Skip to content
The Jenkins Controller is preparing for shutdown. No new builds can be started.

Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test01ShaderState_Validation

Took 0.1 sec.

Standard Error

Thread-6 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953538793 ms +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7a0d85cc, handle 0x7fbc83240440, jogamp.opengl.gl4.GL4
...[truncated 13494 chars]...
 WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c349471, ffdadcd>[count 1, qsz 0, owner <Thread-12>], surfaceLockCount 1]], mode NSOPENGL] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.834s: 600f, 719.4 fps, 1 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366953544215 ms --- localhost/127.0.0.1:59999 - Unlock ok