 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:23:13.234 java[44760:de0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] junit.framework.TestListener: startTest(testFullscreenChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] junit.framework.TestListener: endTest(testFullscreenChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68de462, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] junit.framework.TestListener: endTest(testScreenModeChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@74f30494, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900a94f490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f900a94f490
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS pre 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f900a94f490
[apply] [0] set FS pre 1: true
[apply] [0] set FS pre X: true
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f900a94f490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@700a4488, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3219762f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259e215b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900a98cd40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f900a98cd40
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS post 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f900a98cd40
[apply] [0] set FS post X: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post)
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 68.306 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953789407 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953792415 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68de462, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900944e330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@74f30494, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900a94f490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f900a94f490
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS pre 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f900a94f490
[apply] [0] set FS pre 1: true
[apply] [0] set FS pre X: true
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f900a94f490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@700a4488, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3219762f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259e215b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f900a98cd40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f900a98cd40
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS post 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f900a98cd40
[apply] [0] set FS post X: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953857604 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testFullscreenChange01 took 6.849 sec
[apply] Testcase: testScreenModeChange01 took 12.678 sec
[apply] Testcase: testScreenModeChangeWithFS01Pre took 21.317 sec
[apply] Testcase: testScreenModeChangeWithFS01Post took 21.146 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953857604 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953859984 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953864992 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:24:25.737 java[44772:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b754b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@76a9b9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7ffdc045d6c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7ffdc045d6c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] junit.framework.TestListener: endTest(testScreenModeChange01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 17.851 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953859984 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953864992 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b754b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7ffdc1a43dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@76a9b9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7ffdc045d6c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7ffdc045d6c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953877745 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeChange01 took 9.285 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953877745 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953879576 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953882582 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:24:43.391 java[44780:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(testScreenRotationChange01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cba5bdb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa71ac71060
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa71ac71060
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa71ac71060
[apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>)
[apply] junit.framework.TestListener: endTest(testScreenRotationChange01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953887985 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 8.476 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953879576 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953882582 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cba5bdb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa71ac71060
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa71ac71060
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa71ac71060
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953887985 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenRotationChange01 took 2.233 sec
[apply] FAILED
[apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>
[apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>
[apply] at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply]
[apply] Result: 1
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953889857 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testCloseGLWindow)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953890862 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] 2013-04-26 07:24:51.674 java[44786:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc6a1c62de0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc6a1c62de0
[apply] junit.framework.TestListener: endTest(testCloseGLWindow)
[apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953892635 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.855 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953889857 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953890862 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc6a1c62de0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc6a1c62de0
[apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953892635 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCloseGLWindow took 1.71 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953894407 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953895412 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos)
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple)
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA)
[apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin)
[apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953895792 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.465 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953894407 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953895412 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953895792 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecorSimpleWMPos took 0.09 sec
[apply] Testcase: testWindowDecorSimpleUserPos took 0.065 sec
[apply] Testcase: testWindowNativeRecreate01Simple took 0.073 sec
[apply] Testcase: testWindowDecorDestroyWinTwiceA took 0.032 sec
[apply] Testcase: testWindowDecorTwoWin took 0.056 sec
[apply] 2013-04-26 07:24:56.013 java[44792:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953897739 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953898743 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-04-26 07:24:59.322 java[44798:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea06c6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea06c6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0e945e2e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea06c6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea06c6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0e945e2e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 43, B3: 43
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea05e420
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea05e420
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d3e754f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0e945c740
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] Frames for setVisible(true): A3: 1, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c09505f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ea08c910
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea081d40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea081d40
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 36
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea0615c0
[apply] Frames(2) 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea0615c0
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9479be0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9479be0
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 21
[apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0e945ce20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8c943d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20b40ec4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 22
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@73c6641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e945ce20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0e945ce20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@195ed659, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ea0615c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9496350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9496350
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea08c910
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea08c910
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9e1be92, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48fd918a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0e9443470
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 13.08 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953897739 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953898743 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea06c6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea06c6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0e945e2e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea06c6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea06c6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0e945e2e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 43, B3: 43
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea05e420
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea05e420
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d3e754f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0e945c740
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A3: 1, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c09505f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ea08c910
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea081d40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea081d40
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 36
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea0615c0
[apply] Frames(2) 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea0615c0
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9479be0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9479be0
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0e945ce20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8c943d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20b40ec4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0ea0705f0
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 22
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@73c6641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e945ce20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0e945ce20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@195ed659, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0ea0615c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9496350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9496350
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea08c910
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0ea08c910
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9e1be92, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48fd918a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff0e9443470
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7ff0e9442250
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953910753 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy took 1.698 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 2.166 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 2.384 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 2.169 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 2.401 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953910753 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953912936 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953913941 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] 2013-04-26 07:25:15.070 java[44804:dc07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb9b9475a60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953916036 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.182 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953912936 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953913941 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb9b9475a60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fb9ba05edf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953916036 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 2.032 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953917807 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fd47bc23db0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fd47bc23db0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fd47bc23db0
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7fd47d154cc0
[apply] 2013-04-26 07:25:19.197 java[44810:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd47bc23db0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.046 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953917807 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fd47bc23db0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fd47bc23db0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fd47bc23db0
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7fd47d154cc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd47bc23db0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953919772 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 0.976 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953919772 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] 2013-04-26 07:25:37.162 java[44816:db03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.41 sec
[junit]
[junit] Testcase: testX11WindowMemoryLeak took 9.249 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.41 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953941437 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT
[junit] 2013-04-26 07:25:42.290 java[44823:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14abf70
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b298d430
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b294eda0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14f24b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2927650
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b294e4a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14f8440
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14e8410
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14cefb0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14cdc60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29929d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b298ddc0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29349d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14f1e90
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29936a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14e8990
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14e8990
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14e8990
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2927b40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2927b40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14ec4a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b299f970
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14dd3e0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29b8180
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2e07010
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b299b3f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14ebcb0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14f0080
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29ca970
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29ab190
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
[junit] 2013-04-26 07:25:50.310 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14df170
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:50.491 java[44823:f90b] invalid address
[junit] Loop # 1 / 15
[junit] 2013-04-26 07:25:50.534 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14efb10
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:50.727 java[44823:f90b] invalid address
[junit] Loop # 2 / 15
[junit] 2013-04-26 07:25:50.776 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2e13380
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:50.943 java[44823:f90b] invalid address
[junit] Loop # 3 / 15
[junit] 2013-04-26 07:25:50.993 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2e374d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:51.160 java[44823:f90b] invalid address
[junit] Loop # 4 / 15
[junit] 2013-04-26 07:25:51.210 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b299ca60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:51.377 java[44823:f90b] invalid address
[junit] Loop # 5 / 15
[junit] 2013-04-26 07:25:51.420 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2e30930
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:51.611 java[44823:f90b] invalid address
[junit] Loop # 6 / 15
[junit] 2013-04-26 07:25:51.661 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29a13a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:51.828 java[44823:f90b] invalid address
[junit] Loop # 7 / 15
[junit] 2013-04-26 07:25:51.877 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29b8460
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:52.044 java[44823:f90b] invalid address
[junit] Loop # 8 / 15
[junit] 2013-04-26 07:25:52.094 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29a5530
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:52.260 java[44823:f90b] invalid address
[junit] Loop # 9 / 15
[junit] 2013-04-26 07:25:52.304 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14de000
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:52.495 java[44823:f90b] invalid address
[junit] Loop # 10 / 15
[junit] 2013-04-26 07:25:52.538 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29ab0f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:52.727 java[44823:f90b] invalid address
[junit] Loop # 11 / 15
[junit] 2013-04-26 07:25:52.775 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2e0ede0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:52.944 java[44823:f90b] invalid address
[junit] Loop # 12 / 15
[junit] 2013-04-26 07:25:52.988 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14f7610
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:53.179 java[44823:f90b] invalid address
[junit] Loop # 13 / 15
[junit] 2013-04-26 07:25:53.229 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29d3380
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:53.395 java[44823:f90b] invalid address
[junit] Loop # 14 / 15
[junit] 2013-04-26 07:25:53.438 java[44823:f90b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14ee270
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:25:53.612 java[44823:f90b] invalid address
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 12.4 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953941437 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14abf70
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b298d430
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b294eda0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14f24b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2927650
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b294e4a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14f8440
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14e8410
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14cefb0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14cdc60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2e0ede0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14f7610
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29d3380
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14ee270
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] SLOCK [T main @ 1366953953732 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Onscreen took 3.763 sec
[junit] Testcase: test02OffscreenFBO took 3.433 sec
[junit] Testcase: test03OffscreenPBuffer took 3.366 sec
[junit] SLOCK [T main @ 1366953953732 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 12.4 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953941437 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14f0080
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29ca970
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29ab190
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14df170
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14efb10
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2e13380
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2e374d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b299ca60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2e30930
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29a13a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29b8460
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29a5530
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14de000
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29ab0f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b2e0ede0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14f7610
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b29d3380
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1b14ee270
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] SLOCK [T main @ 1366953953732 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT
[junit] SLOCK [T main @ 1366953955314 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953957321 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-04-26 07:25:58.307 java[44829:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcbf520
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcbf520
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bc1dd20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bc1dd20
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f810a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f810a30
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e2a40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e2a40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8ef3f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8ef3f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcd3b00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcd3b00
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bce11e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bce11e0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca9e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca9e70
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca8f40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca8f40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcce230
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcce230
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:06.844 java[44829:14c4b] invalid address
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb3b50
[junit] 2013-04-26 07:26:06.875 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c870820
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:07.007 java[44829:14c4b] invalid address
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:07.093 java[44829:1573f] invalid address
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccbcc0
[junit] 2013-04-26 07:26:07.124 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcddcd0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:07.256 java[44829:1573f] invalid address
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:07.340 java[44829:14953] invalid address
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb8d10
[junit] 2013-04-26 07:26:07.372 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8dfff0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:07.523 java[44829:14953] invalid address
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:07.613 java[44829:12b9b] invalid address
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb9dc0
[junit] 2013-04-26 07:26:07.641 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e9860
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:07.773 java[44829:12b9b] invalid address
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:07.858 java[44829:1339b] invalid address
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcf23c0
[junit] 2013-04-26 07:26:07.889 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f829470
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:08.039 java[44829:1339b] invalid address
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:08.129 java[44829:1389f] invalid address
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8c6130
[junit] 2013-04-26 07:26:08.161 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bce0ec0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:08.356 java[44829:1389f] invalid address
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:08.445 java[44829:12bab] invalid address
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b7200
[junit] 2013-04-26 07:26:08.475 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8d57d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:08.640 java[44829:12bab] invalid address
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:08.738 java[44829:127ab] invalid address
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8db760
[junit] 2013-04-26 07:26:08.770 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb7c50
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:08.923 java[44829:127ab] invalid address
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:09.006 java[44829:14773] invalid address
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f902a70
[junit] 2013-04-26 07:26:09.039 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8d0390
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:09.191 java[44829:14773] invalid address
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:09.278 java[44829:15293] invalid address
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcd3750
[junit] 2013-04-26 07:26:09.309 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc7f20
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:09.473 java[44829:15293] invalid address
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:09.561 java[44829:134bf] invalid address
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcacb60
[junit] 2013-04-26 07:26:09.591 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8f9f10
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:09.726 java[44829:134bf] invalid address
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:09.812 java[44829:1498f] invalid address
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb6860
[junit] 2013-04-26 07:26:09.842 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcfa060
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:09.992 java[44829:1498f] invalid address
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:10.080 java[44829:13adf] invalid address
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb7fc0
[junit] 2013-04-26 07:26:10.109 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8ecee0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:10.242 java[44829:13adf] invalid address
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:10.327 java[44829:1586f] invalid address
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f901110
[junit] 2013-04-26 07:26:10.360 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8c6760
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:10.555 java[44829:1586f] invalid address
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-04-26 07:26:10.646 java[44829:15383] invalid address
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bbd80
[junit] 2013-04-26 07:26:10.677 java[44829:f603] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e0110
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:10.842 java[44829:15383] invalid address
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.776 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366953955314 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953957321 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcbf520
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcbf520
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bc1dd20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bc1dd20
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f810a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f810a30
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e2a40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e2a40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8ef3f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8ef3f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcd3b00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcd3b00
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bce11e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bce11e0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca9e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca9e70
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca8f40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca8f40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcce230
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcce230
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb3b50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c870820
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccbcc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcddcd0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb8d10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8dfff0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb9dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e9860
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcf23c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f829470
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8c6130
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bce0ec0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b7200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8d57d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8db760
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb7c50
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f902a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8d0390
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcd3750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc7f20
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcacb60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8f9f10
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb6860
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcfa060
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb7fc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8ecee0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f901110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8c6760
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bbd80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e0110
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] SLOCK [T main @ 1366953970980 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Onscreen took 4.054 sec
[junit] Testcase: test02OffscreenFBO took 3.808 sec
[junit] Testcase: test03OffscreenPBuffer took 4.085 sec
[junit] SLOCK [T main @ 1366953970980 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.776 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366953955314 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953957321 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcbf520
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcbf520
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bc1dd20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bc1dd20
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b4220
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccd500
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc87a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f810a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f810a30
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e2a40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e2a40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e17f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8ef3f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8ef3f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcd3b00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcd3b00
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bce11e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bce11e0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca9e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca9e70
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bdc80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca8f40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bca8f40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f809120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcce230
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcce230
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb3b50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c870820
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bccbcc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcddcd0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb8d10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8dfff0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb9dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e9860
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcf23c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f829470
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8c6130
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bce0ec0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8b7200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8d57d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8db760
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb7c50
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f902a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8d0390
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcd3750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcc7f20
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcacb60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8f9f10
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb6860
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcfa060
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43bcb7fc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8ecee0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43f901110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8c6760
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8bbd80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa43c8e0110
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] SLOCK [T main @ 1366953970980 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] SLOCK [T main @ 1366953972618 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953973622 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] 2013-04-26 07:26:15.034 java[44836:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] BB.0: java.lang.Object@da0225b
[junit] BB.1: java.lang.Object@da0225b
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1366953975186 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.686 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366953972618 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953973622 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@da0225b
[junit] BB.1: java.lang.Object@da0225b
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1366953975186 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.086 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.686 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366953972618 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953973622 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@da0225b
[junit] BB.1: java.lang.Object@da0225b
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1366953975186 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] SLOCK [T main @ 1366953976683 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953978688 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] 2013-04-26 07:26:19.609 java[44842:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@288b567c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc9766, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] 2013-04-26 07:26:24.757 java[44842:f60b] invalid address
[junit] 2013-04-26 07:26:24.804 java[44842:f60b] invalid address
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e20f237, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1532021a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] 2013-04-26 07:26:24.910 java[44842:f60b] invalid address
[junit] 2013-04-26 07:26:24.956 java[44842:f60b] invalid address
[junit] 2013-04-26 07:26:24.973 java[44842:f60b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] 2013-04-26 07:26:25.040 java[44842:f60b] invalid address
[junit] 2013-04-26 07:26:25.081 java[44842:f60b] invalid address
[junit] 2013-04-26 07:26:25.095 java[44842:f60b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:25.277 java[44842:f60b] invalid address
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.902 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] SLOCK [T main @ 1366953985398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366953976683 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953978688 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@288b567c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc9766, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e20f237, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1532021a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1366953985398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.552 sec
[junit] Testcase: testGL2OnScreenDblBuf took 1.35 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.433 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.475 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.401 sec
[junit] Testcase: testGL2OffScreenAutoDblBuf took 0.423 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.464 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.46 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.464 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.57 sec
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.902 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366953976683 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953978688 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacaae70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacaae70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac16b360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac16b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc7740
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc7740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb0a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@288b567c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacc23e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1d80e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ac1c7fa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc9766, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb6370
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7aacb6370
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e20f237, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1532021a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd7aacb5f50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd7ac1efbc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd7ae80cf70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1366953985398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] SLOCK [T main @ 1366953987461 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953988464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] 2013-04-26 07:26:29.876 java[44849:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87c80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1380cf2a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@427be8c2[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@41584807, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <ae0e515, 32dfcb47>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87f90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@40bc5596[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@c970c0e[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@549b6220, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <25474e45, 6c63a721>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38c52200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@20a29c6e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@13cc0a7f[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@715f1f9c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1c1474ea, 307bd0d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b0c6cfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@45c3e9ba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4125d61e[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@141dddba, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <34c7e8a7, 307b4703>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@46dd75a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d30fb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5d2a73d9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e1bdb58[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@56ad2c30, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3302fc5, 50903025>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ad75c47, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@39a2f02e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@78467991[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@d34eb84, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <d522de2, e425743>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@309fe84e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@524c71d2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2006a0
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@265a2eaa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6aadae91[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2e864e43, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <737c2891, 5c4b82d2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404d33d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@212b19c5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@14a8e586[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@38d0357a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6d66f9b9, 39518cc>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] 2013-04-26 07:26:35.679 java[44849:10d2f] invalid address
[junit] 2013-04-26 07:26:35.714 java[44849:f30f] invalid address
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d6d835f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@370a5c21
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92696c2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff404fa290
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404fa290
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404fa290
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] 2013-04-26 07:26:35.872 java[44849:10d2f] invalid address
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] 2013-04-26 07:26:36.047 java[44849:10d2f] invalid address
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-04-26 07:26:36.266 java[44849:10d2f] invalid address
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1414627a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@464d41e2[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4ee14d81, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <29a7789c, 31df5f21>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 9.028 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1380cf2a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@427be8c2[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@41584807, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <ae0e515, 32dfcb47>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@40bc5596[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@c970c0e[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@549b6220, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <25474e45, 6c63a721>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@20a29c6e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@13cc0a7f[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@715f1f9c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1c1474ea, 307bd0d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@45c3e9ba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4125d61e[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@141dddba, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <34c7e8a7, 307b4703>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5d2a73d9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e1bdb58[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@56ad2c30, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3302fc5, 50903025>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@39a2f02e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@78467991[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@d34eb84, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <d522de2, e425743>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@265a2eaa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6aadae91[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2e864e43, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <737c2891, 5c4b82d2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@212b19c5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@14a8e586[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@38d0357a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6d66f9b9, 39518cc>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1414627a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@464d41e2[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4ee14d81, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <29a7789c, 31df5f21>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366953987461 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953988464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87c80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87f90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38c52200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b0c6cfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@46dd75a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d30fb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ad75c47, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@309fe84e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@524c71d2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2006a0
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404d33d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d6d835f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@370a5c21
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92696c2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff404fa290
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404fa290
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404fa290
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1366953996395 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.417 sec
[junit] Testcase: testGL2OnScreenDblBuf took 1.443 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.554 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.603 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.599 sec
[junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.682 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.602 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.601 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.644 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.668 sec
[junit] SLOCK [T main @ 1366953996395 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 9.028 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1380cf2a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@427be8c2[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@41584807, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <ae0e515, 32dfcb47>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@40bc5596[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@c970c0e[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@549b6220, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <25474e45, 6c63a721>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@20a29c6e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@13cc0a7f[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@715f1f9c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1c1474ea, 307bd0d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@45c3e9ba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4125d61e[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@141dddba, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <34c7e8a7, 307b4703>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5d2a73d9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e1bdb58[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@56ad2c30, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3302fc5, 50903025>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@39a2f02e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@78467991[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@d34eb84, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <d522de2, e425743>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@265a2eaa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6aadae91[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2e864e43, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <737c2891, 5c4b82d2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@212b19c5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@14a8e586[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@38d0357a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6d66f9b9, 39518cc>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1414627a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@464d41e2[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4ee14d81, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <29a7789c, 31df5f21>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366953987461 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366953988464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87c80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87c80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87c80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a87f90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a87f90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a87f90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38c52200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b0c6cfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@46dd75a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d30fb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ad75c47, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41ac09b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@309fe84e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@524c71d2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2006a0
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41a9a220
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404d33d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff404d33d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff404d33d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d6d835f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@370a5c21
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92696c2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fff404fa290
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404fa290
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fff404fa290
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fff41aa7330
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fff41e1b190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1366953996395 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] SLOCK [T main @ 1366953998176 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954012200 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130426
[junit] Implementation Build: 2.0-b667-20130426
[junit] Implementation Branch: master
[junit] Implementation Commit: b5ede1f7779bb55e25df4a5724c72f79d8f96640
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130426
[junit] Implementation Build: 2.0-b982-20130426
[junit] Implementation Branch: master
[junit] Implementation Commit: 36dc4f5ab6957a4078842c488afb51df2fdc0630
[junit] -----------------------------------------------------------------------------------------------------
[junit] 2013-04-26 07:26:53.115 java[44855:9f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.482 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366953998176 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954012200 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130426
[junit] Implementation Build: 2.0-b667-20130426
[junit] Implementation Branch: master
[junit] Implementation Commit: b5ede1f7779bb55e25df4a5724c72f79d8f96640
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130426
[junit] Implementation Build: 2.0-b982-20130426
[junit] Implementation Branch: master
[junit] Implementation Commit: 36dc4f5ab6957a4078842c488afb51df2fdc0630
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1366954014530 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testMain took 2.233 sec
[junit] SLOCK [T main @ 1366954014530 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.482 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366953998176 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954012200 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130426
[junit] Implementation Build: 2.0-b667-20130426
[junit] Implementation Branch: master
[junit] Implementation Commit: b5ede1f7779bb55e25df4a5724c72f79d8f96640
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130426
[junit] Implementation Build: 2.0-b982-20130426
[junit] Implementation Branch: master
[junit] Implementation Commit: 36dc4f5ab6957a4078842c488afb51df2fdc0630
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1366954014530 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954015938 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] 2013-04-26 07:26:57.134 java[44862:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3dc286e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7febe30b4e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7febe30cedd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1366954020606 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.758 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954015938 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3dc286e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7febe30b4e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7febe30cedd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1366954020606 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testInfo00 took 0.253 sec
[junit] Testcase: test01_GLDefault took 2.999 sec
[junit] Testcase: test01_GL3 took 1.182 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.758 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954015938 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3dc286e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7febe30b4e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7febe30cedd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1366954020606 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] SLOCK [T main @ 1366954022162 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954038189 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] 2013-04-26 07:27:18.889 java[44868:9f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] 0 s: 60 f / 995 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b2922f6, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] 0 s: 60 f / 972 ms, 61.7 fps, 16 ms/f; total: 60 f, 61.7 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1366954043162 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 21.122 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954022162 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954038189 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] 0 s: 60 f / 995 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b2922f6, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] 0 s: 60 f / 972 ms, 61.7 fps, 16 ms/f; total: 60 f, 61.7 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1366954043162 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01_GLDefault took 3.455 sec
[junit] Testcase: test02_GL3 took 1.277 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 21.122 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954022162 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954038189 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff5794ac0b0
[junit] 0 s: 60 f / 995 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b2922f6, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff57a9caa00
[junit] 0 s: 60 f / 972 ms, 61.7 fps, 16 ms/f; total: 60 f, 61.7 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1366954043162 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] SLOCK [T main @ 1366954044833 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954046839 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-04-26 07:27:28.146 java[44875:ec03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@2e61a907
[junit] BB.1: java.lang.Object@2e61a907
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1366954048425 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.735 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954044833 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954046839 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@2e61a907
[junit] BB.1: java.lang.Object@2e61a907
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1366954048425 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.046 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.735 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954044833 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954046839 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@2e61a907
[junit] BB.1: java.lang.Object@2e61a907
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1366954048425 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] SLOCK [T main @ 1366954050058 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954053070 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-04-26 07:27:34.102 java[44881:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] GearsGL2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6cd24e3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a19a37a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.101 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954050058 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954053070 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] GearsGL2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6cd24e3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a19a37a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1366954056002 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.381 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.101 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954050058 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954053070 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] GearsGL2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6cd24e3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] SLOCK [T main @ 1366954056002 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a19a37a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1366954056002 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] SLOCK [T main @ 1366954057625 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954060631 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-04-26 07:27:41.833 java[44888:b813] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1366954076162 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 18.675 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954057625 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954060631 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1366954076162 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testContextSharingCreateVisibleDestroy1 took 3.862 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.262 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.514 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.314 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 18.675 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954057625 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954060631 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1366954076162 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] SLOCK [T main @ 1366954080625 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954082632 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] 2013-04-26 07:28:03.923 java[44894:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@722d95b3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3cbaaf0
[junit] 1 s: 60 f / 1102 ms, 54.4 fps, 18 ms/f; total: 60 f, 54.4 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 3427.281ms
[junit] GLProfile.initSingleton(): 1668.215ms
[junit] Demo Code: 1755.784ms
[junit] GLProfile.shutdown(): 3.282ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3c7a890
[junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1643.95ms
[junit] GLProfile.initSingleton(): 558.676ms
[junit] Demo Code: 1085.17ms
[junit] GLProfile.shutdown(): 0.104ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df44ec7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3cc0230
[junit] 1 s: 60 f / 1005 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1635.232ms
[junit] GLProfile.initSingleton(): 559.699ms
[junit] Demo Code: 1075.437ms
[junit] GLProfile.shutdown(): 0.096ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e20f237, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1532021a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3cbb160
[junit] 1 s: 60 f / 1052 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1784.462ms
[junit] GLProfile.initSingleton(): 584.441ms
[junit] Demo Code: 1199.93ms
[junit] GLProfile.shutdown(): 0.091ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1366954091213 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.682 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954080625 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954082632 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@722d95b3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3cbaaf0
[junit] 1 s: 60 f / 1102 ms, 54.4 fps, 18 ms/f; total: 60 f, 54.4 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 3427.281ms
[junit] GLProfile.initSingleton(): 1668.215ms
[junit] Demo Code: 1755.784ms
[junit] GLProfile.shutdown(): 3.282ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3c7a890
[junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1643.95ms
[junit] GLProfile.initSingleton(): 558.676ms
[junit] Demo Code: 1085.17ms
[junit] GLProfile.shutdown(): 0.104ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df44ec7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3cc0230
[junit] 1 s: 60 f / 1005 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1635.232ms
[junit] GLProfile.initSingleton(): 559.699ms
[junit] Demo Code: 1075.437ms
[junit] GLProfile.shutdown(): 0.096ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e20f237, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1532021a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3cbb160
[junit] 1 s: 60 f / 1052 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1784.462ms
[junit] GLProfile.initSingleton(): 584.441ms
[junit] Demo Code: 1199.93ms
[junit] GLProfile.shutdown(): 0.091ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1366954091213 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01OneLife took 3.43 sec
[junit] Testcase: test01AnotherLife took 1.644 sec
[junit] Testcase: test01TwoLifes took 3.421 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.682 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954080625 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954082632 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@722d95b3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3cbaaf0
[junit] 1 s: 60 f / 1102 ms, 54.4 fps, 18 ms/f; total: 60 f, 54.4 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 3427.281ms
[junit] GLProfile.initSingleton(): 1668.215ms
[junit] Demo Code: 1755.784ms
[junit] GLProfile.shutdown(): 3.282ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3c7a890
[junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1643.95ms
[junit] GLProfile.initSingleton(): 558.676ms
[junit] Demo Code: 1085.17ms
[junit] GLProfile.shutdown(): 0.104ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df44ec7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3cc0230
[junit] 1 s: 60 f / 1005 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1635.232ms
[junit] GLProfile.initSingleton(): 559.699ms
[junit] Demo Code: 1075.437ms
[junit] GLProfile.shutdown(): 0.096ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e20f237, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1532021a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc0d3cbb160
[junit] 1 s: 60 f / 1052 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1784.462ms
[junit] GLProfile.initSingleton(): 584.441ms
[junit] Demo Code: 1199.93ms
[junit] GLProfile.shutdown(): 0.091ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1366954091213 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
[junit] SLOCK [T main @ 1366954092408 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954094414 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] 2013-04-26 07:28:15.063 java[44901:e303] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a5f60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b34c2e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a85b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a6de0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40ac270
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b34c9ed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a7e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40b6ff0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40ded90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b34c8fd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1366954100868 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 8.614 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954092408 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954094414 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a5f60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b34c2e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a85b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a6de0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40ac270
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b34c9ed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a7e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40b6ff0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40ded90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b34c8fd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1366954100868 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NormalPre_1Win took 3.116 sec
[junit] Testcase: test02NormalPost_1Win took 0.358 sec
[junit] Testcase: test03ExclPre_1Win took 0.001 sec
[junit] Testcase: test04ExclPost_1Win took 0 sec
[junit] Testcase: test05NormalPre_4Win took 1.77 sec
[junit] Testcase: test06NormalPost_4Win took 0.498 sec
[junit] Testcase: test07ExclPre_4Win took 0 sec
[junit] Testcase: test08ExclPost_4Win took 0.001 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 8.614 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954092408 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954094414 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a5f60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b34c2e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a85b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a6de0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40ac270
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b34c9ed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40a7e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40b6ff0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b40ded90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe9b34c8fd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1366954100868 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
[junit] SLOCK [T main @ 1366954102222 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954104228 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] 2013-04-26 07:28:25.781 java[44908:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bca84b0
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c85cfa0
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bcc0160
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8c3660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8d1b20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8c16d0
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bc16470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8221e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8d3cb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bcb1620
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 8.628 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954102222 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954104228 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bca84b0
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c85cfa0
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bcc0160
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8c3660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8d1b20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8c16d0
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bc16470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8221e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8d3cb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bcb1620
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1366954110739 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NormalPre_1Win took 3.219 sec
[junit] Testcase: test02NormalPost_1Win took 0.368 sec
[junit] Testcase: test03ExclPre_1Win took 0 sec
[junit] Testcase: test04ExclPost_1Win took 0.001 sec
[junit] Testcase: test05NormalPre_4Win took 1.753 sec
[junit] Testcase: test06NormalPost_4Win took 0.498 sec
[junit] Testcase: test07ExclPre_4Win took 0 sec
[junit] Testcase: test08ExclPost_4Win took 0 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 8.628 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954102222 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954104228 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bca84b0
[junit] SLOCK [T main @ 1366954110739 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c85cfa0
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bcc0160
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8c3660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8d1b20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8c16d0
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bc16470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8221e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883c8d3cb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f883bcb1620
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1366954110739 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT
[junit] SLOCK [T main @ 1366954112234 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954115257 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@71bfc4fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f4bcf7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62a2220f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26a3960
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c96af20
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 0/10.1: done
[junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b4b3180
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0003-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 0/10.2: done.
[junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ec0a9f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c9ddd90
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0009-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 1/10.1: done
[junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b478e80
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0020-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 1/10.2: done.
[junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b477ad0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 2/10.1: done
[junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b47a160
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0037-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 2/10.2: done.
[junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d13981b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4bb2c0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0044-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 3/10.1: done
[junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c97beb0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 3/10.2: done.
[junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@50903025, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c98a080
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 4/10.1: done
[junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c9ea390
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 4/10.2: done.
[junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a504ec1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4bf020
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0080-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 5/10.1: done
[junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c9dd030
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0092-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 5/10.2: done.
[junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a56b93a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739abd2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f98d58
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c9855d0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0099-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 6/10.1: done
[junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c9db480
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0111-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 6/10.2: done.
[junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6179d854, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@669a4cb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c20eb7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b541147
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b46b700
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0117-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 7/10.1: done
[junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b4bf860
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0129-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 7/10.2: done.
[junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3582c132, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4c1860
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 8/10.1: done
[junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b4caad0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0147-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 8/10.2: done.
[junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16edbe39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52639bf1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9931579
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1766bfd8
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4cae70
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0153-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 9/10.1: done
[junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c984d70
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0165-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 9/10.2: done.
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.155 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954112234 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954115257 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@71bfc4fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f4bcf7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62a2220f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26a3960
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c96af20
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 0/10.1: done
[junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b4b3180
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0003-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 0/10.2: done.
[junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ec0a9f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c9ddd90
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0009-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 1/10.1: done
[junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b478e80
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0020-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 1/10.2: done.
[junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b477ad0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 2/10.1: done
[junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b47a160
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0037-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 2/10.2: done.
[junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d13981b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4bb2c0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0044-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 3/10.1: done
[junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c97beb0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 3/10.2: done.
[junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@50903025, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c98a080
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 4/10.1: done
[junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c9ea390
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 4/10.2: done.
[junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a504ec1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4bf020
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0080-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 5/10.1: done
[junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c9dd030
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0092-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 5/10.2: done.
[junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a56b93a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739abd2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f98d58
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c9855d0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0099-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 6/10.1: done
[junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c9db480
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0111-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 6/10.2: done.
[junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6179d854, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@669a4cb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c20eb7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b541147
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b46b700
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0117-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 7/10.1: done
[junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b4bf860
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0129-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 7/10.2: done.
[junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3582c132, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4c1860
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 8/10.1: done
[junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b4caad0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0147-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 8/10.2: done.
[junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] SLOCK [T main @ 1366954122269 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16edbe39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52639bf1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9931579
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1766bfd8
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4cae70
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0153-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 9/10.1: done
[junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c984d70
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0165-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 9/10.2: done.
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] SLOCK [T main @ 1366954122269 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 6.918 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.155 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954112234 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954115257 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@71bfc4fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f4bcf7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62a2220f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26a3960
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c96af20
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 0/10.1: done
[junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b4b3180
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0003-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 0/10.2: done.
[junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ec0a9f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c9ddd90
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0009-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 1/10.1: done
[junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b478e80
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0020-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 1/10.2: done.
[junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b477ad0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 2/10.1: done
[junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b47a160
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0037-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 2/10.2: done.
[junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d13981b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4bb2c0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0044-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 3/10.1: done
[junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c97beb0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 3/10.2: done.
[junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@50903025, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c98a080
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 4/10.1: done
[junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c9ea390
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 4/10.2: done.
[junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a504ec1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4bf020
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0080-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 5/10.1: done
[junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c9dd030
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0092-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 5/10.2: done.
[junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a56b93a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739abd2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f98d58
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0c9855d0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0099-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 6/10.1: done
[junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c9db480
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0111-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 6/10.2: done.
[junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6179d854, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@669a4cb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c20eb7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b541147
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b46b700
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0117-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 7/10.1: done
[junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b4bf860
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0129-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 7/10.2: done.
[junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3582c132, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4c1860
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 8/10.1: done
[junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0b4caad0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0147-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 8/10.2: done.
[junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16edbe39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52639bf1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9931579
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1766bfd8
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fec0b4cae70
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0153-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 9/10.1: done
[junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fec0c984d70
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0165-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 9/10.2: done.
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] SLOCK [T main @ 1366954122269 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT
[junit] SLOCK [T main @ 1366954123827 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954124832 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] 2013-04-26 07:28:45.891 java[44921:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a383118, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fe8ce8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe92533b200
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe923c91e60
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] .. restoring.X
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.208 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954123827 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954124832 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a383118, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fe8ce8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe92533b200
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe923c91e60
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] .. restoring.X
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] SLOCK [T main @ 1366954128932 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test21GLWindowGL2ES2 took 4.005 sec
[junit] Testcase: test22GLWindowGLES2 took 0.006 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.208 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954123827 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954124832 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a383118, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fe8ce8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe92533b200
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe923c91e60
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] .. restoring.X
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] SLOCK [T main @ 1366954128932 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954128932 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954130337 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT
[junit] 2013-04-26 07:28:51.243 java[44927:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c3afb99, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19958bf9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f83a1863440
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f83a4803a80
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f83a4809160
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f83a1887440
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0064-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.043 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954130337 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c3afb99, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19958bf9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f83a1863440
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f83a4803a80
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] SLOCK [T main @ 1366954137284 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f83a4809160
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f83a1887440
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0064-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] SLOCK [T main @ 1366954137284 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLCanvasOnscreenGL2ES2 took 4.46 sec
[junit] Testcase: test02GLCanvasOnscreenGLES2 took 0.001 sec
[junit] Testcase: test11GLCanvasOffscreenGL2ES2 took 2.382 sec
[junit] Testcase: test12GLCanvasOffscreenGLES2 took 0 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.043 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954130337 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c3afb99, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19958bf9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f83a1863440
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f83a4803a80
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f83a4809160
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f83a1887440
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0064-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] SLOCK [T main @ 1366954137284 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT
[junit] SLOCK [T main @ 1366954138571 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2330633a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe7198ac160
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe718cbdcc0
[junit] .. restoring.X
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-12-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-12-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
[junit] Thread[Thread-12-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe718cadae0
[junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe71980b130
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@60c9630a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe718c38920
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe719839610
[junit] .. restoring.X
[junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-16-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-16-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] Thread[Thread-16-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe719839610
[junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe719827490
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.917 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954138571 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2330633a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe7198ac160
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe718cbdcc0
[junit] .. restoring.X
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-12-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-12-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
[junit] Thread[Thread-12-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe718cadae0
[junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe71980b130
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@60c9630a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe718c38920
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe719839610
[junit] .. restoring.X
[junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-16-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-16-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] Thread[Thread-16-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe719839610
[junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe719827490
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] SLOCK [T main @ 1366954150368 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLCanvasOnScrn2GLWindowGL2ES2 took 4.626 sec
[junit] Testcase: test02GLCanvasOnScrn2GLWindowGLES2 took 0.005 sec
[junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 2.318 sec
[junit] Testcase: test12GLWindow2GLCanvasOnScrnGLES2 took 0.001 sec
[junit] Testcase: test21GLCanvasOffScrn2GLWindowGL2ES2 took 2.373 sec
[junit] Testcase: test22GLCanvasOffScrn2GLWindowGLES2 took 0 sec
[junit] Testcase: test31GLWindow2GLCanvasOffScrnGL2ES2 took 2.359 sec
[junit] Testcase: test32GLWindow2GLCanvasOffScrnGLES2 took 0.002 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.917 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954138571 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2330633a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe7198ac160
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe718cbdcc0
[junit] .. restoring.X
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-12-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-12-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
[junit] Thread[Thread-12-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe718cadae0
[junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe71980b130
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@60c9630a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe718c38920
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe719839610
[junit] .. restoring.X
[junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-16-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-16-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] Thread[Thread-16-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe719839610
[junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fe719827490
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] SLOCK [T main @ 1366954150368 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954150368 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] SLOCK [T main @ 1366954151829 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954152834 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-04-26 07:29:14.172 java[44940:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf02b85, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc1ac46
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561557c0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13342a67
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba08cc5830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba08cc5830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba08cc5830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58b51c29, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c68a98
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba08cc5d80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba08cc5d80
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] GLES2 n/a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.705 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954151829 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954152834 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf02b85, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc1ac46
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561557c0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13342a67
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba08cc5830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba08cc5830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba08cc5830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58b51c29, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c68a98
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba08cc5d80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba08cc5d80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1366954156259 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 1.273 sec
[junit] Testcase: test02GL2 took 0.582 sec
[junit] Testcase: test02ES2 took 0 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.705 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954151829 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954152834 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf02b85, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc1ac46
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561557c0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13342a67
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba08cc5830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba08cc5830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba08cc5830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58b51c29, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c68a98
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba08cc5d80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba08cc5d80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1366954156259 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954156259 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] SLOCK [T main @ 1366954157633 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954211779 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] 2013-04-26 07:30:13.412 java[44947:9f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] windowClosing() called ..
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1366954213842 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 56.297 sec
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954157633 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954211779 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1366954213842 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01WindowClosing took 2 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 56.297 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954157633 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954211779 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1366954213842 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] SLOCK [T main @ 1366954215661 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954227683 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-04-26 07:30:28.540 java[44959:a103] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6a510e39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7564debb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2a4ba450
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72f864fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2bac1ee0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fde2bac1ee0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26789869, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2bac0070
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fde2bac0070
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2a4cfd30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fde2a4cfd30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.107 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954215661 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954227683 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6a510e39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7564debb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2a4ba450
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72f864fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2bac1ee0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fde2bac1ee0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26789869, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2bac0070
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fde2bac0070
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2a4cfd30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fde2a4cfd30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1366954231633 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove3Times took 2.211 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.107 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954215661 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954227683 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6a510e39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7564debb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2a4ba450
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72f864fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2bac1ee0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fde2bac1ee0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26789869, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2bac0070
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] SLOCK [T main @ 1366954231633 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fde2bac0070
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fde2a4cfd30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fde2a4cfd30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1366954231633 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] SLOCK [T main @ 1366954233049 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954238066 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@77b5c22f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56cb07ef
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b76086d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4b25a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4b25a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@121321f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@693e4a5a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@788390b0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59050a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdbad1680
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdbad1680
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdbad1680
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e56fc16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c017e9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6361f39e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33c13d0b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ccb90
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ccb90
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ccb90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ce9aa13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109ce4a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c6691da
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f195fc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdba6a010
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdba6a010
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdba6a010
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49c4a5ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d694eca
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cb3b6a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a9c8c3f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 316, frames 147595, fps 467088.6], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 317, frames 147970, fps 466750.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@197ebe66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5006279d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4412dd76
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@328990e4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ce3d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 317, frames 147982, fps 466750.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 317, frames 147982, fps 466750.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ce3d0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 773, frames 309449, fps 400284.6], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 773, frames 309808, fps 400750.3], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ce3d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1366954246795 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 13.856 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954233049 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954238066 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@77b5c22f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56cb07ef
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b76086d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4b25a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4b25a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@121321f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@693e4a5a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@788390b0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59050a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdbad1680
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdbad1680
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdbad1680
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e56fc16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c017e9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6361f39e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33c13d0b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ccb90
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ccb90
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ccb90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ce9aa13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109ce4a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c6691da
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f195fc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdba6a010
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdba6a010
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdba6a010
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49c4a5ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d694eca
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cb3b6a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a9c8c3f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 316, frames 147595, fps 467088.6], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 317, frames 147970, fps 466750.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@197ebe66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5006279d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4412dd76
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@328990e4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ce3d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 317, frames 147982, fps 466750.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 317, frames 147982, fps 466750.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ce3d0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 773, frames 309449, fps 400284.6], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 773, frames 309808, fps 400750.3], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ce3d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1366954246795 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFPSAnimatorStartStop took 3.703 sec
[junit] Testcase: testFPSAnimatorResumePause took 1.032 sec
[junit] Testcase: testFPSAnimatorContinue took 0.962 sec
[junit] Testcase: testAnimatorStartStop took 0.971 sec
[junit] Testcase: testAnimatorResumePause took 0.916 sec
[junit] Testcase: testAnimatorContinue took 1.016 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 13.856 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954233049 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954238066 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@77b5c22f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56cb07ef
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b76086d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4b25a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4b25a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@121321f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@693e4a5a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@788390b0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59050a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdbad1680
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdbad1680
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdbad1680
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e56fc16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c017e9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6361f39e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33c13d0b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ccb90
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ccb90
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ccb90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ce9aa13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109ce4a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c6691da
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f195fc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdba6a010
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdba6a010
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfdba6a010
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49c4a5ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d694eca
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cb3b6a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a9c8c3f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcfda4c76b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 316, frames 147595, fps 467088.6], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 317, frames 147970, fps 466750.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@197ebe66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5006279d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4412dd76
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@328990e4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ce3d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 317, frames 147982, fps 466750.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 317, frames 147982, fps 466750.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ce3d0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 773, frames 309449, fps 400284.6], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 773, frames 309808, fps 400750.3], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcfda4ce3d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1366954246795 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.572 sec
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testIncompleteGLCanvasNPE took 1.484 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.572 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954251126 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] 2013-04-26 07:30:52.323 java[44981:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.648 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954251126 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1366954253685 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 2.467 sec
[junit] SLOCK [T main @ 1366954253685 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.648 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954251126 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1366954253685 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] SLOCK [T main @ 1366954255347 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954267366 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] 2013-04-26 07:31:08.076 java[44988:bf03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 14.539 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954255347 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954267366 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1366954269781 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 2.318 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 14.539 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954255347 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954267366 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1366954269781 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954269781 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] SLOCK [T main @ 1366954271497 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954273502 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] 2013-04-26 07:31:13.919 java[44995:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@77cfb802, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffc494afdd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffc494afdd0
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.512 sec
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954271497 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954273502 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@77cfb802, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffc494afdd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffc494afdd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1366954276902 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test02WithCheckGraphicsEnvironment took 3.297 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.512 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954271497 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954273502 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@77cfb802, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffc494afdd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffc494afdd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1366954276902 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954276902 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] SLOCK [T main @ 1366954278642 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954279647 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc0134c4f20,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc0134c4f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc0134c4f20
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc014857be0,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34fe315d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62803d5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc014857be0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc014857be0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@31e46a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc014829f80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc014829f80
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc014829f80,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@739abd2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc0134da3e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc0134da3e0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc0134da3e0,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] SLOCK [T main @ 1366954283422 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.044 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954278642 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954279647 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc0134c4f20,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc0134c4f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc0134c4f20
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc014857be0,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34fe315d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62803d5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc014857be0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc014857be0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@31e46a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc014829f80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc014829f80
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc014829f80,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@739abd2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc0134da3e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc0134da3e0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc0134da3e0,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] SLOCK [T main @ 1366954283422 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01RealizeGLCanvasOnAWTEDTUseFrameSize took 2.61 sec
[junit] Testcase: test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize took 0.418 sec
[junit] Testcase: test11RealizeGLCanvasOnMainTUseFrameSize took 0.32 sec
[junit] Testcase: test12RealizeGLCanvasOnMainTUseGLCanvasSize took 0.314 sec
[junit] 2013-04-26 07:31:23.428 java[45001:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.044 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954278642 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954279647 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc0134c4f20,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc0134c4f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc0134c4f20
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc014857be0,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34fe315d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62803d5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc014857be0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc014857be0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@31e46a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc014829f80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc014829f80
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc014829f80,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@739abd2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc0134da3e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc0134da3e0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@a578073,
[junit] handle 0x7fc0134da3e0,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] SLOCK [T main @ 1366954283422 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954284849 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1366954284897 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.19 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954284849 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1366954284897 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 0.003 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.19 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954284849 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1366954284897 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954286014 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a62610b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f87594a28f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38d30fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f87594c6c90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b283052, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d34eb84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f875a0bdf50
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.187 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954286014 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a62610b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f87594a28f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38d30fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f87594c6c90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b283052, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d34eb84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f875a0bdf50
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1366954290108 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.792 sec
[junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.624 sec
[junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.573 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.187 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954286014 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a62610b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f87594a28f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38d30fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f87594c6c90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b283052, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d34eb84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f875a0bdf50
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1366954290108 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954290108 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT
[junit] SLOCK [T main @ 1366954292672 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954301687 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc5d84b34c0
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 62, after 62
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc5d98ab8a0
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 64, after 64
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.225 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954292672 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954301687 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc5d84b34c0
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 62, after 62
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc5d98ab8a0
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 64, after 64
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] SLOCK [T main @ 1366954309651 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Onscreen took 3.557 sec
[junit] Testcase: test02Offscreen took 2.833 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.225 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954292672 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954301687 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc5d84b34c0
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 62, after 62
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc5d98ab8a0
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 64, after 64
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] SLOCK [T main @ 1366954309651 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954309651 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT
[junit] SLOCK [T main @ 1366954311154 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954320172 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] SLOCK [T main @ 1366954322525 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.483 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954311154 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954320172 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] SLOCK [T main @ 1366954322525 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.252 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.483 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954311154 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954320172 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] SLOCK [T main @ 1366954322525 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] SLOCK [T main @ 1366954324130 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954325135 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 75000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 96000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 108000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 132000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 130000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 128571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 137142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 145714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 154285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 142500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 157500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 165000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 153333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 160000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 166666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 173333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 162000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 168000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 174000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 163636.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 169090.9 fps, 0 ms/f
[junit] 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 1920 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 123750.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 123529.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 127058.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 130588.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 126666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 130000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 133333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 129473.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 132631.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 135789.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 138947.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 138000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 141000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 137142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 142857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 145714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 141818.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 144545.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 147272.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 143478.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 146086.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 148695.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 151304.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 147500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 152500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 148800.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 151200.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 153600.0 fps, 0 ms/f
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 3900 f, 144444.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 146666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 148888.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 151111.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 147857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 152142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 148965.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 151034.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 153103.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 155172.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 152000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 154000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 156000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 158000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 154838.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 156774.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 158709.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 160645.1 fps, 0 ms/f
[junit] 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 5040 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 141666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 139459.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 141081.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 142702.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 144324.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 142105.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 143684.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 145263.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 146842.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5640 f, 144615.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5700 f, 146153.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5760 f, 147692.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5820 f, 149230.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5880 f, 147000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5940 f, 144878.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6000 f, 146341.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6060 f, 147804.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6120 f, 149268.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6180 f, 147142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6240 f, 148571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6300 f, 146511.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6360 f, 147906.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6420 f, 149302.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6480 f, 150697.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6540 f, 148636.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6600 f, 150000.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 143274.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 143487.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 143701.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 143914.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 143617.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 143829.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 144042.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 144255.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 144468.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 144680.8 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13342a67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b23d12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21c783c5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1ba8a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1bad10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21ed5459, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8c4e690
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0c0f66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8ca5360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8ca5360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8ca3d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8ca3d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8ca8660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8ca8660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@664310d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1d5b70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1d5b70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1bb2f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1bb2f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6906daba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1ede90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1ede90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d9896e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1dd9a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1dd9a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1e9ea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1e9ea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cc70b0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8cc59c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8cc59c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@77bf7b23, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1e9540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1e9540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1366954331038 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.095 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954324130 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954325135 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 60000.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 96000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 108000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 132000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 130000.0 fps, 0 ms/f
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13342a67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b23d12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21c783c5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1ba8a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1bad10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21ed5459, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8c4e690
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0c0f66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8ca5360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8ca5360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8ca3d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8ca3d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8ca8660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8ca8660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@664310d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1d5b70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1d5b70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1bb2f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1bb2f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6906daba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1ede90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1ede90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d9896e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1dd9a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1dd9a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1e9ea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1e9ea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cc70b0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8cc59c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8cc59c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@77bf7b23, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1e9540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1e9540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1366954331038 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Animator took 2.996 sec
[junit] Testcase: test02FPSAnimator took 1.094 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.714 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.095 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954324130 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954325135 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39000 f, 140794.2 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39120 f, 141227.4 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39360 f, 141582.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39420 f, 141290.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39480 f, 141505.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39540 f, 141720.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39600 f, 141935.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39660 f, 142150.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39720 f, 142365.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39780 f, 142071.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39840 f, 142285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39900 f, 142500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39960 f, 142714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40020 f, 142928.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40080 f, 143142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 142846.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 143060.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 143274.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 143487.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 143701.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 143914.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 143617.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 143829.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 144042.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 144255.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 144468.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 144680.8 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13342a67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b23d12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21c783c5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1ba8a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1bad10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21ed5459, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8c4e690
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0c0f66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8ca5360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8ca5360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8ca3d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8ca3d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8ca8660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8ca8660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@664310d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1d5b70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1d5b70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1bb2f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1bb2f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6906daba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1ede90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1ede90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d9896e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1dd9a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1dd9a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1e9ea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1e9ea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cc70b0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadb8cc59c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadb8cc59c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@77bf7b23, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fadba1e9540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fadba1e9540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1366954331038 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] SLOCK [T main @ 1366954332569 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954335604 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc413098920
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 281 ms, 213.5 fps, 4 ms/f; total: 180 f, 638.2 fps, 1 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 62, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 62, fps 213.52313,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30c06258, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc412494f80
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@799e11a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@31f9338f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7461f533, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c3e9ba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1366954342947 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.521 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954332569 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954335604 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc413098920
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 281 ms, 213.5 fps, 4 ms/f; total: 180 f, 638.2 fps, 1 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 62, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 62, fps 213.52313,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30c06258, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc412494f80
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@799e11a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@31f9338f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7461f533, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c3e9ba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1366954342947 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00NoAnimator took 3.335 sec
[junit] Testcase: test01Animator took 1.212 sec
[junit] Testcase: test02FPSAnimator took 1.122 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.58 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.521 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954332569 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954335604 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124ddcc0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc413098920
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 281 ms, 213.5 fps, 4 ms/f; total: 180 f, 638.2 fps, 1 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 62, fps 213.52313> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 213.52313,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 62, fps 213.52313,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30c06258, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc412494f80
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41308b920
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@799e11a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4124715a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@31f9338f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7461f533, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c3e9ba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc41302e6a0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1366954342947 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] SLOCK [T main @ 1366954344292 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954349302 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6986dda3,
[junit] handle 0x7f8174113b20,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@221fd5e2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6986dda3,
[junit] Handle 0x7f8174113b20,
[junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x6a510e39], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15412e75], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f7cf6b6],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x6f57b46f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x75295fe8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15412e75], hasSamplesSink true, state OK, obj 0x67071c84],
[junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7f81741a3690, surfaceHandle 0x7f8174113b20, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@221fd5e2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6986dda3,
[junit] handle 0x7f8174113b20,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@221fd5e2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <3e152f4, 3e0d1329>[count 1, qsz 1, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] fps: 38.666668
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1366954353547 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.364 sec
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6986dda3,
[junit] handle 0x7f8174113b20,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@221fd5e2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6986dda3,
[junit] Handle 0x7f8174113b20,
[junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x6a510e39], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15412e75], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f7cf6b6],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x6f57b46f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x75295fe8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15412e75], hasSamplesSink true, state OK, obj 0x67071c84],
[junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7f81741a3690, surfaceHandle 0x7f8174113b20, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@221fd5e2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6986dda3,
[junit] handle 0x7f8174113b20,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@221fd5e2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <3e152f4, 3e0d1329>[count 1, qsz 1, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954344292 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954349302 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 38.666668
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1366954353547 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 4.152 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.364 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6986dda3,
[junit] handle 0x7f8174113b20,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@221fd5e2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6986dda3,
[junit] Handle 0x7f8174113b20,
[junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x6a510e39], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15412e75], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f7cf6b6],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x6f57b46f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x75295fe8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15412e75], hasSamplesSink true, state OK, obj 0x67071c84],
[junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7f81741a3690, surfaceHandle 0x7f8174113b20, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@221fd5e2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6986dda3,
[junit] handle 0x7f8174113b20,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@221fd5e2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <3e152f4, 3e0d1329>[count 1, qsz 1, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954344292 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954349302 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 38.666668
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1366954353547 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] SLOCK [T main @ 1366954355004 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954356008 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@337b4703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451c0d60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd3110aab50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2911ded2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd3110aa940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.704 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954355004 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954356008 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@337b4703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451c0d60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd3110aab50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2911ded2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd3110aa940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1366954358602 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove took 2.505 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.704 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954355004 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954356008 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@337b4703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451c0d60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd3110aab50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2911ded2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd3110aa940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1366954358602 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954358602 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] SLOCK [T main @ 1366954360213 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954364222 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f3a34af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@365bf624
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f7cd15d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b955970
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7ff2eb4b86c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.091 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954360213 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954364222 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f3a34af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@365bf624
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f7cd15d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b955970
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7ff2eb4b86c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1366954367157 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] SLOCK [T main @ 1366954367157 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01ScrollPane took 2.824 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.091 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954360213 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954364222 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f3a34af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@365bf624
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f7cd15d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b955970
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7ff2eb4b86c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1366954367157 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] SLOCK [T main @ 1366954368590 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954373618 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@716de067, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fca584a47c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fca584a47c0
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca599ba6f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599ba6f0
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca599cdc60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599cdc60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599cdc60
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61250ff2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fca584a7400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fca584a7400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fca584a7400
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca584addd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca584addd0
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5abd09e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca599cc6d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599cc6d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.976 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954368590 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954373618 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@716de067, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fca584a47c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fca584a47c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca599ba6f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599ba6f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca599cdc60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599cdc60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599cdc60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61250ff2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fca584a7400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fca584a7400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fca584a7400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca584addd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca584addd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5abd09e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca599cc6d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599cc6d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1366954382439 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 4.039 sec
[junit] Testcase: test02GL2 took 3.3 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.976 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] SLOCK [T main @ 1366954382439 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954368590 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954373618 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@716de067, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fca584a47c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fca584a47c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca599ba6f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599ba6f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca599cdc60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599cdc60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599cdc60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61250ff2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fca584a7400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fca584a7400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fca584a7400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca584addd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca584addd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5abd09e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca599cc6d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca599cc6d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1366954382439 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] SLOCK [T main @ 1366954384065 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954385069 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.309 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954384065 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954385069 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1366954388261 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testTextRendererDraw2D took 1.094 sec
[junit] Testcase: testTextRendererDraw3D took 0.546 sec
[junit] SLOCK [T main @ 1366954388261 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.309 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954384065 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954385069 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1366954388261 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] SLOCK [T main @ 1366954389973 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954391981 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] Image right side up
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] Image right side up
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] Image right side up
[junit] Image right side up
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1366954394004 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.168 sec
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954389973 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954391981 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1366954394004 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01DefaultFBO took 1.74 sec
[junit] Testcase: test01StencilFBO took 0.092 sec
[junit] Testcase: test01DefaultPBuffer took 0.062 sec
[junit] Testcase: test01AccumStencilPBuffer took 0.045 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.168 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954389973 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954391981 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1366954394004 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] SLOCK [T main @ 1366954395710 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954410751 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 18.801 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954395710 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954410751 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1366954414311 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenMultiSampleAA0 took 3.024 sec
[junit] Testcase: testOnscreenMultiSampleAA4 took 0.245 sec
[junit] Testcase: testOnscreenMultiSampleAA8 took 0.201 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 18.801 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954395710 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954410751 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1366954414311 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954414311 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] SLOCK [T main @ 1366954415972 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954422996 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7fd88db7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7fd88db7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acc0e01, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6986dda3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c650892
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa54a09f650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.712 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954415972 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954422996 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7fd88db7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7fd88db7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acc0e01, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6986dda3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c650892
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa54a09f650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1366954425539 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test took 0.988 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.712 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954415972 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954422996 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7fd88db7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7fd88db7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acc0e01, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6986dda3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c650892
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa54a09f650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1366954425539 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954425539 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] SLOCK [T main @ 1366954427361 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954433372 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] canvas pos/siz: 0/22 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435508 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435510 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435511 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e75a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f972b8be700
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435791 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435961 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435963 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435993 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.92 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954427361 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954433372 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] SLOCK [T main @ 1366954436083 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] canvas pos/siz: 0/22 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435508 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435510 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435511 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e75a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f972b8be700
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435791 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435961 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435963 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435993 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1366954436083 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.462 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.92 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954427361 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954433372 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] canvas pos/siz: 0/22 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435508 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435510 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435511 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e75a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f972b8be700
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435791 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435961 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435963 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954435993 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1366954436083 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] SLOCK [T main @ 1366954437664 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954443677 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41584807, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fb4eb2600c0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.674 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954437664 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954443677 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41584807, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fb4eb2600c0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] SLOCK [T main @ 1366954446217 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1366954446217 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.002 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.674 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954437664 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954443677 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41584807, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fb4eb2600c0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1366954446217 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] SLOCK [T main @ 1366954447740 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954448745 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954450958 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954450960 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954450960 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@42c4d04d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954451013 d 0ms]]
[junit] 1 s: 60 f / 1069 ms, 56.1 fps, 17 ms/f; total: 60 f, 56.1 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954452057 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954452057 d 1ms]]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954452075 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.536 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954447740 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954448745 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954450958 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954450960 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954450960 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@42c4d04d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954451013 d 0ms]]
[junit] 1 s: 60 f / 1069 ms, 56.1 fps, 17 ms/f; total: 60 f, 56.1 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954452057 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954452057 d 1ms]]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954452075 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1366954452162 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.813 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.536 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954447740 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954448745 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954450958 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954450960 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954450960 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@42c4d04d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954451013 d 0ms]]
[junit] 1 s: 60 f / 1069 ms, 56.1 fps, 17 ms/f; total: 60 f, 56.1 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954452057 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954452057 d 1ms]]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954452075 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1366954452162 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954452162 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] SLOCK [T main @ 1366954453561 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954456569 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954458549 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954458551 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@24c68a98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954458652 d 0ms]]
[junit] 0 s: 60 f / 176 ms, 340.9 fps, 2 ms/f; total: 60 f, 340.9 fps, 2 ms/f
[junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 120 f, 588.2 fps, 1 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 180 f, 786.0 fps, 1 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 944.8 fps, 1 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1079.1 fps, 0 ms/f
[junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 360 f, 1176.4 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 420 f, 1261.2 fps, 0 ms/f
[junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1329.6 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1402.5 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 600 f, 1463.4 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1517.2 fps, 0 ms/f
[junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 720 f, 1561.8 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1598.3 fps, 0 ms/f
[junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 1643.8 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 900 f, 1682.2 fps, 0 ms/f
[junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 960 f, 1720.4 fps, 0 ms/f
[junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 1020 f, 1758.6 fps, 0 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954459131 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954459131 d 0ms]]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954460198 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.825 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954453561 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954456569 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954458549 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954458551 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@24c68a98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954458652 d 0ms]]
[junit] 0 s: 60 f / 176 ms, 340.9 fps, 2 ms/f; total: 60 f, 340.9 fps, 2 ms/f
[junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 120 f, 588.2 fps, 1 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 180 f, 786.0 fps, 1 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 944.8 fps, 1 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1079.1 fps, 0 ms/f
[junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 360 f, 1176.4 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 420 f, 1261.2 fps, 0 ms/f
[junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1329.6 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1402.5 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 600 f, 1463.4 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1517.2 fps, 0 ms/f
[junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 720 f, 1561.8 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1598.3 fps, 0 ms/f
[junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 1643.8 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 900 f, 1682.2 fps, 0 ms/f
[junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 960 f, 1720.4 fps, 0 ms/f
[junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 1020 f, 1758.6 fps, 0 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954459131 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954459131 d 0ms]]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954460198 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1366954460280 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.23 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.825 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954453561 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954456569 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954458549 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954458551 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@24c68a98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954458652 d 0ms]]
[junit] 0 s: 60 f / 176 ms, 340.9 fps, 2 ms/f; total: 60 f, 340.9 fps, 2 ms/f
[junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 120 f, 588.2 fps, 1 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 180 f, 786.0 fps, 1 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 944.8 fps, 1 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1079.1 fps, 0 ms/f
[junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 360 f, 1176.4 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 420 f, 1261.2 fps, 0 ms/f
[junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1329.6 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1402.5 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 600 f, 1463.4 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1517.2 fps, 0 ms/f
[junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 720 f, 1561.8 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1598.3 fps, 0 ms/f
[junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 1643.8 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 900 f, 1682.2 fps, 0 ms/f
[junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 960 f, 1720.4 fps, 0 ms/f
[junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 1020 f, 1758.6 fps, 0 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954459131 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954459131 d 0ms]]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366954460198 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1366954460280 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954460280 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] SLOCK [T main @ 1366954461895 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954464902 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954466793 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954466800 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954466801 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467204 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467207 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@181b7c76, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467354 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467361 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467361 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467789 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467789 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b7f1841, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467873 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467875 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467875 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468359 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468359 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29a7789c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468445 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468452 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468452 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468921 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468921 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ab9b8d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469024 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469034 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469034 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469473 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469474 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf9e31e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469551 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469562 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469563 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954470029 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954470030 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] SLOCK [T main @ 1366954470117 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.331 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954461895 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954464902 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954466793 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954466800 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954466801 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467204 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467207 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@181b7c76, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467354 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467361 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467361 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467789 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467789 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b7f1841, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467873 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467875 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467875 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468359 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468359 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29a7789c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468445 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468452 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468452 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468921 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468921 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ab9b8d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469024 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469034 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469034 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469473 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469474 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf9e31e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469551 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469562 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469563 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954470029 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954470030 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] SLOCK [T main @ 1366954470117 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01_DefaultNorm took 0.883 sec
[junit] Testcase: test02_DefaultMsaa took 0.582 sec
[junit] Testcase: test03_PbufferNorm took 0.57 sec
[junit] Testcase: test04_PbufferMsaa took 0.562 sec
[junit] Testcase: test05_BitmapNorm took 0.551 sec
[junit] Testcase: test06_BitmapMsaa took 0.555 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.331 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954461895 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954464902 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954466793 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954466800 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954466801 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467204 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467207 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@181b7c76, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467354 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467361 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467361 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467789 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467789 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b7f1841, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467873 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467875 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954467875 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468359 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468359 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29a7789c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468445 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468452 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468452 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468921 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954468921 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ab9b8d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469024 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469034 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469034 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469473 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469474 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf9e31e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469551 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469562 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954469563 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954470029 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366954470030 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] SLOCK [T main @ 1366954470117 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] SLOCK [T main @ 1366954471365 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954478394 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] Shader compiled: id=1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.949 sec
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954471365 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954478394 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1366954481140 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: compileShader took 2.649 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.949 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954471365 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954478394 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1366954481140 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954481140 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] SLOCK [T main @ 1366954482570 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954484579 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.046 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954482570 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954484579 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1366954487498 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.822 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.046 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954482570 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954484579 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1366954487498 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954487498 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT
[junit] SLOCK [T main @ 1366954488841 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954489846 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] Unpack-Alignment 0: in-size 46005
[junit] Unpack-Alignment 0: out-size 65536
[junit] Unpack-Alignment 1: in-size 45369
[junit] Unpack-Alignment 1: out-size 65536
[junit] Unpack-Alignment 4: in-size 46005
[junit] Unpack-Alignment 4: out-size 65536
[junit] Unpack-Alignment 8: in-size 46005
[junit] Unpack-Alignment 8: out-size 65536
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] SLOCK [T main @ 1366954492452 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.728 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954488841 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954489846 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] Unpack-Alignment 0: in-size 46005
[junit] Unpack-Alignment 0: out-size 65536
[junit] Unpack-Alignment 1: in-size 45369
[junit] Unpack-Alignment 1: out-size 65536
[junit] Unpack-Alignment 4: in-size 46005
[junit] Unpack-Alignment 4: out-size 65536
[junit] Unpack-Alignment 8: in-size 46005
[junit] Unpack-Alignment 8: out-size 65536
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] SLOCK [T main @ 1366954492452 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.523 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.728 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954488841 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954489846 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] Unpack-Alignment 0: in-size 46005
[junit] Unpack-Alignment 0: out-size 65536
[junit] Unpack-Alignment 1: in-size 45369
[junit] Unpack-Alignment 1: out-size 65536
[junit] Unpack-Alignment 4: in-size 46005
[junit] Unpack-Alignment 4: out-size 65536
[junit] Unpack-Alignment 8: in-size 46005
[junit] Unpack-Alignment 8: out-size 65536
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] SLOCK [T main @ 1366954492452 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] SLOCK [T main @ 1366954493990 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954496077 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e257f1b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcdd9caaa90
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fe6e305, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@802b249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcddb0689b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1366954498919 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.037 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954493990 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954496077 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e257f1b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcdd9caaa90
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fe6e305, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@802b249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcddb0689b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1366954498919 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNG took 0.957 sec
[junit] Testcase: testOffscreenWritePNG took 0.351 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.037 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954493990 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954496077 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e257f1b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcdd9caaa90
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fe6e305, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@802b249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcddb0689b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1366954498919 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] SLOCK [T main @ 1366954500430 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954508445 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-04-26 07:35:09.524 java[45154:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fc5fd09e960
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fc5fd09e960
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fc5fd09e960
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fc5fd09e960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.16 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954500430 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954508445 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fc5fd09e960
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fc5fd09e960
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fc5fd09e960
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fc5fd09e960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1366954512478 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNGWithResize took 1.517 sec
[junit] Testcase: testOffscreenWritePNGWithResize took 0.626 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.16 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954500430 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954508445 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fc5fd09e960
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fc5fd09e960
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fc5fd09e960
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fc5fd09e960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fc5fbcd00e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1366954512478 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954512478 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT
[junit] SLOCK [T main @ 1366954514150 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954516156 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.RGB Loops 100, dt 2198 ms, 21.98 ms/l
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.YUV Loops 100, dt 478 ms, 4.78 ms/l
[junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] AWT..... Loops 100, dt 2938 ms, 29.38 ms/l
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] SLOCK [T main @ 1366954521849 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.834 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954514150 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954516156 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.RGB Loops 100, dt 2198 ms, 21.98 ms/l
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.YUV Loops 100, dt 478 ms, 4.78 ms/l
[junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] AWT..... Loops 100, dt 2938 ms, 29.38 ms/l
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] SLOCK [T main @ 1366954521849 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: benchmark took 5.619 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.834 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954514150 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954516156 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.RGB Loops 100, dt 2198 ms, 21.98 ms/l
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.YUV Loops 100, dt 478 ms, 4.78 ms/l
[junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] AWT..... Loops 100, dt 2938 ms, 29.38 ms/l
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] SLOCK [T main @ 1366954521849 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT
[junit] SLOCK [T main @ 1366954523626 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954525646 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
[junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
[junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
[junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
[junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
[junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0
[junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261
[junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
[junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0
[junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261
[junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0
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[junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
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[junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
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[junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 1525128, alignment 1, rowlen 0
[junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type
[junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
[junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 15.972 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954523626 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954525646 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
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[junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
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[junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
[junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]]
[junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 458100, alignment 1, rowlen 0
[junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type
[junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
[junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]]
[junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 1525128, alignment 1, rowlen 0
[junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type
[junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
[junit] SLOCK [T main @ 1366954539486 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01YUV444Base__ES2 took 2.865 sec
[junit] Testcase: test01YUV444Prog__ES2 took 1.295 sec
[junit] Testcase: test01YUV422hBase__ES2 took 1.217 sec
[junit] Testcase: test01YUV422hProg_ES2 took 1.2 sec
[junit] Testcase: test02YUV420Base__ES2 took 1.335 sec
[junit] Testcase: test02YUV420Prog_ES2 took 1.683 sec
[junit] Testcase: test02YUV420BaseGray_ES2 took 1.301 sec
[junit] Testcase: test03CMYK_01_ES2 took 1.26 sec
[junit] Testcase: test03YCCK_01_ES2 took 1.597 sec
[junit] SLOCK [T main @ 1366954539486 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 15.972 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954523626 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954525646 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
[junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
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[junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
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[junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
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[junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0
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[junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
[junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0
[junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261
[junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0
[junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 52722, alignment 1, rowlen 261
[junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
[junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]]
[junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 458100, alignment 1, rowlen 0
[junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type
[junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
[junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]]
[junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 1525128, alignment 1, rowlen 0
[junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type
[junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
[junit] SLOCK [T main @ 1366954539486 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] SLOCK [T main @ 1366954541327 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954543332 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
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[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1366954554663 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 13.463 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954541327 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954543332 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1366954554663 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testGrayAWTILoaderGL2 took 3.546 sec
[junit] Testcase: testGrayAWTILoaderES2 took 1.183 sec
[junit] Testcase: testGrayPNGJLoaderGL2 took 1.098 sec
[junit] Testcase: testGrayPNGJLoaderES2 took 1.083 sec
[junit] Testcase: testTestAWTILoaderGL2 took 1.101 sec
[junit] Testcase: testTestAWTILoaderES2 took 1.068 sec
[junit] Testcase: testTestPNGJLoaderGL2 took 1.082 sec
[junit] Testcase: testTestPNGJLoaderES2 took 1.067 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 13.463 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954541327 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954543332 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1366954554663 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] SLOCK [T main @ 1366954556299 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954559306 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1366954562119 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.967 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954556299 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954559306 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1366954562119 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.221 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.967 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954556299 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954559306 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1366954562119 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] SLOCK [T main @ 1366954563631 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954567640 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.546 sec
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954563631 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954567640 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1366954571013 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.824 sec
[junit] SLOCK [T main @ 1366954571013 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.546 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954563631 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954567640 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)]
[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1366954571013 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT
[junit] SLOCK [T main @ 1366954574622 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954576636 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] Loop 1/1
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e92b1a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fea4b49b990
[junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4eeaaf, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fea4c90b5d0
[junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.366 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954574622 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954576636 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] Loop 1/1
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e92b1a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fea4b49b990
[junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4eeaaf, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fea4c90b5d0
[junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] SLOCK [T main @ 1366954579885 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GL2ES2 took 2.516 sec
[junit] Testcase: test02GL3 took 0.639 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.366 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954574622 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954576636 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] Loop 1/1
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e92b1a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fea4b49b990
[junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4eeaaf, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fea4c90b5d0
[junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] SLOCK [T main @ 1366954579885 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954579885 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] SLOCK [T main @ 1366954581341 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954582346 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954584298 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@722d95b3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954584340 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fd482cda120
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954585083 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd482cda120
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954585749 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd482cda120
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954586880 d 0ms]]
[junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954586927 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.773 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954581341 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954582346 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954584298 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@722d95b3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954584340 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fd482cda120
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954585083 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd482cda120
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954585749 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd482cda120
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954586880 d 0ms]]
[junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954586927 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1366954587018 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 3.187 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.773 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954581341 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954582346 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954584298 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@722d95b3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954584340 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fd482cda120
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954585083 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd482cda120
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954585749 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd482cda120
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954586880 d 0ms]]
[junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366954586927 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1366954587018 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954587018 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] SLOCK [T main @ 1366954588581 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954594594 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 200x98
[junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@4245c97b,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5867df9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2929e5e9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7db5391b
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fdc6bcdd2e0
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
[junit] toFront: robot pos: 200x298
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b478a2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74bfed5a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6477eb97
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fdc6d610ad0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: 200x298
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@273d1402, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aeca36e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25dd9891
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774b6b02
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fdc6bcf5340
[junit] rotXY.1: 19.1/30.9, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@395d601f/[I@2151b0a5, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 11/11, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607846 d 16ms]]]
[junit] rotXY.1: 18.2/31.8, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@7a2431b9/[I@5e3ca754, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 12/12, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607873 d 10ms]]]
[junit] rotXY.1: 17.300001/32.7, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@600dac21/[I@219fdbcb, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 13/13, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607895 d 7ms]]]
[junit] rotXY.1: 16.400002/33.600002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@616fdac/[I@4f682a53, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 14/14, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607913 d 16ms]]]
[junit] rotXY.1: 15.500002/34.500004, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@3fb2d7df/[I@767a9224, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 15/15, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607940 d 9ms]]]
[junit] rotXY.1: 14.600002/35.400005, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@6910b640/[I@482d59a3, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 16/16, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607960 d 6ms]]]
[junit] rotXY.1: 13.700003/36.300007, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@1958015a/[I@60c0c8b5, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 17/17, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607979 d 6ms]]]
[junit] rotXY.1: 12.800003/37.20001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@10b914b3/[I@66fdfc58, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 18/18, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608007 d 10ms]]]
[junit] rotXY.1: 11.900003/38.10001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2cc22a3b/[I@7f629e71, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 19/19, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608028 d 6ms]]]
[junit] rotXY.1: 11.000004/39.00001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@23904e0d/[I@56f449b8, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 20/20, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608046 d 6ms]]]
[junit] rotXY.1: 10.100004/39.900013, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@4013fba1/[I@5fed27e4, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 21/21, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608074 d 9ms]]]
[junit] rotXY.1: 9.200005/40.800014, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@4ad61aef/[I@2e82674b, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 22/22, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608095 d 6ms]]]
[junit] rotXY.1: 8.300005/41.700016, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@734b84c7/[I@62fa5ff3, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 23/23, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608113 d 16ms]]]
[junit] rotXY.1: 7.400005/42.600018, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@23b17d49/[I@599855ed, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 24/24, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608141 d 8ms]]]
[junit] rotXY.1: 6.500005/43.50002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@bc794cc/[I@5bf9e31e, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 25/25, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608160 d 10ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1366954608495 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.052 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954588581 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954594594 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 200x98
[junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@4245c97b,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5867df9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2929e5e9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7db5391b
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fdc6bcdd2e0
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
[junit] toFront: robot pos: 200x298
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b478a2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74bfed5a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6477eb97
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fdc6d610ad0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: 200x298
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@273d1402, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aeca36e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25dd9891
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774b6b02
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fdc6bcf5340
[junit] rotXY.1: 19.1/30.9, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@395d601f/[I@2151b0a5, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 11/11, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607846 d 16ms]]]
[junit] rotXY.1: 18.2/31.8, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@7a2431b9/[I@5e3ca754, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 12/12, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607873 d 10ms]]]
[junit] rotXY.1: 17.300001/32.7, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@600dac21/[I@219fdbcb, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 13/13, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607895 d 7ms]]]
[junit] rotXY.1: 16.400002/33.600002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@616fdac/[I@4f682a53, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 14/14, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607913 d 16ms]]]
[junit] rotXY.1: 15.500002/34.500004, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@3fb2d7df/[I@767a9224, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 15/15, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607940 d 9ms]]]
[junit] rotXY.1: 14.600002/35.400005, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@6910b640/[I@482d59a3, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 16/16, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607960 d 6ms]]]
[junit] rotXY.1: 13.700003/36.300007, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@1958015a/[I@60c0c8b5, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 17/17, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607979 d 6ms]]]
[junit] rotXY.1: 12.800003/37.20001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@10b914b3/[I@66fdfc58, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 18/18, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608007 d 10ms]]]
[junit] rotXY.1: 11.900003/38.10001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2cc22a3b/[I@7f629e71, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 19/19, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608028 d 6ms]]]
[junit] rotXY.1: 11.000004/39.00001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@23904e0d/[I@56f449b8, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 20/20, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608046 d 6ms]]]
[junit] rotXY.1: 10.100004/39.900013, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@4013fba1/[I@5fed27e4, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 21/21, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608074 d 9ms]]]
[junit] rotXY.1: 9.200005/40.800014, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@4ad61aef/[I@2e82674b, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 22/22, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608095 d 6ms]]]
[junit] rotXY.1: 8.300005/41.700016, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@734b84c7/[I@62fa5ff3, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 23/23, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608113 d 16ms]]]
[junit] rotXY.1: 7.400005/42.600018, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@23b17d49/[I@599855ed, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 24/24, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608141 d 8ms]]]
[junit] rotXY.1: 6.500005/43.50002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@bc794cc/[I@5bf9e31e, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 25/25, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608160 d 10ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1366954608495 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NewtCanvasAWT took 4.463 sec
[junit] Testcase: test02GLCanvas took 5.816 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.052 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954588581 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954594594 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 200x98
[junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@4245c97b,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5867df9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2929e5e9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7db5391b
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fdc6bcdd2e0
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
[junit] toFront: robot pos: 200x298
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b478a2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74bfed5a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6477eb97
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fdc6d610ad0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: 200x298
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@273d1402, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aeca36e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25dd9891
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774b6b02
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fdc6bcf5340
[junit] rotXY.1: 19.1/30.9, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@395d601f/[I@2151b0a5, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 11/11, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607846 d 16ms]]]
[junit] rotXY.1: 18.2/31.8, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@7a2431b9/[I@5e3ca754, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 12/12, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607873 d 10ms]]]
[junit] rotXY.1: 17.300001/32.7, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@600dac21/[I@219fdbcb, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 13/13, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607895 d 7ms]]]
[junit] rotXY.1: 16.400002/33.600002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@616fdac/[I@4f682a53, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 14/14, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607913 d 16ms]]]
[junit] rotXY.1: 15.500002/34.500004, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@3fb2d7df/[I@767a9224, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 15/15, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607940 d 9ms]]]
[junit] rotXY.1: 14.600002/35.400005, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@6910b640/[I@482d59a3, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 16/16, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607960 d 6ms]]]
[junit] rotXY.1: 13.700003/36.300007, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@1958015a/[I@60c0c8b5, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 17/17, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954607979 d 6ms]]]
[junit] rotXY.1: 12.800003/37.20001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@10b914b3/[I@66fdfc58, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 18/18, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608007 d 10ms]]]
[junit] rotXY.1: 11.900003/38.10001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2cc22a3b/[I@7f629e71, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 19/19, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608028 d 6ms]]]
[junit] rotXY.1: 11.000004/39.00001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@23904e0d/[I@56f449b8, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 20/20, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608046 d 6ms]]]
[junit] rotXY.1: 10.100004/39.900013, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@4013fba1/[I@5fed27e4, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 21/21, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608074 d 9ms]]]
[junit] rotXY.1: 9.200005/40.800014, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@4ad61aef/[I@2e82674b, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 22/22, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608095 d 6ms]]]
[junit] rotXY.1: 8.300005/41.700016, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@734b84c7/[I@62fa5ff3, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 23/23, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608113 d 16ms]]]
[junit] rotXY.1: 7.400005/42.600018, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@23b17d49/[I@599855ed, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 24/24, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608141 d 8ms]]]
[junit] rotXY.1: 6.500005/43.50002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@bc794cc/[I@5bf9e31e, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 25/25, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954608160 d 10ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1366954608495 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] SLOCK [T main @ 1366954609900 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954616913 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.606 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954609900 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954616913 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1366954619374 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseNewtAWT took 2.357 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.606 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954609900 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954616913 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1366954619374 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954619374 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] SLOCK [T main @ 1366954620938 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954624947 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29abc69, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1366954628240 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.417 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954620938 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954624947 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29abc69, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1366954628240 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testEventSourceNotNewtBug took 3.188 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.417 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954620938 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954624947 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29abc69, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f9831cc2000
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1366954628240 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] SLOCK [T main @ 1366954629787 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954630809 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954632855 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58c16b18, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a181a50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a181a50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954632953 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636332 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636538 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636589 d 2ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636589 d 2ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636690 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636743 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636743 d 1ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636953 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b5b8520, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a60d0d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a60d0d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954637013 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954640814 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] 2013-04-26 07:37:35.818 java[45228:6907] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1366954655954 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 26.282 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954629787 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954630809 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954632855 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58c16b18, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a181a50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a181a50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954632953 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636332 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636538 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636589 d 2ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636589 d 2ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636690 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636743 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636743 d 1ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636953 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b5b8520, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a60d0d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a60d0d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954637013 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954640814 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1366954655954 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 4.7 sec
[junit] Testcase: testFocus02RobotFocus took 18.961 sec
[junit] FAILED
[junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:186)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit]
[junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 26.282 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954629787 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954630809 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954632855 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58c16b18, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a181a50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a181a50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954632953 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636332 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636538 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636589 d 2ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636589 d 2ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636690 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636743 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636743 d 1ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954636953 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b5b8520, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a60d0d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fc57a60d0d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954637013 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954640814 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1366954655954 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testcase: testFocus02RobotFocus(com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot): FAILED
[junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:186)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit]
[junit]
[junit] Test com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot FAILED
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] SLOCK [T main @ 1366954657699 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954659705 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954661933 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954662048 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665211 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665395 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665445 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665445 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665547 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665599 d 8ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665599 d 9ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1c20eb7/[I@6b541147, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665810 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5c3a835d/[I@5867df9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665811 d 7ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@40b86944/[I@b07108e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665811 d 7ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@338e18a3/[I@35f38fc6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666328 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9642bd6/[I@f79f36b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666328 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@f5bfdbd/[I@606f8b2b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666328 d 6ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14a8e586/[I@5c74cb02, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666731 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@77bc1fb9/[I@5fc6e818, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666732 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7bafb0c7/[I@4b7f1841, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666732 d 7ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954667240 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954669866 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670080 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670132 d 4ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670132 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670234 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670286 d 4ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670286 d 4ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670498 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4b85c17/[I@63a5ec6c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670498 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2244d990/[I@56278e83, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670498 d 10ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e5dfaf1/[I@5c061cd2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671014 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@154e4e31/[I@47ef7de4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671015 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3c3228a1/[I@10980e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671015 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16edbe39/[I@52639bf1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671418 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9931579/[I@1766bfd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671419 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5abd09e8/[I@30d58ce2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671419 d 6ms]]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671833 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671911 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@67148603, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f2ca6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671986 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954675701 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954678320 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954678320 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954678320 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6545d2/[I@78cade31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954680944 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954680944 d 9ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@418bbf55/[I@3dbe8711, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954680944 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27958cc2/[I@4b4c28db, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954683565 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@750e687b/[I@4ed9f47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954683566 d 8ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954683566 d 8ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27e91a4d/[I@38bdc9b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954686184 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@340523df/[I@3d762027, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954686185 d 3ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1638fff7/[I@782cbc86, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954686185 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688812 d 11ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688864 d 3ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688864 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688966 d 0ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689018 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689018 d 3ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4b2dd538/[I@2e097617, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689229 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689229 d 11ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689229 d 11ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@73265109/[I@589260ee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689746 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7219d6af/[I@7e5db5ae, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689746 d 6ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3a42f352/[I@174aa60, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689746 d 6ms]]]
[junit] 2013-04-26 07:38:09.918 java[45234:11523] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690149 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6a1681ea/[I@6bab600f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690149 d 11ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@402fb002/[I@7acc7439, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690149 d 11ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690756 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954693890 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1aeca36e/[I@25dd9891, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954696514 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@774b6b02/[I@785e8d7d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954696514 d 3ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@79b4748/[I@6364cbde, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954696514 d 4ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e848ecc/[I@40bb2bc3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954699136 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@40363068/[I@25a41cc7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954699136 d 3ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@395d601f/[I@2151b0a5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954699136 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7a2431b9/[I@5e3ca754, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954701757 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@600dac21/[I@219fdbcb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954701757 d 1ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@616fdac/[I@4f682a53, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954701757 d 2ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@767a9224/[I@6910b640, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954704376 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@482d59a3/[I@1958015a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954704377 d 2ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@60c0c8b5/[I@10b914b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954704377 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1366954709033 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 51.446 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954657699 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954659705 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954661933 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954662048 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665211 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665395 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665445 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665445 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665547 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665599 d 8ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665599 d 9ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1c20eb7/[I@6b541147, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665810 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5c3a835d/[I@5867df9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665811 d 7ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@40b86944/[I@b07108e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665811 d 7ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@338e18a3/[I@35f38fc6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666328 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9642bd6/[I@f79f36b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666328 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@f5bfdbd/[I@606f8b2b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666328 d 6ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14a8e586/[I@5c74cb02, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666731 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@77bc1fb9/[I@5fc6e818, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666732 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7bafb0c7/[I@4b7f1841, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666732 d 7ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954667240 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954669866 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670080 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670132 d 4ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670132 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670234 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670286 d 4ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670286 d 4ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670498 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4b85c17/[I@63a5ec6c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670498 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2244d990/[I@56278e83, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670498 d 10ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e5dfaf1/[I@5c061cd2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671014 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@154e4e31/[I@47ef7de4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671015 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3c3228a1/[I@10980e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671015 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16edbe39/[I@52639bf1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671418 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9931579/[I@1766bfd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671419 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5abd09e8/[I@30d58ce2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671419 d 6ms]]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671833 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671911 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@67148603, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f2ca6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671986 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954675701 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954678320 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954678320 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954678320 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6545d2/[I@78cade31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954680944 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954680944 d 9ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@418bbf55/[I@3dbe8711, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954680944 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27958cc2/[I@4b4c28db, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954683565 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@750e687b/[I@4ed9f47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954683566 d 8ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954683566 d 8ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27e91a4d/[I@38bdc9b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954686184 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@340523df/[I@3d762027, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954686185 d 3ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1638fff7/[I@782cbc86, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954686185 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688812 d 11ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688864 d 3ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688864 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688966 d 0ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689018 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689018 d 3ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4b2dd538/[I@2e097617, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689229 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689229 d 11ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689229 d 11ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@73265109/[I@589260ee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689746 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7219d6af/[I@7e5db5ae, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689746 d 6ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3a42f352/[I@174aa60, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689746 d 6ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690149 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6a1681ea/[I@6bab600f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690149 d 11ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@402fb002/[I@7acc7439, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690149 d 11ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690756 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954693890 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1aeca36e/[I@25dd9891, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954696514 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@774b6b02/[I@785e8d7d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954696514 d 3ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@79b4748/[I@6364cbde, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954696514 d 4ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e848ecc/[I@40bb2bc3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954699136 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@40363068/[I@25a41cc7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954699136 d 3ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@395d601f/[I@2151b0a5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954699136 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7a2431b9/[I@5e3ca754, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954701757 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@600dac21/[I@219fdbcb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954701757 d 1ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@616fdac/[I@4f682a53, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954701757 d 2ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@767a9224/[I@6910b640, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954704376 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@482d59a3/[I@1958015a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954704377 d 2ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@60c0c8b5/[I@10b914b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954704377 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1366954709033 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 10.393 sec
[junit] Testcase: testFocus02RobotFocus took 37.054 sec
[junit] FAILED
[junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:239)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit]
[junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 51.446 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954657699 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954659705 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954661933 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954662048 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcb2f90
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665211 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665395 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665445 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665445 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665547 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665599 d 8ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665599 d 9ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1c20eb7/[I@6b541147, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665810 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5c3a835d/[I@5867df9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665811 d 7ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@40b86944/[I@b07108e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954665811 d 7ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@338e18a3/[I@35f38fc6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666328 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9642bd6/[I@f79f36b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666328 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@f5bfdbd/[I@606f8b2b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666328 d 6ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14a8e586/[I@5c74cb02, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666731 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@77bc1fb9/[I@5fc6e818, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666732 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7bafb0c7/[I@4b7f1841, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954666732 d 7ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954667240 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954669866 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670080 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670132 d 4ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670132 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670234 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670286 d 4ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670286 d 4ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670498 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4b85c17/[I@63a5ec6c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670498 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2244d990/[I@56278e83, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954670498 d 10ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e5dfaf1/[I@5c061cd2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671014 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@154e4e31/[I@47ef7de4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671015 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3c3228a1/[I@10980e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671015 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16edbe39/[I@52639bf1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671418 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9931579/[I@1766bfd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671419 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5abd09e8/[I@30d58ce2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671419 d 6ms]]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671833 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671911 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@67148603, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f2ca6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954671986 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f98dbcde510
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954675701 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954678320 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954678320 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954678320 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6545d2/[I@78cade31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954680944 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954680944 d 9ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@418bbf55/[I@3dbe8711, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954680944 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27958cc2/[I@4b4c28db, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954683565 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@750e687b/[I@4ed9f47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954683566 d 8ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954683566 d 8ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27e91a4d/[I@38bdc9b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954686184 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@340523df/[I@3d762027, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954686185 d 3ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1638fff7/[I@782cbc86, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954686185 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688812 d 11ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688864 d 3ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688864 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954688966 d 0ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689018 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689018 d 3ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4b2dd538/[I@2e097617, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689229 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689229 d 11ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689229 d 11ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@73265109/[I@589260ee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689746 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7219d6af/[I@7e5db5ae, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689746 d 6ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3a42f352/[I@174aa60, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954689746 d 6ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690149 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6a1681ea/[I@6bab600f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690149 d 11ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@402fb002/[I@7acc7439, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690149 d 11ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954690756 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954693890 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1aeca36e/[I@25dd9891, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954696514 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@774b6b02/[I@785e8d7d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954696514 d 3ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@79b4748/[I@6364cbde, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954696514 d 4ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6e848ecc/[I@40bb2bc3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954699136 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@40363068/[I@25a41cc7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954699136 d 3ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@395d601f/[I@2151b0a5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954699136 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7a2431b9/[I@5e3ca754, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954701757 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@600dac21/[I@219fdbcb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954701757 d 1ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@616fdac/[I@4f682a53, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954701757 d 2ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@767a9224/[I@6910b640, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954704376 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@482d59a3/[I@1958015a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954704377 d 2ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@60c0c8b5/[I@10b914b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954704377 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1366954709033 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testcase: testFocus02RobotFocus(com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot): FAILED
[junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:239)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit]
[junit]
[junit] Test com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot FAILED
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] SLOCK [T main @ 1366954710852 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954718868 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] durationPerTest 500
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721255 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@741827d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721366 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721556 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721670 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721787 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721916 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954722014 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.409 sec
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721255 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721366 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721556 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721670 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721787 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721916 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954722014 d 0ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954710852 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954718868 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@741827d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1366954722158 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testListenerStringPassingAndOrder took 3.203 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.409 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721255 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721366 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721556 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721670 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721787 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954721916 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954722014 d 0ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954710852 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954718868 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@741827d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] SLOCK [T main @ 1366954722158 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f8e82cc7eb0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1366954722158 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] SLOCK [T main @ 1366954723778 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954725784 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7fcebc9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7444f787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bd6fbb3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f26d3df
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f83a04aaff0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f83a04aaff0
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@760951a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f83a04525d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f83a04525d0
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.626 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954723778 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954725784 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7fcebc9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7444f787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bd6fbb3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f26d3df
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f83a04aaff0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f83a04aaff0
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@760951a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f83a04525d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f83a04525d0
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1366954729282 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseFrameGLCanvas took 2.745 sec
[junit] Testcase: testCloseJFrameGLCanvas took 0.648 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.626 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954723778 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954725784 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7fcebc9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7444f787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bd6fbb3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f26d3df
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f83a04aaff0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f83a04aaff0
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@760951a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f83a04525d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f83a04525d0
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1366954729282 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954729282 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] SLOCK [T main @ 1366954730803 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954731808 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@24ebf068, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.322 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954730803 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954731808 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@24ebf068, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1366954734993 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseJFrameNewtCanvasAWT took 3.086 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.322 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954730803 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954731808 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@24ebf068, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe309c81b60
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1366954734993 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954734993 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954738464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f80894dec40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@29cda59b/[I@7c33788d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739311 d 4ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26789869/[I@375e293a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739411 d 0ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e4bb3c/[I@12c063ad, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739412 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14cffc79/[I@62c8769b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739412 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8497904/[I@fa7f9dc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954740991 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78ff9053/[I@525c7734, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741043 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3496212a/[I@6c5b675e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741043 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@64df83e5/[I@e4c6320, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741095 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38ffd135/[I@23000bcf, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741146 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@580754fc/[I@495c998a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741146 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df82ab4/[I@1fbb9696, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741198 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@549b6220/[I@25474e45, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741250 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c63a721/[I@2719f1f, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741250 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e0e90/[I@799e11a1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743635 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78979f67/[I@2a62610b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743687 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20d12eea/[I@55f157b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743687 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@257b40fe/[I@3ee7f6eb, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743739 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f03de90/[I@6708f8e0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743790 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743790 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13cc0a7f/[I@38c52200, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743842 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743894 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743894 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] WAIT-till-done: eventDispatch() #1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746371 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7461f533/[I@4b2922f6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746421 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79b66b06/[I@372c9557, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746421 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50009f0d/[I@58ca3783, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746473 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4402a6ff/[I@a21d23b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746524 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@327124af/[I@221f7708, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746525 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fbfbfb8/[I@45c3e9ba, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746576 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4125d61e/[I@1b0c6cfc, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746628 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cc72243/[I@259a8416, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746628 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749007 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749059 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749110 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749110 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749162 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749213 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749213 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18682406/[I@5d15126e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749264 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@126d2380/[I@3b35b1f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749264 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749315 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749366 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749417 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749417 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e9ac0f5/[I@51f21c50, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749469 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e20f237/[I@34fe315d, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749519 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c5aebd9/[I@1532021a, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749519 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749570 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749570 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749622 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46dd75a4/[I@75568654, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749673 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d30fb/[I@2a8ab08f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749725 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@774d921a/[I@5b32627, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749725 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749777 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cad157f/[I@275e538e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749828 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21bfa3d3/[I@2c9c82f4, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749828 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5759780d/[I@32d8ca48, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749879 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@36c8570c/[I@1acaf0ed, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749879 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4ceafb71/[I@5721df2a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752152 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752204 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2682d210/[I@56ad2c30, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752256 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3302fc5/[I@50903025, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752306 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2a48f675/[I@1c2c9103, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752306 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@31e46a68/[I@b05eb6f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752358 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31a3ca10/[I@7826f9e5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752358 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752410 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752410 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] 2013-04-26 07:39:14.195 java[45260:eb1b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954754690 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@78467991/[I@5ad75c47, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954754742 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954754994 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@df1cbf6/[I@7d858aa0, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755047 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a504ec1/[I@5e628704, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755299 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@168e4805/[I@571a4bd4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755350 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f6877f8/[I@239c7c21, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755603 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@76996cca/[I@52b57e9a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755655 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755907 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@b7c96a9/[I@20873723, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755959 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d34eb84/[I@d522de2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954756212 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e425743/[I@256ef705, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954756264 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.424 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954738464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f80894dec40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@29cda59b/[I@7c33788d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739311 d 4ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26789869/[I@375e293a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739411 d 0ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e4bb3c/[I@12c063ad, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739412 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14cffc79/[I@62c8769b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739412 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8497904/[I@fa7f9dc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954740991 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78ff9053/[I@525c7734, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741043 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3496212a/[I@6c5b675e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741043 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@64df83e5/[I@e4c6320, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741095 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38ffd135/[I@23000bcf, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741146 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@580754fc/[I@495c998a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741146 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df82ab4/[I@1fbb9696, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741198 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@549b6220/[I@25474e45, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741250 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c63a721/[I@2719f1f, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741250 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e0e90/[I@799e11a1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743635 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78979f67/[I@2a62610b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743687 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20d12eea/[I@55f157b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743687 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@257b40fe/[I@3ee7f6eb, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743739 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f03de90/[I@6708f8e0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743790 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743790 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13cc0a7f/[I@38c52200, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743842 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743894 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743894 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] WAIT-till-done: eventDispatch() #1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746371 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7461f533/[I@4b2922f6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746421 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79b66b06/[I@372c9557, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746421 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50009f0d/[I@58ca3783, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746473 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4402a6ff/[I@a21d23b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746524 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@327124af/[I@221f7708, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746525 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fbfbfb8/[I@45c3e9ba, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746576 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4125d61e/[I@1b0c6cfc, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746628 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cc72243/[I@259a8416, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746628 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749007 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749059 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749110 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749110 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749162 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749213 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749213 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18682406/[I@5d15126e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749264 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@126d2380/[I@3b35b1f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749264 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749315 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] SLOCK [T main @ 1366954757801 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749366 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749417 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749417 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e9ac0f5/[I@51f21c50, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749469 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e20f237/[I@34fe315d, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749519 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c5aebd9/[I@1532021a, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749519 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749570 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749570 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749622 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46dd75a4/[I@75568654, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749673 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d30fb/[I@2a8ab08f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749725 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@774d921a/[I@5b32627, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749725 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749777 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cad157f/[I@275e538e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749828 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21bfa3d3/[I@2c9c82f4, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749828 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5759780d/[I@32d8ca48, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749879 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@36c8570c/[I@1acaf0ed, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749879 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4ceafb71/[I@5721df2a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752152 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752204 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2682d210/[I@56ad2c30, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752256 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3302fc5/[I@50903025, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752306 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2a48f675/[I@1c2c9103, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752306 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@31e46a68/[I@b05eb6f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752358 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31a3ca10/[I@7826f9e5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752358 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752410 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752410 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954754690 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@78467991/[I@5ad75c47, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954754742 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954754994 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@df1cbf6/[I@7d858aa0, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755047 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a504ec1/[I@5e628704, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755299 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@168e4805/[I@571a4bd4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755350 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f6877f8/[I@239c7c21, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755603 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@76996cca/[I@52b57e9a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755655 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755907 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@b7c96a9/[I@20873723, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755959 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d34eb84/[I@d522de2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954756212 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e425743/[I@256ef705, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954756264 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1366954757801 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.544 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.739 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.736 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 3.143 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.538 sec
[junit] Testcase: testSingleButtonClickAndDrag took 4.054 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.424 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954738464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f80894dec40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@29cda59b/[I@7c33788d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739311 d 4ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26789869/[I@375e293a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739411 d 0ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e4bb3c/[I@12c063ad, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739412 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14cffc79/[I@62c8769b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954739412 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8497904/[I@fa7f9dc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954740991 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78ff9053/[I@525c7734, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741043 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3496212a/[I@6c5b675e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741043 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@64df83e5/[I@e4c6320, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741095 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38ffd135/[I@23000bcf, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741146 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@580754fc/[I@495c998a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741146 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df82ab4/[I@1fbb9696, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741198 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@549b6220/[I@25474e45, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741250 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c63a721/[I@2719f1f, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954741250 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e0e90/[I@799e11a1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743635 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78979f67/[I@2a62610b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743687 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20d12eea/[I@55f157b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743687 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@257b40fe/[I@3ee7f6eb, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743739 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f03de90/[I@6708f8e0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743790 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743790 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13cc0a7f/[I@38c52200, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743842 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743894 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954743894 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] WAIT-till-done: eventDispatch() #1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746371 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7461f533/[I@4b2922f6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746421 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79b66b06/[I@372c9557, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746421 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50009f0d/[I@58ca3783, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746473 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4402a6ff/[I@a21d23b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746524 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@327124af/[I@221f7708, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746525 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fbfbfb8/[I@45c3e9ba, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746576 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4125d61e/[I@1b0c6cfc, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746628 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cc72243/[I@259a8416, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954746628 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749007 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749059 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749110 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749110 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749162 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749213 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749213 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18682406/[I@5d15126e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749264 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@126d2380/[I@3b35b1f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749264 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749315 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749366 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749417 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749417 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e9ac0f5/[I@51f21c50, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749469 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e20f237/[I@34fe315d, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749519 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c5aebd9/[I@1532021a, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749519 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749570 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749570 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749622 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46dd75a4/[I@75568654, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749673 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d30fb/[I@2a8ab08f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749725 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@774d921a/[I@5b32627, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749725 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749777 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cad157f/[I@275e538e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749828 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21bfa3d3/[I@2c9c82f4, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749828 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5759780d/[I@32d8ca48, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749879 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@36c8570c/[I@1acaf0ed, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954749879 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4ceafb71/[I@5721df2a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752152 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752204 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2682d210/[I@56ad2c30, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752256 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3302fc5/[I@50903025, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752306 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2a48f675/[I@1c2c9103, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752306 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@31e46a68/[I@b05eb6f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752358 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31a3ca10/[I@7826f9e5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752358 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752410 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954752410 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954754690 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@78467991/[I@5ad75c47, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954754742 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954754994 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@df1cbf6/[I@7d858aa0, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755047 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a504ec1/[I@5e628704, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755299 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@168e4805/[I@571a4bd4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755350 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f6877f8/[I@239c7c21, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755603 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@76996cca/[I@52b57e9a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755655 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755907 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@b7c96a9/[I@20873723, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954755959 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d34eb84/[I@d522de2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954756212 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e425743/[I@256ef705, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366954756264 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1366954757801 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] SLOCK [T main @ 1366954761455 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954762469 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5097d026, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fc628c5d340
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35f03691/[I@2d8e8541, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954763014 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@67ce85c4/[I@27b03c1a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954763017 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2339e351/[I@2d7aece8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954763017 d 1ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@469a9b65/[I@50502819, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764395 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e78aa80/[I@6401d98a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764447 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@35712651/[I@178aab40, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764447 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10f102d3/[I@3ef07355, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764499 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c23f1bb/[I@7bd33a6b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764550 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68a0864f/[I@2d1e233, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764550 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@215983b7/[I@7bd6747b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764602 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c7976c1/[I@4a6397eb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764654 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@508aeb74/[I@506835fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764654 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@47ad6b4b/[I@4a5f2db0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767034 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2eb0a3f5/[I@4edc41c5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767085 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e6214f5/[I@794e113b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767085 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@744d76b4/[I@9ac5f13, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767137 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1395dd5b/[I@53f78b68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767188 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20e183e9/[I@359b46dc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767188 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@65493102/[I@2830ae41, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767240 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58e41bc3/[I@67dacccc, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767292 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4dbb9a58/[I@57922f46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767292 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fc54796/[I@60ded0f0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769774 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44676e3f/[I@62770d2e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769825 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@76027982/[I@1c778255, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769825 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6a0da90c/[I@26d58939, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769876 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d24111a/[I@3adec8b3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769927 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@784a7df6/[I@6293df2c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769927 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a20f443/[I@298488ef, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769978 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3a1834/[I@a0b1cd0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954770029 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f90a0d6/[I@102f729e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954770029 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13e4a47e/[I@7eb5666, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772411 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b754699/[I@606e1dec, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772462 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d6ea269/[I@a68cb6b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772514 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6602e323/[I@478e4327, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772514 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772566 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772617 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772617 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6691177/[I@5bf99eea, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772669 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@613043d2/[I@27b4c1d7, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772669 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4c221e9e/[I@54083e1e, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772721 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@69264eab/[I@51f6f27b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772772 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ba99347/[I@a0430b6, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772824 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@191a01dd/[I@7a70610a, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772824 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@67f31652/[I@83e96cf, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772876 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@451ef443/[I@73367e28, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772927 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e94af2f/[I@53797795, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772927 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b9a0203/[I@6bfa39bb, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772979 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78e45b5e/[I@582ab653, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772979 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c28305d/[I@527f58ef, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773031 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26a7dd39/[I@56acdd02, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773083 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ee1dac2/[I@2de12f6d, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773134 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1af0b4a3/[I@30e34726, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773134 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195428dd/[I@6446d228, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773186 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@658f7386/[I@2ce99681, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773237 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b980630/[I@19be4777, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773237 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b45e2d5/[I@92f1bf0, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773289 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73d32e45/[I@2d82ef6b, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773289 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d5d4de6/[I@68a53de4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775550 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@38827968/[I@7df0b7d3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775602 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46b4be3d/[I@435bb0f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775653 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@638bd7f1/[I@720e4245, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775705 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@620fa83/[I@5f1eb199, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775705 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@581de498/[I@128ae45a, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775756 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c95da38/[I@7229c204, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775756 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1380cf2a/[I@6da0d866, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775808 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5adf48c4/[I@79226a77, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775808 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] 2013-04-26 07:39:38.017 java[45266:690b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ae576d4/[I@edc86eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954778088 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@301db5ec/[I@6e92b1a1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954778140 d 2ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@60cbf9bd/[I@6f7918f0, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954778140 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] WAIT-till-done: eventDispatch() #13
[junit] **** No Event. Waited 20 * 50ms, eventCount 0
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED
[junit] no event delivery
[junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1324 ms, tExec 1324 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError: ]
[junit] java.lang.AssertionError:
[junit] at org.junit.Assert.fail(Assert.java:91)
[junit] at org.junit.Assert.assertTrue(Assert.java:43)
[junit] at org.junit.Assert.assertTrue(Assert.java:54)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485)
[junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[junit] at java.lang.Thread.run(Thread.java:680)
[junit] WAIT-till-done: DONE
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6da5db4b/[I@23e0512a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954779606 d 8ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 19.364 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954761455 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954762469 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5097d026, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fc628c5d340
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35f03691/[I@2d8e8541, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954763014 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@67ce85c4/[I@27b03c1a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954763017 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2339e351/[I@2d7aece8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954763017 d 1ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@469a9b65/[I@50502819, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764395 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e78aa80/[I@6401d98a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764447 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@35712651/[I@178aab40, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764447 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10f102d3/[I@3ef07355, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764499 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c23f1bb/[I@7bd33a6b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764550 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68a0864f/[I@2d1e233, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764550 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@215983b7/[I@7bd6747b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764602 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c7976c1/[I@4a6397eb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764654 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@508aeb74/[I@506835fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764654 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@47ad6b4b/[I@4a5f2db0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767034 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2eb0a3f5/[I@4edc41c5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767085 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e6214f5/[I@794e113b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767085 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@744d76b4/[I@9ac5f13, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767137 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1395dd5b/[I@53f78b68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767188 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20e183e9/[I@359b46dc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767188 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@65493102/[I@2830ae41, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767240 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58e41bc3/[I@67dacccc, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767292 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4dbb9a58/[I@57922f46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767292 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fc54796/[I@60ded0f0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769774 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44676e3f/[I@62770d2e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769825 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@76027982/[I@1c778255, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769825 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6a0da90c/[I@26d58939, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769876 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d24111a/[I@3adec8b3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769927 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@784a7df6/[I@6293df2c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769927 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a20f443/[I@298488ef, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769978 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3a1834/[I@a0b1cd0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954770029 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f90a0d6/[I@102f729e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954770029 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13e4a47e/[I@7eb5666, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772411 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b754699/[I@606e1dec, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772462 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d6ea269/[I@a68cb6b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772514 d 0ms]]]
[junit] SLOCK [T main @ 1366954780665 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6602e323/[I@478e4327, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772514 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772566 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772617 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772617 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6691177/[I@5bf99eea, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772669 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@613043d2/[I@27b4c1d7, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772669 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4c221e9e/[I@54083e1e, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772721 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@69264eab/[I@51f6f27b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772772 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ba99347/[I@a0430b6, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772824 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@191a01dd/[I@7a70610a, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772824 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@67f31652/[I@83e96cf, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772876 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@451ef443/[I@73367e28, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772927 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e94af2f/[I@53797795, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772927 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b9a0203/[I@6bfa39bb, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772979 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78e45b5e/[I@582ab653, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772979 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c28305d/[I@527f58ef, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773031 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26a7dd39/[I@56acdd02, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773083 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ee1dac2/[I@2de12f6d, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773134 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1af0b4a3/[I@30e34726, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773134 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195428dd/[I@6446d228, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773186 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@658f7386/[I@2ce99681, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773237 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b980630/[I@19be4777, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773237 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b45e2d5/[I@92f1bf0, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773289 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73d32e45/[I@2d82ef6b, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773289 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d5d4de6/[I@68a53de4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775550 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@38827968/[I@7df0b7d3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775602 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46b4be3d/[I@435bb0f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775653 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@638bd7f1/[I@720e4245, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775705 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@620fa83/[I@5f1eb199, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775705 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@581de498/[I@128ae45a, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775756 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c95da38/[I@7229c204, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775756 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1380cf2a/[I@6da0d866, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775808 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5adf48c4/[I@79226a77, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775808 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ae576d4/[I@edc86eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954778088 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@301db5ec/[I@6e92b1a1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954778140 d 2ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@60cbf9bd/[I@6f7918f0, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954778140 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] WAIT-till-done: eventDispatch() #13
[junit] **** No Event. Waited 20 * 50ms, eventCount 0
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED
[junit] no event delivery
[junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1324 ms, tExec 1324 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError: ]
[junit] java.lang.AssertionError:
[junit] at org.junit.Assert.fail(Assert.java:91)
[junit] at org.junit.Assert.assertTrue(Assert.java:43)
[junit] at org.junit.Assert.assertTrue(Assert.java:54)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485)
[junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[junit] at java.lang.Thread.run(Thread.java:680)
[junit] WAIT-till-done: DONE
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6da5db4b/[I@23e0512a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954779606 d 8ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1366954780665 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.54 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.738 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.736 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 3.141 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.535 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.547 sec
[junit] Caused an ERROR
[junit] java.lang.AssertionError:
[junit] java.lang.RuntimeException: java.lang.AssertionError:
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:357)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:482)
[junit] Caused by: java.lang.AssertionError:
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485)
[junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[junit] at java.lang.Thread.run(Thread.java:680)
[junit]
[junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 19.364 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954761455 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954762469 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5097d026, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fc628c5d340
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35f03691/[I@2d8e8541, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954763014 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@67ce85c4/[I@27b03c1a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954763017 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2339e351/[I@2d7aece8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954763017 d 1ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@469a9b65/[I@50502819, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764395 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e78aa80/[I@6401d98a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764447 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@35712651/[I@178aab40, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764447 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10f102d3/[I@3ef07355, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764499 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c23f1bb/[I@7bd33a6b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764550 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68a0864f/[I@2d1e233, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764550 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@215983b7/[I@7bd6747b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764602 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c7976c1/[I@4a6397eb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764654 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@508aeb74/[I@506835fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954764654 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@47ad6b4b/[I@4a5f2db0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767034 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2eb0a3f5/[I@4edc41c5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767085 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e6214f5/[I@794e113b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767085 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@744d76b4/[I@9ac5f13, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767137 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1395dd5b/[I@53f78b68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767188 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20e183e9/[I@359b46dc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767188 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@65493102/[I@2830ae41, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767240 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58e41bc3/[I@67dacccc, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767292 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4dbb9a58/[I@57922f46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954767292 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fc54796/[I@60ded0f0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769774 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44676e3f/[I@62770d2e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769825 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@76027982/[I@1c778255, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769825 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6a0da90c/[I@26d58939, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769876 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d24111a/[I@3adec8b3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769927 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@784a7df6/[I@6293df2c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769927 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a20f443/[I@298488ef, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954769978 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3a1834/[I@a0b1cd0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954770029 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f90a0d6/[I@102f729e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954770029 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13e4a47e/[I@7eb5666, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772411 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b754699/[I@606e1dec, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772462 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d6ea269/[I@a68cb6b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772514 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6602e323/[I@478e4327, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772514 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772566 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772617 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772617 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6691177/[I@5bf99eea, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772669 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@613043d2/[I@27b4c1d7, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772669 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4c221e9e/[I@54083e1e, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772721 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@69264eab/[I@51f6f27b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772772 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ba99347/[I@a0430b6, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772824 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@191a01dd/[I@7a70610a, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772824 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@67f31652/[I@83e96cf, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772876 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@451ef443/[I@73367e28, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772927 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e94af2f/[I@53797795, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772927 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b9a0203/[I@6bfa39bb, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772979 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78e45b5e/[I@582ab653, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954772979 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c28305d/[I@527f58ef, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773031 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26a7dd39/[I@56acdd02, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773083 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ee1dac2/[I@2de12f6d, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773134 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1af0b4a3/[I@30e34726, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773134 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195428dd/[I@6446d228, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773186 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@658f7386/[I@2ce99681, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773237 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b980630/[I@19be4777, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773237 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b45e2d5/[I@92f1bf0, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773289 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73d32e45/[I@2d82ef6b, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954773289 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d5d4de6/[I@68a53de4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775550 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@38827968/[I@7df0b7d3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775602 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46b4be3d/[I@435bb0f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775653 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@638bd7f1/[I@720e4245, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775705 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@620fa83/[I@5f1eb199, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775705 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@581de498/[I@128ae45a, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775756 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c95da38/[I@7229c204, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775756 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1380cf2a/[I@6da0d866, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775808 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5adf48c4/[I@79226a77, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954775808 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ae576d4/[I@edc86eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954778088 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@301db5ec/[I@6e92b1a1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954778140 d 2ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@60cbf9bd/[I@6f7918f0, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954778140 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] WAIT-till-done: eventDispatch() #13
[junit] **** No Event. Waited 20 * 50ms, eventCount 0
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED
[junit] no event delivery
[junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1324 ms, tExec 1324 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError: ]
[junit] java.lang.AssertionError:
[junit] at org.junit.Assert.fail(Assert.java:91)
[junit] at org.junit.Assert.assertTrue(Assert.java:43)
[junit] at org.junit.Assert.assertTrue(Assert.java:54)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485)
[junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[junit] at java.lang.Thread.run(Thread.java:680)
[junit] WAIT-till-done: DONE
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6da5db4b/[I@23e0512a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954779606 d 8ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1366954780665 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testcase: testSingleButtonClickAndDrag(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT): Caused an ERROR
[junit] java.lang.AssertionError:
[junit] java.lang.RuntimeException: java.lang.AssertionError:
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:357)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:482)
[junit] Caused by: java.lang.AssertionError:
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485)
[junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[junit] at java.lang.Thread.run(Thread.java:680)
[junit]
[junit]
[junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT FAILED
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954784049 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f9869caa000
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f9869caa000
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@24e33e18/[I@4301ac93, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786790 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@22e90943/[I@715f1f9c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786842 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c1474ea/[I@307bd0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786842 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@710ca208/[I@7461f533, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786893 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b2922f6/[I@79b66b06, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786944 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@372c9557/[I@50009f0d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786944 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58ca3783/[I@4402a6ff, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786996 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a21d23b/[I@327124af, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954787047 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@221f7708/[I@3fbfbfb8, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954787047 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789430 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789480 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789480 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789532 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789583 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789583 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18682406/[I@5d15126e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789635 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d2380/[I@3b35b1f3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789686 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4235e6e3/[I@60c9630a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789686 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f21c50/[I@6e20f237, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792169 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792221 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792221 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792272 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792324 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792324 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792376 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a8ab08f/[I@774d921a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792427 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5b32627/[I@348dcd5d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792427 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2c9c82f4/[I@5759780d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794802 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794854 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794905 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794905 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794957 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795008 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795008 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795060 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795060 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795111 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795162 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795214 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795214 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795266 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ed32c4/[I@449fea8a, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795318 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5edf2d38/[I@e11e831, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795318 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795369 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5ad75c47/[I@70eb67e8, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795369 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795421 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7d858aa0/[I@4a504ec1, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795473 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795523 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795523 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795575 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795626 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795626 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20873723/[I@d34eb84, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795678 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d522de2/[I@e425743, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795678 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@317cfd38/[I@4d480ea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954797946 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b5b8520/[I@158105e8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954797997 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798049 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@336d8196/[I@5a56b93a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798101 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@739abd2b/[I@33f98d58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798101 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44aea710/[I@265a2eaa, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798152 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6aadae91/[I@309fe84e, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798152 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@524c71d2/[I@18c4bc34, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798203 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2006a0/[I@7a9300cc, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798203 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] 2013-04-26 07:40:00.212 java[45273:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c91f005/[I@61250ff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800480 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@483a0ab1/[I@5a940f82, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800531 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e864e43/[I@737c2891, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800784 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5c4b82d2/[I@6179d854, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800836 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@669a4cb/[I@1c20eb7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801087 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6b541147/[I@5c3a835d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801139 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5867df9/[I@40b86944, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801392 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b07108e/[I@7ccfe049, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801444 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@338e18a3/[I@35f38fc6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801696 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@9642bd6/[I@f79f36b, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801748 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954802001 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3b19e583/[I@212b19c5, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954802053 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1366954803590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.642 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954784049 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f9869caa000
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f9869caa000
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@24e33e18/[I@4301ac93, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786790 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@22e90943/[I@715f1f9c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786842 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c1474ea/[I@307bd0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786842 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@710ca208/[I@7461f533, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786893 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b2922f6/[I@79b66b06, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786944 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@372c9557/[I@50009f0d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786944 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58ca3783/[I@4402a6ff, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786996 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a21d23b/[I@327124af, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954787047 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@221f7708/[I@3fbfbfb8, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954787047 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789430 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789480 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789480 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789532 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789583 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789583 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18682406/[I@5d15126e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789635 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d2380/[I@3b35b1f3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789686 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4235e6e3/[I@60c9630a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789686 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f21c50/[I@6e20f237, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792169 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792221 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792221 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792272 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792324 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792324 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792376 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a8ab08f/[I@774d921a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792427 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5b32627/[I@348dcd5d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792427 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2c9c82f4/[I@5759780d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794802 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794854 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794905 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794905 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794957 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795008 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795008 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795060 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795060 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795111 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795162 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795214 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795214 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795266 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ed32c4/[I@449fea8a, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795318 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5edf2d38/[I@e11e831, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795318 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795369 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5ad75c47/[I@70eb67e8, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795369 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795421 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7d858aa0/[I@4a504ec1, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795473 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795523 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795523 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795575 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795626 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795626 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20873723/[I@d34eb84, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795678 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d522de2/[I@e425743, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795678 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@317cfd38/[I@4d480ea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954797946 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b5b8520/[I@158105e8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954797997 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798049 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@336d8196/[I@5a56b93a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798101 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@739abd2b/[I@33f98d58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798101 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44aea710/[I@265a2eaa, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798152 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6aadae91/[I@309fe84e, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798152 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@524c71d2/[I@18c4bc34, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798203 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2006a0/[I@7a9300cc, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798203 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c91f005/[I@61250ff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800480 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@483a0ab1/[I@5a940f82, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800531 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e864e43/[I@737c2891, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800784 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5c4b82d2/[I@6179d854, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800836 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@669a4cb/[I@1c20eb7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801087 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6b541147/[I@5c3a835d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801139 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5867df9/[I@40b86944, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801392 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b07108e/[I@7ccfe049, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801444 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@338e18a3/[I@35f38fc6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801696 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@9642bd6/[I@f79f36b, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801748 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954802001 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3b19e583/[I@212b19c5, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954802053 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1366954803590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.542 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.736 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.736 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 3.141 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.533 sec
[junit] Testcase: testSingleButtonClickAndDrag took 4.048 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.642 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954784049 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f9869caa000
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f9869caa000
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@24e33e18/[I@4301ac93, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786790 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@22e90943/[I@715f1f9c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786842 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c1474ea/[I@307bd0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786842 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@710ca208/[I@7461f533, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786893 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b2922f6/[I@79b66b06, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786944 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@372c9557/[I@50009f0d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786944 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58ca3783/[I@4402a6ff, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954786996 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a21d23b/[I@327124af, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954787047 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@221f7708/[I@3fbfbfb8, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954787047 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789430 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789480 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789480 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789532 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789583 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789583 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18682406/[I@5d15126e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789635 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d2380/[I@3b35b1f3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789686 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4235e6e3/[I@60c9630a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954789686 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f21c50/[I@6e20f237, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792169 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792221 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792221 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792272 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792324 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792324 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792376 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a8ab08f/[I@774d921a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792427 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5b32627/[I@348dcd5d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954792427 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2c9c82f4/[I@5759780d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794802 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794854 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794905 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794905 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954794957 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795008 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795008 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795060 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795060 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795111 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795162 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795214 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795214 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795266 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ed32c4/[I@449fea8a, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795318 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5edf2d38/[I@e11e831, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795318 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795369 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5ad75c47/[I@70eb67e8, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795369 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795421 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7d858aa0/[I@4a504ec1, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795473 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795523 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795523 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795575 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795626 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795626 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20873723/[I@d34eb84, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795678 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d522de2/[I@e425743, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954795678 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@317cfd38/[I@4d480ea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954797946 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b5b8520/[I@158105e8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954797997 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798049 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@336d8196/[I@5a56b93a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798101 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@739abd2b/[I@33f98d58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798101 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44aea710/[I@265a2eaa, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798152 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6aadae91/[I@309fe84e, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798152 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@524c71d2/[I@18c4bc34, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798203 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2006a0/[I@7a9300cc, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954798203 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c91f005/[I@61250ff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800480 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@483a0ab1/[I@5a940f82, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800531 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e864e43/[I@737c2891, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800784 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5c4b82d2/[I@6179d854, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954800836 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@669a4cb/[I@1c20eb7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801087 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6b541147/[I@5c3a835d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801139 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5867df9/[I@40b86944, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801392 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b07108e/[I@7ccfe049, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801444 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@338e18a3/[I@35f38fc6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801696 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@9642bd6/[I@f79f36b, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954801748 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954802001 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3b19e583/[I@212b19c5, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954802053 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1366954803590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
[junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.08 sec
[junit]
[junit] Testcase: initializationError took 0.002 sec
[junit] Caused an ERROR
[junit] org/eclipse/swt/widgets/Shell
[junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell
[junit] at java.lang.Class.getDeclaredMethods0(Native Method)
[junit] at java.lang.Class.privateGetDeclaredMethods(Class.java:2427)
[junit] at java.lang.Class.getDeclaredMethods(Class.java:1791)
[junit] at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
[junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell
[junit] at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
[junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
[junit] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
[junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
[junit]
[junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.08 sec
[junit]
[junit] Testcase: initializationError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT): Caused an ERROR
[junit] org/eclipse/swt/widgets/Shell
[junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell
[junit] at java.lang.Class.getDeclaredMethods0(Native Method)
[junit] at java.lang.Class.privateGetDeclaredMethods(Class.java:2427)
[junit] at java.lang.Class.getDeclaredMethods(Class.java:1791)
[junit] at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
[junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell
[junit] at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
[junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
[junit] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
[junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
[junit]
[junit]
[junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT FAILED
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] SLOCK [T main @ 1366954808880 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954810886 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3909ea96, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5cb45a7a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@799e11a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe5cb4d5120
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe5cb4886b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.953 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954808880 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954810886 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3909ea96, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5cb45a7a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@799e11a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe5cb4d5120
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe5cb4886b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] SLOCK [T main @ 1366954819724 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1366954819724 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 2.402 sec
[junit] Testcase: test02NewtCanvasAWT_Onscreen took 2.545 sec
[junit] Testcase: test03NewtCanvasAWT_Offsccreen took 2.197 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.953 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954808880 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954810886 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3909ea96, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5cb45a7a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@799e11a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe5cb4d5120
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe5cb4886b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1366954819724 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] SLOCK [T main @ 1366954821359 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954823368 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d25d06e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f81f24198a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbb9696, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f81f3095230
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@318efaea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f81f30a0450
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 29.757 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954821359 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954823368 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d25d06e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f81f24198a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbb9696, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f81f3095230
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@318efaea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f81f30a0450
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1366954850995 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 8.709 sec
[junit] Testcase: test02NewtCanvasAWT_Onscreen took 8.92 sec
[junit] Testcase: test03NewtCanvasAWT_Offsccreen took 8.567 sec
[junit] SLOCK [T main @ 1366954850995 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 29.757 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954821359 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954823368 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d25d06e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f81f24198a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbb9696, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f81f3095230
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@318efaea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f81f30a0450
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1366954850995 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] SLOCK [T main @ 1366954852740 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954857755 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58e41bc3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf90470b20
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c04ab2f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fcf904c3430
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1366954878189 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 25.638 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954852740 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954857755 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58e41bc3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf90470b20
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c04ab2f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fcf904c3430
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1366954878189 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 9.343 sec
[junit] Testcase: test02NewtCanvasAWT took 9.534 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 25.638 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954852740 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954857755 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58e41bc3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf90470b20
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c04ab2f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fcf904c3430
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1366954878189 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] SLOCK [T main @ 1366954879677 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954880682 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c2ee15, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb7da449b50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38ffd135, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb7da4c7e20
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3a835d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb7da4cd080
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.877 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954879677 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954880682 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c2ee15, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb7da449b50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38ffd135, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb7da4c7e20
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3a835d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb7da4cd080
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1366954891444 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 3.078 sec
[junit] Testcase: test02NewtCanvasAWT_Onscreen took 3.263 sec
[junit] Testcase: test03NewtCanvasAWT_Offsccreen took 2.947 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.877 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954879677 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954880682 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c2ee15, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb7da449b50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38ffd135, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb7da4c7e20
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3a835d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb7da4cd080
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1366954891444 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366954891444 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] SLOCK [T main @ 1366954893104 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954912404 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@28bb494b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1fb05a240
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c1474ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd1fb0acf30
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1766bfd8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd1fb0bb0e0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1366954919466 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 26.572 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954893104 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954912404 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@28bb494b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1fb05a240
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c1474ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd1fb0acf30
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1766bfd8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd1fb0bb0e0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1366954919466 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 1.298 sec
[junit] Testcase: test02NewtCanvasAWT_Onscreen took 1.194 sec
[junit] Testcase: test03NewtCanvasAWT_Offsccreen took 0.792 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 26.572 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954893104 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954912404 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@28bb494b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd1fb05a240
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c1474ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd1fb0acf30
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1766bfd8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd1fb0bb0e0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1366954919466 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] SLOCK [T main @ 1366954921797 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954922801 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee1dac2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9713ab3e90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9713ab3e90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9713ab3e90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@686963d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ee7f6eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e93999, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 21.663 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954921797 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954922801 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee1dac2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9713ab3e90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9713ab3e90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9713ab3e90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@686963d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] SLOCK [T main @ 1366954942992 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ee7f6eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e93999, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1366954942992 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.712 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 0.998 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 0.973 sec
[junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.224 sec
[junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.263 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.412 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 21.663 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954921797 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954922801 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee1dac2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9713ab3e90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9713ab3e90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9713ab3e90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@686963d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd7d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97124bd940
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ee7f6eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f97124b1360
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e93999, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9713ae27b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1366954942992 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] SLOCK [T main @ 1366954944746 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954945750 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41021f34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1366954953786 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.165 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954944746 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954945750 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41021f34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1366954953786 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.618 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.906 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.165 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954944746 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954945750 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12cc6b00
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41021f34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f8a12ce5e00
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1366954953786 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] SLOCK [T main @ 1366954955445 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954956500 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@658f7386, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fb0cc0b3b50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fb0cc0b3b50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fb0cc0b3b50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@686963d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1366954962543 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.219 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954955445 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954956500 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@658f7386, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fb0cc0b3b50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fb0cc0b3b50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fb0cc0b3b50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@686963d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1366954962543 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.709 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.81 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.219 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954955445 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954956500 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@658f7386, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fb0cc0b3b50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fb0cc0b3b50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fb0cc0b3b50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@686963d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb0cacc1720
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1366954962543 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] SLOCK [T main @ 1366954964263 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954969273 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7461f533, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe713cc16a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe713cc16a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4f2b3349, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe7148c7070
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fe7148c7070
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe7148c7070
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.686 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954964263 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954969273 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7461f533, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe713cc16a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe713cc16a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4f2b3349, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe7148c7070
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fe7148c7070
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe7148c7070
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1366954977840 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.825 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.231 sec
[junit] SLOCK [T main @ 1366954977840 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.686 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954964263 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954969273 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7461f533, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe713cc16a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe713cc16a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4f2b3349, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe7148c7070
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fe7148c7070
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe7148c7070
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1366954977840 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] SLOCK [T main @ 1366954979694 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954992715 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994817 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@256eb6bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994818 d 114ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994935 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994964 d 1ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954995039 d 2ms]]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954995650 d 3ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954995653 d 11ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996864 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996873 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996988 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996981 d 44ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997025 d 6ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997035 d 24ms]]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997708 d 4ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997712 d 28ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998927 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998930 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998991 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998991 d 30ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999021 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999041 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999058 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999058 d 2ms]]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000224 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000227 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000311 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c9c82f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000311 d 29ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000340 d 10ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000352 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000355 d 26ms]]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955001528 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955001531 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 22.127 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954979694 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954992715 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994817 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@256eb6bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994818 d 114ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994935 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994964 d 1ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954995039 d 2ms]]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954995650 d 3ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954995653 d 11ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996864 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996873 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996988 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996981 d 44ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997025 d 6ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997035 d 24ms]]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997708 d 4ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997712 d 28ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998927 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998930 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998991 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998991 d 30ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999021 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999041 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999058 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999058 d 2ms]]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000224 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000227 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000311 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c9c82f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000311 d 29ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000340 d 10ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000352 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000355 d 26ms]]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955001528 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955001531 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1366955001634 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 4.176 sec
[junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.057 sec
[junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.291 sec
[junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.298 sec
[junit] SLOCK [T main @ 1366955001634 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 22.127 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366954979694 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366954992715 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994817 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@256eb6bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994818 d 114ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994935 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954994964 d 1ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954995039 d 2ms]]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954995650 d 3ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954995653 d 11ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84d0ae2d0
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996864 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996873 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996988 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954996981 d 44ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997025 d 6ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997035 d 24ms]]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997708 d 4ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954997712 d 28ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb84bcc7b90
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998927 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998930 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998991 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954998991 d 30ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999021 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999041 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999058 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366954999058 d 2ms]]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84bcc84a0
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000224 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000227 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000311 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c9c82f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000311 d 29ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000340 d 10ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000352 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955000355 d 26ms]]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb84d0c8b40
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955001528 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955001531 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1366955001634 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] SLOCK [T main @ 1366955003098 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955014137 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@802b249
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fcaea9a4340
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e90943
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fcaea9a4b30
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df1bd98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fcae94ccd90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.346 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366955003098 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955014137 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@802b249
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fcaea9a4340
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e90943
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fcaea9a4b30
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df1bd98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fcae94ccd90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1366955019307 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 1.782 sec
[junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.804 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.346 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366955003098 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955014137 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@802b249
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fcaea9a4340
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e90943
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fcaea9a4b30
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df1bd98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fcae94ccd90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1366955019307 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366955019307 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] SLOCK [T main @ 1366955020963 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955022974 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3209fa8f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38ffd135, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ee7f6eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6708f8e0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e0b6ef8
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1366955031226 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.458 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366955020963 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955022974 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3209fa8f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38ffd135, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ee7f6eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6708f8e0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e0b6ef8
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1366955031226 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: winHopFrame2FrameDirectHop took 3.688 sec
[junit] Testcase: winHopFrame2FrameDetachFirst took 3.007 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.458 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366955020963 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955022974 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3209fa8f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084aed70
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099e8f20
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38ffd135, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ee7f6eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6708f8e0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e0b6ef8
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa084d3b60
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7faa099ca4b0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1366955031226 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] SLOCK [T main @ 1366955033137 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955035143 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955037171 d 1ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f26d3df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955037195 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b4b70
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955038419 d 1ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955038451 d 10ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955038761 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955039114 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955039475 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955039825 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040124 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040331 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040549 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040636 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b59d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b59d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b59d0
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040800 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955041914 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955042271 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955042625 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955042980 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955043334 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955043536 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955043839 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1366955044180 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.181 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366955033137 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955035143 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955037171 d 1ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f26d3df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955037195 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b4b70
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955038419 d 1ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955038451 d 10ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955038761 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955039114 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955039475 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955039825 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040124 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040331 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040549 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040636 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b59d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b59d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b59d0
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040800 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955041914 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955042271 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955042625 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955042980 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955043334 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955043536 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955043839 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1366955044180 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 4.126 sec
[junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 3.51 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.181 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366955033137 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955035143 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955037171 d 1ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f26d3df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955037195 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b4b70
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955038419 d 1ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955038451 d 10ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955038761 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955039114 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955039475 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955039825 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040124 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040331 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040549 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040636 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b59d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b59d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fe9ba4b59d0
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955040800 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955041914 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955042271 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955042625 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955042980 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955043334 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955043536 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955043839 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1366955044180 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] SLOCK [T main @ 1366955045680 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955048687 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@6ee3849c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@6ee3849c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe4bb4dab80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.762 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366955045680 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955048687 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@6ee3849c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@6ee3849c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe4bb4dab80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1366955051341 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 1.157 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.762 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1366955045680 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1366955048687 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@6ee3849c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@6ee3849c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe4bb4dab80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1366955051341 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1366955051341 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.headless:
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955056493 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 0/0 640x458
[apply] window resized: 0/0 640x458
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb774147e20
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 0/0 640x458
[apply] window resized: 0/0 640x458
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62ebcdbb, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb772c361e0
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.604 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955056493 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 0/0 640x458
[apply] window resized: 0/0 640x458
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb774147e20
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 0/0 640x458
[apply] window resized: 0/0 640x458
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62ebcdbb, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb772c361e0
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
[apply] SLOCK [T Thread-1 @ 1366955062029 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 4.176 sec
[apply] Testcase: test02GL3 took 1.276 sec
[apply] SLOCK [T Thread-1 @ 1366955062029 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT
[apply] SLOCK [T Thread-1 @ 1366955063626 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955075645 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: Point {0, 0} 640x458
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20b40ec4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb711c8d3c0
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: Point {0, 0} 640x458
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb711c959e0
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.295 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1366955063626 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955075645 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: Point {0, 0} 640x458
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20b40ec4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb711c8d3c0
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: Point {0, 0} 640x458
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb711c959e0
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
[apply] SLOCK [T Thread-1 @ 1366955079808 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 2.953 sec
[apply] Testcase: test02GL3 took 1.13 sec
[apply] SLOCK [T Thread-1 @ 1366955079808 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn
[apply] junit.framework.TestListener: tests to run: 4
[apply] SLOCK [T Thread-1 @ 1366955081294 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955083302 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(preAttach_WithAnimator)
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a3a9bba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49c894cd0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49c894cd0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49c894cd0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49c894cd0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49c894cd0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] junit.framework.TestListener: endTest(preAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(preAttach_NoAnimator)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c9e67a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4816ef71
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59c208b0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51c888d9
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f4d5bc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49c870230
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49c870230
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] junit.framework.TestListener: endTest(preAttach_NoAnimator)
[apply] junit.framework.TestListener: startTest(postAttach_WithAnimator)
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49c870230
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49c870230
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] junit.framework.TestListener: endTest(postAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1366955087649 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.466 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1366955081294 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955083302 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a3a9bba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49c894cd0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49c894cd0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49c894cd0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49c894cd0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49c894cd0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c9e67a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4816ef71
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59c208b0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51c888d9
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49bc79770
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f4d5bc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49c870230
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49c870230
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc49c870230
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc49c870230
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1366955087649 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: preAttach_WithAnimator took 1.296 sec
[apply] Testcase: preAttach_NoAnimator took 0.538 sec
[apply] Testcase: postAttach_WithAnimator took 0.504 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.633 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec
[apply] junit.framework.TestListener: tests to run: 3
[apply] SLOCK [T Thread-1 @ 1366955089518 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas)
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955091528 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb31c6bd20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb31c6bd20
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas)
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple)
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb33197e00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb33197e00
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb33197e00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb33197e00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb33197e00
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple)
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible)
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7ffb331cf130
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible)
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] SLOCK [T Thread-1 @ 1366955095627 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.196 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1366955089518 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955091528 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb31c6bd20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb31c6bd20
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb33197e00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb33197e00
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb33197e00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb33197e00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb33197e00
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7ffb331cf130
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ffb331cf130
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] SLOCK [T Thread-1 @ 1366955095627 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01JOGLGLCanvas took 2.305 sec
[apply] Testcase: test02NewtCanvasSWTSimple took 0.758 sec
[apply] Testcase: test02NewtCanvasSWTPreVisible took 0.955 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn
[apply] SLOCK [T Thread-1 @ 1366955097146 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955110167 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] resize
[apply] paint
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] junit.framework.TestListener: endTest(test)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.793 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1366955097146 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955110167 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] resize
[apply] paint
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SLOCK [T Thread-1 @ 1366955112852 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.244 sec
[apply] SLOCK [T Thread-1 @ 1366955112852 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-1 @ 1366955114454 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955123470 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b142196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff4dc9613f0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ff4dc9613f0
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] junit.framework.TestListener: endTest(test)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1366955126361 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.012 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1366955114454 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955123470 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b142196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff4dc9613f0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ff4dc9613f0
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1366955126361 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.01 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.442 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-1 @ 1366955127947 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955129959 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f93f2080040
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f93f2080040
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SLOCK [T Thread-1 @ 1366955132462 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.602 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1366955127947 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955129959 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f93f2080040
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f93f2080040
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SLOCK [T Thread-1 @ 1366955132462 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.167 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-1 @ 1366955134042 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955137053 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20a6fb0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20a6fb0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@43ee148b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20a6fb0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20a6fb0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop)
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst)
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d7e845a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea1468bc0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea1468bc0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ed0220c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105691e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a383118
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f1f23e5
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea1468bc0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea1468bc0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst)
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.9 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1366955134042 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1366955137053 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20a6fb0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20a6fb0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@43ee148b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20a6fb0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20a6fb0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20be650
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d7e845a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea1468bc0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea1468bc0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ed0220c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105691e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a383118
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f1f23e5
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea1468bc0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea1468bc0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7feea20cba00
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] SLOCK [T Thread-1 @ 1366955142841 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: winHopFrame2FrameDirectHop took 2.433 sec
[apply] Testcase: winHopFrame2FrameDetachFirst took 1.994 sec
[apply] SLOCK [T Thread-1 @ 1366955142841 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.awt:
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT
[apply] SLOCK [T main @ 1366955146096 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test)
[apply] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1366955147100 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
[apply] 2013-04-26 07:45:47.901 java[45433:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2013-04-26 07:45:48.478 java[45433:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-04-26 07:45:48.578 java[45433:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libawt.jnilib 0x00000001110bb44e -[NSApplicationAWT finishLaunching] + 641
[apply] 8 libswt-pi-cocoa-4312.jnilib 0x00000001141ee9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 9 ??? 0x0000000109cadeee 0x0 + 4459257582
[apply] )
[apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-1]
[apply] [R-i shallStop false, disposed false]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-2]
[apply] [R-i shallStop false, disposed false]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-3]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-4]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-5]
[apply] .[R-n shallStop false, disposed false]
[apply] .[R-i shallStop false, disposed false]
[apply] [K-6]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-7]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] .[R-i shallStop false, disposed false]
[apply] [K-8]
[apply] [R-n shallStop false, disposed false]
[apply] .[R-i shallStop false, disposed false]
[apply] [K-9]
[apply] .*R-Exit* shallStop true, disposed false
[apply] *K-Exit*
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
[apply] junit.framework.TestListener: endTest(test)
[apply] SLOCK [T main @ 1366955151152 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.12 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T main @ 1366955146096 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1366955147100 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-1]
[apply] [R-i shallStop false, disposed false]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-2]
[apply] [R-i shallStop false, disposed false]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-3]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-4]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-5]
[apply] .[R-n shallStop false, disposed false]
[apply] .[R-i shallStop false, disposed false]
[apply] [K-6]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-7]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] .[R-i shallStop false, disposed false]
[apply] [K-8]
[apply] [R-n shallStop false, disposed false]
[apply] .[R-i shallStop false, disposed false]
[apply] [K-9]
[apply] .*R-Exit* shallStop true, disposed false
[apply] *K-Exit*
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
[apply] SLOCK [T main @ 1366955151152 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 3.959 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T main @ 1366955152476 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1366955170505 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test)
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] SLOCK [T main @ 1366955170809 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 18.398 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T main @ 1366955152476 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1366955170505 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] SLOCK [T main @ 1366955170809 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 0.025 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT.xml
[apply] 2013-04-26 07:46:13.309 java[45444:eb07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
[apply] SLOCK [T main @ 1366955173884 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 6
[apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1366955191912 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2013-04-26 07:46:32.885 java[45444:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-04-26 07:46:32.886 java[45444:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libawt.jnilib 0x000000011691f44e -[NSApplicationAWT finishLaunching] + 641
[apply] 8 libswt-pi-cocoa-4312.jnilib 0x0000000119de39ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 9 ??? 0x000000010f2edeee 0x0 + 4549697262
[apply] )
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[AWT-AppKit,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@606e1dec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa369c9a650
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa369c9a650
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndRelease)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] WAIT-till-done: eventDispatch() #1
[apply] WAIT-till-done: eventDispatch() #2
[apply] WAIT-till-done: eventDispatch() #3
[apply] WAIT-till-done: eventDispatch() #4
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: eventDispatch() #6
[apply] WAIT-till-done: eventDispatch() #7
[apply] WAIT-till-done: eventDispatch() #8
[apply] WAIT-till-done: eventDispatch() #9
[apply] WAIT-till-done: eventDispatch() #10
[apply] **** No Event. Waited 20 * 50ms, eventCount 0
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1): FAILED
[apply] no event delivery
[apply] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1071 ms, tExec 1070 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ]
[apply] java.lang.AssertionError:
[apply] at org.junit.Assert.fail(Assert.java:91)
[apply] at org.junit.Assert.assertTrue(Assert.java:43)
[apply] at org.junit.Assert.assertTrue(Assert.java:54)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonPressAndRelease(BaseNewtEventModifiers.java:505)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$200(BaseNewtEventModifiers.java:50)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$1.run(BaseNewtEventModifiers.java:392)
[apply] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[apply] at java.lang.Thread.run(Thread.java:680)
[apply] WAIT-till-done: DONE
[apply] junit.framework.TestListener: addError(testSingleButtonPressAndRelease, java.lang.AssertionError: )
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndRelease)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] WAIT-till-done: eventDispatch() #1
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@644cd580/[I@7054f9f1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198525 d 7ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5ae576d4/[I@edc86eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198576 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@301db5ec/[I@6e92b1a1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198576 d 1ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60cbf9bd/[I@6f7918f0, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198628 d 6ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@77546dbc/[I@47f08ed8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198678 d 12ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2322bce/[I@2bd9e282, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198678 d 12ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6da5db4b/[I@23e0512a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198730 d 5ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5bf0aecc/[I@1664023c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198781 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7fcebc9f/[I@5dc1ac46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198781 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: DONE
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] WAIT-till-done: eventDispatch() #1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51d8d39f/[I@722d95b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201269 d 9ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ebf5555/[I@337b4703, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201320 d 3ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6273305c/[I@786c1a82, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201320 d 3ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] WAIT-till-done: eventDispatch() #2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1408a92/[I@344977e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201371 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c1fc1a6/[I@48e29820, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201423 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14718242/[I@281ec58a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201423 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7c3afb99/[I@45c3987, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201474 d 7ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@42c4d04d/[I@747917a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201525 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6b9fe451/[I@4e46b90a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201525 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: DONE
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl)
[apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ace16ad/[I@6032bd65, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955203913 d 10ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2330633a/[I@3dc286e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955203965 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e257f1b/[I@1fbbdd48, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204016 d 9ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@66bcb23e/[I@6e5a3923, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204016 d 9ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@655d616e/[I@55a7b0bf, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204068 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7444f787/[I@5bd6fbb3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204119 d 7ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7f26d3df/[I@4e2016b0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204119 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cb1a4e2/[I@52c00025, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204171 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b49a794/[I@609903f4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204171 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5dd2b9b7/[I@359ecd80, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204222 d 5ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc5aa00/[I@451c0d60, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204274 d 9ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34b23d12/[I@21c783c5, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204325 d 4ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@319c0bd6/[I@7bcd280b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204325 d 4ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a0029ac/[I@40b0095d, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204377 d 8ms]]]
[apply] WAIT-till-done: eventDispatch() #5
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6536d9d8/[I@741827d1, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204428 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dde45e2/[I@2bbe2893, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204428 d 2ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5159e154/[I@63d87b85, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204480 d 5ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19958bf9/[I@2918958e, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204480 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #6
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d02b2b6/[I@2c22d166, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204531 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21e1962d/[I@614a75bb, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204583 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #7
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5f7779e3/[I@1ce3570c, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204634 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1167e3a5/[I@3b926e90, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204634 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a98ce7e/[I@361cb7a1, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204686 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #8
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@175bc6c8/[I@a578073, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204737 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@76b20352/[I@20f8395f, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204737 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@87e9ce2/[I@306dbdc9, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204788 d 5ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@74c6eff5/[I@30b3f9b8, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204788 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #9
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] WAIT-till-done: DONE
[apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother)
[apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@543bc20e/[I@1f415056, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207336 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79014e21/[I@44b09697, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207387 d 6ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256eb6bc/[I@79f03d7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207438 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58b51c29/[I@5a4bf53e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207490 d 5ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@30d1e7c2/[I@24c68a98, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207490 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@66b51404/[I@7a354749, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207541 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3fdb484d/[I@5567d7fb, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207541 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1494cb8b/[I@34bf1d3b, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207593 d 4ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f18278a/[I@1acc0e01, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207593 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] WAIT-till-done: DONE
[apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence)
[apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a19a37a/[I@293bdd36, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955210158 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@19381960/[I@3209fa8f, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955210209 d 1ms]]]
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2d20dbf3/[I@484845aa, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955210209 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] WAIT-till-done: eventDispatch() #2
[apply] WAIT-till-done: eventDispatch() #3
[apply] WAIT-till-done: eventDispatch() #4
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: eventDispatch() #6
[apply] WAIT-till-done: eventDispatch() #7
[apply] WAIT-till-done: eventDispatch() #8
[apply] WAIT-till-done: eventDispatch() #9
[apply] WAIT-till-done: eventDispatch() #10
[apply] WAIT-till-done: eventDispatch() #11
[apply] WAIT-till-done: eventDispatch() #12
[apply] WAIT-till-done: eventDispatch() #13
[apply] **** No Event. Waited 20 * 50ms, eventCount 0
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED
[apply] no event delivery
[apply] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1324 ms, tExec 1324 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError: ]
[apply] java.lang.AssertionError:
[apply] at org.junit.Assert.fail(Assert.java:91)
[apply] at org.junit.Assert.assertTrue(Assert.java:43)
[apply] at org.junit.Assert.assertTrue(Assert.java:54)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485)
[apply] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[apply] at java.lang.Thread.run(Thread.java:680)
[apply] WAIT-till-done: DONE
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51701bdc/[I@17353249, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955211682 d 4ms]]]
[apply] junit.framework.TestListener: addError(testSingleButtonClickAndDrag, java.lang.AssertionError: )
[apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ...
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN
[apply] Tests run: 6, Failures: 0, Errors: 2, Time elapsed: 39.031 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T main @ 1366955173884 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1366955191912 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[AWT-AppKit,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@606e1dec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa369c9a650
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa369c9a650
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] WAIT-till-done: eventDispatch() #1
[apply] WAIT-till-done: eventDispatch() #2
[apply] WAIT-till-done: eventDispatch() #3
[apply] WAIT-till-done: eventDispatch() #4
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: eventDispatch() #6
[apply] WAIT-till-done: eventDispatch() #7
[apply] WAIT-till-done: eventDispatch() #8
[apply] WAIT-till-done: eventDispatch() #9
[apply] WAIT-till-done: eventDispatch() #10
[apply] **** No Event. Waited 20 * 50ms, eventCount 0
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1): FAILED
[apply] no event delivery
[apply] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1071 ms, tExec 1070 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ]
[apply] java.lang.AssertionError:
[apply] at org.junit.Assert.fail(Assert.java:91)
[apply] at org.junit.Assert.assertTrue(Assert.java:43)
[apply] at org.junit.Assert.assertTrue(Assert.java:54)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonPressAndRelease(BaseNewtEventModifiers.java:505)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$200(BaseNewtEventModifiers.java:50)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$1.run(BaseNewtEventModifiers.java:392)
[apply] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[apply] at java.lang.Thread.run(Thread.java:680)
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] WAIT-till-done: eventDispatch() #1
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@644cd580/[I@7054f9f1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198525 d 7ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5ae576d4/[I@edc86eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198576 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@301db5ec/[I@6e92b1a1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198576 d 1ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60cbf9bd/[I@6f7918f0, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198628 d 6ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@77546dbc/[I@47f08ed8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198678 d 12ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2322bce/[I@2bd9e282, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198678 d 12ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6da5db4b/[I@23e0512a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198730 d 5ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5bf0aecc/[I@1664023c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198781 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7fcebc9f/[I@5dc1ac46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955198781 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] WAIT-till-done: eventDispatch() #1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51d8d39f/[I@722d95b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201269 d 9ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ebf5555/[I@337b4703, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201320 d 3ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6273305c/[I@786c1a82, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201320 d 3ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] WAIT-till-done: eventDispatch() #2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1408a92/[I@344977e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201371 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c1fc1a6/[I@48e29820, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201423 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14718242/[I@281ec58a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201423 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7c3afb99/[I@45c3987, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201474 d 7ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@42c4d04d/[I@747917a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201525 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6b9fe451/[I@4e46b90a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955201525 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ace16ad/[I@6032bd65, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955203913 d 10ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2330633a/[I@3dc286e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955203965 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e257f1b/[I@1fbbdd48, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204016 d 9ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@66bcb23e/[I@6e5a3923, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204016 d 9ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@655d616e/[I@55a7b0bf, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204068 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7444f787/[I@5bd6fbb3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204119 d 7ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7f26d3df/[I@4e2016b0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204119 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cb1a4e2/[I@52c00025, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204171 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b49a794/[I@609903f4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204171 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5dd2b9b7/[I@359ecd80, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204222 d 5ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc5aa00/[I@451c0d60, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204274 d 9ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34b23d12/[I@21c783c5, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204325 d 4ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@319c0bd6/[I@7bcd280b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204325 d 4ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a0029ac/[I@40b0095d, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204377 d 8ms]]]
[apply] WAIT-till-done: eventDispatch() #5
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6536d9d8/[I@741827d1, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204428 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dde45e2/[I@2bbe2893, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204428 d 2ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5159e154/[I@63d87b85, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204480 d 5ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19958bf9/[I@2918958e, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204480 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #6
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d02b2b6/[I@2c22d166, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204531 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21e1962d/[I@614a75bb, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204583 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #7
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5f7779e3/[I@1ce3570c, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204634 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1167e3a5/[I@3b926e90, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204634 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a98ce7e/[I@361cb7a1, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204686 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #8
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@175bc6c8/[I@a578073, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204737 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@76b20352/[I@20f8395f, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204737 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@87e9ce2/[I@306dbdc9, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204788 d 5ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@74c6eff5/[I@30b3f9b8, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955204788 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #9
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@543bc20e/[I@1f415056, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207336 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79014e21/[I@44b09697, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207387 d 6ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256eb6bc/[I@79f03d7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207438 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58b51c29/[I@5a4bf53e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207490 d 5ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@30d1e7c2/[I@24c68a98, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207490 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@66b51404/[I@7a354749, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207541 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3fdb484d/[I@5567d7fb, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207541 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1494cb8b/[I@34bf1d3b, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207593 d 4ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f18278a/[I@1acc0e01, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955207593 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a19a37a/[I@293bdd36, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955210158 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@19381960/[I@3209fa8f, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955210209 d 1ms]]]
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2d20dbf3/[I@484845aa, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955210209 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] WAIT-till-done: eventDispatch() #2
[apply] WAIT-till-done: eventDispatch() #3
[apply] WAIT-till-done: eventDispatch() #4
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: eventDispatch() #6
[apply] WAIT-till-done: eventDispatch() #7
[apply] WAIT-till-done: eventDispatch() #8
[apply] WAIT-till-done: eventDispatch() #9
[apply] WAIT-till-done: eventDispatch() #10
[apply] WAIT-till-done: eventDispatch() #11
[apply] WAIT-till-done: eventDispatch() #12
[apply] WAIT-till-done: eventDispatch() #13
[apply] **** No Event. Waited 20 * 50ms, eventCount 0
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED
[apply] no event delivery
[apply] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1324 ms, tExec 1324 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError: ]
[apply] java.lang.AssertionError:
[apply] at org.junit.Assert.fail(Assert.java:91)
[apply] at org.junit.Assert.assertTrue(Assert.java:43)
[apply] at org.junit.Assert.assertTrue(Assert.java:54)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485)
[apply] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[apply] at java.lang.Thread.run(Thread.java:680)
[apply] WAIT-till-done: DONE
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51701bdc/[I@17353249, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366955211682 d 4ms]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ...
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN
[apply] SLOCK [T main @ 1366955212788 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSingleButtonPressAndRelease took 3.261 sec
[apply] Caused an ERROR
[apply] java.lang.AssertionError:
[apply] java.lang.RuntimeException: java.lang.AssertionError:
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:357)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonPressAndRelease(BaseNewtEventModifiers.java:389)
[apply] Caused by: java.lang.AssertionError:
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonPressAndRelease(BaseNewtEventModifiers.java:505)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$200(BaseNewtEventModifiers.java:50)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$1.run(BaseNewtEventModifiers.java:392)
[apply] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[apply] at java.lang.Thread.run(Thread.java:680)
[apply]
[apply] Testcase: testSingleButtonPressAndReleaseWithShift took 3.026 sec
[apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.746 sec
[apply] Testcase: testHoldOneButtonAndPressAnother took 3.424 sec
[apply] Testcase: testPressAllButtonsInSequence took 2.822 sec
[apply] Testcase: testSingleButtonClickAndDrag took 3.555 sec
[apply] Caused an ERROR
[apply] java.lang.AssertionError:
[apply] java.lang.RuntimeException: java.lang.AssertionError:
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:357)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:482)
[apply] Caused by: java.lang.AssertionError:
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485)
[apply] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[apply] at java.lang.Thread.run(Thread.java:680)
[apply]
[apply] SLOCK [T main @ 1366955212788 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Result: 2
junit.run.local.java7:
junit.run.remote.ssh.all:
junit.run.remote.adb:
junit.run.tests:
junit.run.if.disabled:
junit.run:
[move] Moving 482 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130426
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test-zip-archive:
[exec]
[exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15
[exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
[exec] Scanning
[exec]
[exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b982-20130426-macosx-universal-test-results-macosx64-NV320M-10_6-jogamp-x64-sgothel-012.7z
[exec]
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion02.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion02.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion02.png
[exec] Compressing build/test/results/shape-vbaa1-msaa0-800x400-Z0050-T1000-GPURegionNewtDemo02.png
[exec] Compressing build/test/results/shape-vbaa1-msaa0-800x400-Z0150-T0800-GPURegionNewtDemo02.png
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[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
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[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[exec] Compressing build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[exec] Compressing build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[exec] Compressing build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[exec] Compressing build/test/results/TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
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[exec]
[exec] Everything is Ok
BUILD SUCCESSFUL
Total time: 47 minutes 27 seconds
[WARNINGS] Parsing warnings in console log with parser GNU Compiler 3 (gcc)
[WARNINGS] Parsing warnings in console log with parser Java Compiler (javac)
Archiving artifacts
Recording test results
Build step 'Publish JUnit test result report' changed build result to UNSTABLE
[CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b982-2013-04-26_06-59-29'.
[CopyArchiverPublisher] '3' artifacts have been copied.
[CopyArchiverPublisher] Stop copying archived artifacts in the shared directory.
No emails were triggered.
Notifying upstream projects of job completion
Finished: UNSTABLE